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  1. - Top - End - #1
    Ogre in the Playground
     
    Yanisa's Avatar

    Join Date
    Sep 2012

    Default Feats for a Syntheist

    Heya everyone,

    Once again I have troubles deciding, so I turn to you again.

    What feat would you recommend as a level 3 feat for a Syntheist Summoner?

    Level 1 was Extra Evolution and I got 5 up to 13 figured out too, but 3 is a hard one. Too many feats have minor benefits and the good ones (power attack) I want have requirements I can't met.
    Proudly addicted to pointing out where exactly rules can be found.

    Avatar by Akrim.elf
    ___

    What effects allow a saving throw?
    List of almost all 3.5 skills.
    ..

  2. - Top - End - #2
    Titan in the Playground
    Join Date
    Jun 2011

    Default Re: Feats for a Syntheist

    Arcane strike isn't bad as it applies to all natural attacks for the cost of a swift per round.

  3. - Top - End - #3
    Ogre in the Playground
    Join Date
    Sep 2011
    Location
    Charlotte, NC
    Gender
    Male2Female

    Default Re: Feats for a Syntheist

    Improved Initiative is always awesome; Arcane Strike as mentioned, which has the added bonus of scaling well with level and number of attacks; Combat Expertise if you want to take advantage of the Eidolon's large size.
    There was something here and in the avatar box, and there will eventually be again. I just need to figure out what I want...

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