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2011-06-11, 11:28 PM (ISO 8601)
- Join Date
- Aug 2008
Best game system for pirates of the carribean
Basically I decided I kind of want to run something similar to pirates of the Caribbean.
I have come up with several thoughts:
1) Heroic mortals from exalted almost seem perfect. Ritualistic thaumaturgy for magic (like binding of Calypso etc) Stunts allow awesome impractical pirates type fighting, etc.
2) Free form, but I am probably the only member of my group who would like freeform.
3) I have heard about scion, and it seems like maybe it would work, never looked into the system though.
So TL;DR: What system would you suggest for pirates of the Caribbean themed game, and preferably why? Yes I'm aware that M&M and GURPS are the standard answer, but I think M&M would take too long to make this level of character and GURPS, well my rule book for it decided to take a bath and just fell apart on me.Originally Posted by Alabenson
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2011-06-12, 12:31 AM (ISO 8601)
- Join Date
- Oct 2009
- Location
- Central Florida, USA
- Gender
Re: Best game system for pirates of the carribean
Spirit of the Century, maybe? The SRD for it is here, and from what I heard, it's intended to be a cliche storm.
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2011-06-12, 05:12 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Chicago Suburbs
- Gender
Re: Best game system for pirates of the carribean
7th Sea.
That's the only system you'll ever need for Pirates, anything with Errol Flynn, etc.
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2011-06-12, 08:48 AM (ISO 8601)
- Join Date
- Apr 2011
Re: Best game system for pirates of the carribean
Someone already beat me to Spirit of the Century, but that's what I'd go with. Check out the FATE blog for consequence house rules you may want to adapt to speed combat up.
Last edited by Viktyr Gehrig; 2011-06-12 at 08:50 AM.
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2011-06-12, 01:03 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Poland
- Gender
Re: Best game system for pirates of the carribean
Yeah, either go with 7th Sea (a system specifically made for things like this), or take SotC and replace Drive and Pilot with Sail (and add some appropriate stunts to it).
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2011-06-12, 02:01 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Xin-Shalast
- Gender
Re: Best game system for pirates of the carribean
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2011-06-12, 05:40 PM (ISO 8601)
- Join Date
- Aug 2008
Re: Best game system for pirates of the carribean
No, but I hate how long it takes to make a character with that system if you aren't familiar. I am the only one mildly familiar.
7th sea eh? Looking into it. Thanks.Originally Posted by Alabenson