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  1. - Top - End - #31
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    Default Re: Planar Golems (3.5, PEACH)

    I will change it right now. Thank you.

    EDIT: Unless someone has a request on which they want me to do first, I'll be doing the Sentential of Mithrandir (sorry, Mithardir, I have LOTR on the mind at the second )
    Last edited by LOTRfan; 2011-02-21 at 09:49 AM.
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  2. - Top - End - #32
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    PirateGirl

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    Default Re: Planar Golems (3.5, PEACH)

    Valorhammer still has a couple of issues, namely the light ray. See Ghaele in SRD for how it should look in the stat block. Holy damage doesn't bypass everything. If it bypasses everything don't make it holy. Also, does it only make one light ray at full attack or can it make 2?

    I think you need to list all of the effects of the damage for the warhammer as well. I think it's correct below but double check me. I'm not sure if the holy merciful weapon abilities stack the way you described them in the text. If all the additional damage is non-lethal I may have it written it incorrectly. Also, in order to have enhancements, the weapon must be magical not masterwork (although in the hands of anyone other than the valorhammer it would be just a masterwork warhammer).


    If the ranged touch is indeed holy damage then (2d6 holy)

    If you were going to do all this, then why not make it a magical holy merciful warhammer in the first place? At least it would get a slightly better attack and damage.

    Attack: Large mwk warhammer +12 melee (2d6+7 plus 2d6 vs. evil plus 1d6 nonlethal)* or light ray + 5 ranged touch (2d6 holy)

    Full Attack: Large mwk warhammer +12 melee (2d6+7 plus 2d6 vs. evil plus 1d6 nonlethal)* or 2 light ray +5 ranged touch (2d6 holy)

    Wow, is this confusing or what. I now officially hate complicated weapons.

    For all this it should have been a +1 holy merciful warhammer.

    Grumble, grumble....

    Debby
    Last edited by Debihuman; 2011-02-21 at 02:07 PM.
    P.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
    Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
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  3. - Top - End - #33
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    Default Re: Planar Golems (3.5, PEACH)

    From what I understand*, doesn't the merciful magic weapon feature make all damage dealt nonlethal? So it could only deal lethal damage when the merciful property is deactivated, and even then, you lose that additional 1d6 damage.

    *I could be wrong, as my players and I tend to just forget this property even exists.
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  4. - Top - End - #34
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    PirateGirl

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    Default Re: Planar Golems (3.5, PEACH)

    That's what I think but it's not in the text that way so it is very confusing and I don't play much these days so I'm a bit rusty on magic items.

    What should it look like?

    Debby
    P.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
    Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
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  5. - Top - End - #35
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    Default Re: Planar Golems (3.5, PEACH)

    As for the Light Ray: the one on the Lantern Archon is untyped and specifically works against any kind of resistance. Model it after that, then?
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  6. - Top - End - #36
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    Default Re: Planar Golems (3.5, PEACH)

    Quote Originally Posted by Debihuman View Post
    That's what I think but it's not in the text that way so it is very confusing and I don't play much these days so I'm a bit rusty on magic items.

    What should it look like?

    Debby
    I think I'll add what you wrote above, except for the 1d6 nonlethal damage. I'll make special mention of that in the warhammer section of the Combat part.

    Quote Originally Posted by Eldan View Post
    As for the Light Ray: the one on the Lantern Archon is untyped and specifically works against any kind of resistance. Model it after that, then?
    Yes, that is what I modeled it after.
    Last edited by LOTRfan; 2011-02-21 at 08:09 PM.
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  7. - Top - End - #37
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    Default Re: Planar Golems (3.5, PEACH)

    Okay, without any suggestions, I'm going to start work on the Sentinel of Mithardir.
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  8. - Top - End - #38
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    Default Re: Planar Golems (3.5, PEACH)

    Quote Originally Posted by LOTRfan View Post
    I think I'll add what you wrote above, except for the 1d6 nonlethal damage. I'll make special mention of that in the warhammer section of the Combat part.
    Sounds good to me. I gave up on trying to figure it out.

    Yes, that is what I modeled it after.
    Except you wrote that the light is "holy energy" which it shouldn't be. See the Lantern Archon's ray attack. It isn't "holy." Holy means it only bypasses the corresponding damage reduction, and you wanted it to bypass all damage reduction. If you are going to model the ray attack after the one in the Lantern Archon, then you need to change the language accordingly.

    I'm looking forward to seeing your version of the Sentinel of Mithardir.

    Debby
    Last edited by Debihuman; 2011-02-22 at 06:29 PM.
    P.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
    Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
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  9. - Top - End - #39
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    Default Re: Planar Golems (3.5, PEACH)

    I'll change the wording.

    Sentinel of Mithardir is almost done. Seeing as how you said my version, I think I must ask, is there another version? If there is, could you mention the source/give a link if it is homebrew? I'd like to see how this compares to that one. Now that I'm almost done, I don't think I need to worry about it influencing my version.
    Last edited by LOTRfan; 2011-02-22 at 06:32 PM.
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  10. - Top - End - #40
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    Default Re: Planar Golems (3.5, PEACH)

    Sentinel of Mithardir is done. It is prohibitively expense, but I was expecting as much, considering it can regenerate.
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  11. - Top - End - #41
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    Default Re: Planar Golems (3.5, PEACH)

    Alright, I'm starting the Battleglory, Ysgard's Planar Golem. It should be done sometime tomorrow.
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  12. - Top - End - #42
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    Default Re: Planar Golems (3.5, PEACH)

    Sorry for the wait, I'm still working on the Battleglory. In the mean time, any comments on the Sentinel of Mithardir? Is the regeneration too much?
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