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Thread: [3.5]Water spells
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2011-07-04, 07:02 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Penthouse Suite
- Gender
Re: [3.5]Water spells
True. It deals less damage than Disintegrate on a successful save. But its a higher level spell and thus a higher DC and it has 2 chances to kill you outright. Disintegrate is a kill or massive damage, these spells are kill or severe penalties and good damage and possiblity to kill again a few hours later (though you have the possiblity to boost your save in that time).
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2011-07-04, 07:36 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Usaki City, Syona
- Gender
Re: [3.5]Water spells
Hmmm. Maybe. I still wouldn't put it higher than seven.
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2011-07-04, 08:35 PM (ISO 8601)
- Join Date
- Jun 2010
Re: [3.5]Water spells
Only Constructs, Non-Water Elementals and creatures with the Incorporal subtype are valid targets for this spell? Say what?
Why can't this spell effect living creatures like orcs, dragons or trents? Are you saying that plants, animals, dragons, humanoids and such don't have water in them?
And incorporal creatures have water? So ghosts are full of water and are a valid target for this spell?
I don't follow your logic here...
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2011-07-05, 01:43 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Penthouse Suite
- Gender