A Monster for Every Season: Summer 2
You can get A Monster for Every Season: Summer 2 now at Gumroad
Results 1 to 10 of 10
  1. - Top - End - #1
    Halfling in the Playground
    Join Date
    Oct 2009

    Default Changing implements

    Is there a feat which will allow a character to change implement types? Say a cleric wants to be able to use her weapon as an implement. Failing that, does an implement have to actually be in hand to use?

    Thank you
    Amaranth

  2. - Top - End - #2
    Ogre in the Playground
     
    Daftendirekt's Avatar

    Join Date
    Feb 2011
    Location
    WI
    Gender
    Male

    Default Re: Changing implements

    There's Arcane Implement Proficiency, but you have to already be an arcane class to take. You choose one implement group from another arcane class and can now use it for your implement attacks. The popular choice is Heavy Blades, which Swordmage offers to the lineup.

    To use it for attacks, yeah, has to be in hand.

    Also, there are lots of magical weapons that can also be used as implements.

  3. - Top - End - #3
    Firbolg in the Playground
    Join Date
    Jan 2007
    Location
    Toronto, Canada
    Gender
    Male

    Default Re: Changing implements

    Alternate Implement Proficiency. (Arcane Power)

    Tomes, Orbs, Wands, Staves, Rods, Light Blades, and Heavy Blades are considered to be implements.

    Remember that when you use a light or heavy blade as an implement, you don't add the proficiency bonus on implement powers.

    EDIT: Assassin'd.
    Last edited by Shades of Gray; 2011-04-05 at 09:44 PM.

  4. - Top - End - #4
    Bugbear in the Playground
     
    MindFlayer

    Join Date
    Mar 2008
    Location
    Chicago, IL
    Gender
    Male

    Default Re: Changing implements

    Quote Originally Posted by Annulus View Post
    To use it for attacks, yeah, has to be in hand.
    Actually, this depends on the implement.

    Holy Symbols don't need to be in hand to use.
    Quote Originally Posted by Artanis View Post
    Somebody that pisses off a Warlock is going to go down fast. But with a Warlock, death will be a mercy because the Warlock is a secondary controller, and en route to killing you he'll first cripple you, then blind you, then set you on fire, then steal your girlfriend.
    "There is no overkill, there is only 'open fire' and 'I need to reload.'" - Howard Tayler

  5. - Top - End - #5
    Ogre in the Playground
     
    tcrudisi's Avatar

    Join Date
    Nov 2008
    Location
    North Carolina, USA
    Gender
    Male

    Default Re: Changing implements

    Quote Originally Posted by Blackfang108 View Post
    Actually, this depends on the implement.

    Holy Symbols don't need to be in hand to use.
    Also, Ki Focus.

    Quote Originally Posted by Shades of Gray View Post
    Alternate Arcane Implement Proficiency. (Arcane Power)

    Tomes, Orbs, Wands, Staves, Rods, Light Blades, and Heavy Blades are considered to be implements.

    Remember that when you use a light or heavy blade as an implement, you don't add the proficiency bonus on implement powers.
    Also, you can get Ki Focus and Totems legitimately (multiclass). You can sneakily get Polearms and Axes (multiclass or AIP). I might have missed something, but I feel confident that as far as weapons are concerned, you can only get light blades, heavy blades, polearms, and axes.
    Thank you Ceika for the wonderful Avatar avatar!

  6. - Top - End - #6
    Bugbear in the Playground
    Join Date
    Aug 2005
    Gender
    Male

    Default Re: Changing implements

    Moonbow Dedicate allows Shortbows to be used as divine or arcane implements if you worship sehanine.

    But yeah, for your cleric, it's not too hard to keep a relatively current holy symbol around your neck while wielding whatever weapon you want.
    Last edited by Sol; 2011-04-06 at 12:25 AM.

  7. - Top - End - #7
    Titan in the Playground
     
    Kurald Galain's Avatar

    Join Date
    Jun 2007

    Default Re: Changing implements

    Quote Originally Posted by amaranth69 View Post
    Is there a feat which will allow a character to change implement types?
    The easiest way is to multiclass. For example, if you multiclass to sorcerer, you can now use sorcerer implements, which happens to include certain weapons (i.e. daggers and staffs).
    Guide to the Magus, the Pathfinder Gish class.

    "I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
    Crystal Shard Studios - Freeware games designed by Kurald and others!

  8. - Top - End - #8
    Bugbear in the Playground
     
    MindFlayer

    Join Date
    Mar 2008
    Location
    Chicago, IL
    Gender
    Male

    Default Re: Changing implements

    Quote Originally Posted by tcrudisi View Post
    Also, Ki Focus.
    Yeah, wasn't sure, as the last time I saw one in the CB, it was in a weapon slot.
    Quote Originally Posted by Artanis View Post
    Somebody that pisses off a Warlock is going to go down fast. But with a Warlock, death will be a mercy because the Warlock is a secondary controller, and en route to killing you he'll first cripple you, then blind you, then set you on fire, then steal your girlfriend.
    "There is no overkill, there is only 'open fire' and 'I need to reload.'" - Howard Tayler

  9. - Top - End - #9
    Bugbear in the Playground
     
    WitchSlayer's Avatar

    Join Date
    Mar 2005
    Location

    Default Re: Changing implements

    Staff counts as a weapon and an implement, too.

  10. - Top - End - #10
    Ogre in the Playground
     
    Daftendirekt's Avatar

    Join Date
    Feb 2011
    Location
    WI
    Gender
    Male

    Default Re: Changing implements

    Quote Originally Posted by WitchSlayer View Post
    Staff counts as a weapon and an implement, too.
    Cunning Quarterstaff used as an implement ftw.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •