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Thread: Improved Animation Feat
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2011-02-15, 04:09 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- KY
- Gender
Improved Animation Feat
Ok, building a necromancer-cleric in a pirate centric game. 38 pt buy, starting level 7th(evil)
Could use some build advice.
(note that in this game, armor checks for water are increased, so I'm a bit paranoid about falling overboard in heavy armor.)
Still working but this is what I've got:
http://www.myth-weavers.com/sheetvie...sheetid=275572
Also trying to determine if the Improved Animation feat affects the total number of undead that can be controlled.
Improved Animation
Type: General
Source: Dragon #298
Your undead animations are unusually powerful.
Prerequisite: Spellcaster level 6th+, 5+ ranks in Knowledge (religion)
Benefit: Undead you create using animate dead or the create undead spells gain an additional Hit Die and a +1 competence bonus to attack and damage rolls. Note: Undead do not gain an increase in size due to the increased Hit Dice from this feat.
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2011-02-15, 04:11 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Icy Evil Canadia
- Gender
Re: Improved Animation Feat
I beat you to posting this by 1 minute!
http://www.giantitp.com/forums/showthread.php?t=187508Last edited by Talya; 2011-02-15 at 04:12 PM.