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  1. - Top - End - #1
    Pixie in the Playground
     
    Audious's Avatar

    Join Date
    Jun 2009

    Default [Pathfinder] Juggernaut Inquisitor Optimization

    So, my DM is going to be running a Pathfinder game that's similar to Dark Heresy, but in a colonial era-style fantasy setting.

    I decided that my character was going to be this giant tank of a man who specialized in intimidation and just being generally terrifying. Also, there's no PC casters in this game as they are all heretics.

    His tactics are kind of burst in, throw smokesticks and start destroying everything with his giant spiked ball and chain and moving to grapples and unarmed combat when they get in close.


    Corbinian Hostilius
    Male Human
    Barbarian 1/Fighter 2
    DESCRIPTION
    Age 28
    Blonde hair, Blue eyes
    Height/Weight 6'5" tall, 250lbs. (Medium)

    HP 43
    STRENGTH 20 (+5)
    DEXTERITY 12 (+1)
    CONSTITUTION 16 (+3)
    INTELLIGENCE 12 (+1)
    WISDOM 12 (+1)
    CHARISMA 16 (+3)
    Awesome rolls, right?

    Initiative +1 = +1 [Dex]
    Action Points (Lifetime) 7

    SKILLS
    (Skill Total + Ability Mod. + Ranks + Misc.)
    Acrobatics +1 = DEX 1+0+0
    Appraise +1 = INT 1+0+0
    Bluff +3 = CHA 3+0+0
    Climb +5 = STR 5+0+0
    Craft +1 = INT 1+0+0
    Diplomacy +3 = CHA 3+0+0
    Disable Device +1 = DEX 1+0+0
    Disguise +3 = CHA 3+0+0
    Escape Artist +1 = DEX 1+0+0
    Fly +1 = DEX 1+0+0
    Handle Animal +3 = CHA 3+0+0
    Heal +1 = WIS 1+0+0
    Intimidate +15 = CHA 3+3+3+1 [Trait: Bully]+5 [Intimidating Prowess]
    K (Arcana) +1 = INT 1+0+0
    K (Dungeoneering) +1 = INT 1+0+0
    K (Engineering) +1 = INT 1+0+0
    K (Geography) +1 = INT 1+0+0
    K (History) +1 = INT 1+0+0
    K (Local) +1 = INT 1+0+0
    K (Nature) +1 = INT 1+0+0
    K (Nobility) +1 = INT 1+0+0
    K (Planes) +1 = INT 1+0+0
    K (Religion) +7 = INT 1+3+3
    Linguistics +1 = INT 1+0+0
    Perception +7 = WIS 1+3+3
    Perform +3 = CHA 3+0+0
    Profession +1 = WIS 1+0+0
    Ride +7 = DEX 1+3+3
    Sense Motive +1 = WIS 1+0+0
    Sleight of Hand +1 = DEX 1+0+0
    Spellcraft +1 = INT 1+0+0
    Stealth +1 = DEX 1+0+0
    Survival +6 = WIS 1+2+3
    Swim +5 = STR 5+0+0
    Use Magic Device +3 = CHA 3+0+0

    EQUIPMENT
    Torch (x5)
    Holy Symbol, Gold
    Holy Book, Ornate
    Manacles, Masterwork (x2)
    Ram, Portable
    Horse, Heavy (Combat-Trained) [Black Clydesdale]
    Goggles

    580 gp

    NOTES

    Base Speed [ 40 (8 sq.) ] = 30 [Base] + 10 [Fast Movement]

    AC [20] = 10 + 9 [MW Full Plate] + 1 [Dex]
    Touch AC [11] Flat-Footed [19]

    BASE ATTACK BONUS
    +3
    Basic Melee Attack +8
    Basic Ranged Attack +4

    Weapon
    Attack Bonus
    Critical
    Great Flail (MW) -1 19-20/x2
    Blunt 5 ft. 2d8
    Type
    Range
    Ammo
    Damage

    Weapon
    Attack Bonus
    Critical
    Spiked Gauntlet (x2) x2
    Piercing 1d4
    Type
    Range
    Ammo
    Damage

    Weapon
    Attack Bonus
    Critical
    Armor Spikes x2
    Piercing 1d6
    Type
    Range
    Ammo
    Damage

    FORTITUDE SAVE
    +9 = 5 [base] +3 [Con] +1 [Trait: Resilient]
    REFLEX SAVE
    +1 = 0 [base] +1 [Dex]
    WILL SAVE
    +1 = 0 [base] +1 [Wis]

    CMB
    +8 = 3 [BAB] +5 [Str] +0 [size]
    CMD
    +19 = 3 [BAB] +5 [Str] +1 [Dex] +0 [size] + 10
    FEATS
    Improved Unarmed Strike
    Intimidating Prowess
    Power Attack
    Cleave
    Furious Focus

    TRAITS
    Resilient
    Bully
    CARRYING CAPACITY
    Light Load: 133lbs.
    Medium Load: 266lbs.
    Heavy Load: 400lbs.
    Lift Over Head: 400lbs.
    Lift Off Ground: 800lbs.
    Push or Drag: 2,000lbs.
    LANGUAGES
    Common
    1 Bonus Language (Int)
    SPECIAL ABILITIES
    Human
    Bonus Feat: One extra feat at 1st level
    Skilled: +1 skill rank per level
    Bonus Languages: Any (except secret languages)

    Barbarian
    Fast Movement
    Rage

    Fighter
    Bravery
    2 Bonus Combat Feats


    I'm just curious where I should take him in his next levels to ensure he is a giant environment-destroying, face-crushing, damage-ignoring war engine.
    Last edited by Audious; 2011-04-03 at 01:31 PM.

  2. - Top - End - #2
    Orc in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jul 2010

    Default Re: [Pathfinder] Juggernaut Inquisitor Optimization

    Just carry on with what you're doing. More levels in fighter and/or barbarian should do the trick.

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