Results 1 to 28 of 28
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2011-06-24, 02:15 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Kansas
- Gender
What could you do? [Futurama & Bender]
I watched a new episode of Futurama last night and Bender got ahold of a device that let him scan any object and create two identical objects that were about half of it's original size. He had to add some matter to the scanner to duplicate the object.
Needless to say he replicated himself, then his "mini me's" did it again, and again, etc...
If you were given a device in a roleplaying game that did the same thing, what would you do with the device? How could you abuse this item?I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.
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2011-06-24, 02:17 PM (ISO 8601)
- Join Date
- Feb 2011
- Location
- Clockwork Nirvana
- Gender
Re: What could you do? [Futurama & Bender]
It's a matter-transmuting Von Neumann machine. How could you not abuse it?
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2011-06-24, 02:28 PM (ISO 8601)
- Join Date
- Jul 2009
Re: What could you do? [Futurama & Bender]
Quarterlings.
That is all.
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2011-06-24, 02:38 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Kansas
- Gender
Re: What could you do? [Futurama & Bender]
About the only thing you can't do would be to scan a living person and have it pop out two smaller versions. Technically, you could't replicate anything living. It could pop out two smaller versions, but they wouldn't be alive.
My first thought would be to replicate diamonds or other precious gems to make lots of money.I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.
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2011-06-24, 02:38 PM (ISO 8601)
- Join Date
- Nov 2008
Re: What could you do? [Futurama & Bender]
scan a gold bar a few times and profit...
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2011-06-24, 02:45 PM (ISO 8601)
- Join Date
- Jul 2009
Re: What could you do? [Futurama & Bender]
Nothing living you say? Damn.
Dead Quarterlings?
Finding out if a wand of cure light wounds is still as effective when half the size.
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2011-06-24, 03:06 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Kansas
- Gender
Re: What could you do? [Futurama & Bender]
Well, they don't tell you that you can't duplicate a living creature and have it come out alive. But even if it worked, the duplicates would die in short order. Since they are about 50% smaller, they would die from a lack of oxygen. The hemaglobin in their blood would be too small to carry the oxygen molecule. You'd have to somehow shrink the oxygen in the air by 50% so they could breathe. Even then, I'm not sure how they could break down the vitamins and protene in food once you've figured out the the breathing problem.
I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.
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2011-06-24, 03:47 PM (ISO 8601)
- Join Date
- Jun 2011
Re: What could you do? [Futurama & Bender]
You are only correct if it shrinks the entire object AND EVERY PARTICLE IN IT to 1/2 size. In that case they would die in about 2 min from a lack of oxygen. That being said I would assume that a device like this would produce an equivalent object with 1/2 of the particles in it, leaving every individual particle the same size. Although technically its not a perfect copy at the molecular level I don't think anyone in the D&D world would be able to know that. With this method quarterlings would not fail for your stated reason (might fail for other reasons). Thus size ratio would not be a problem as midgets have lived for average lifespans, proving that smaller than average people can survive. I doubt that quarterlings would be smaller then midgets so they would live. Now eighthlings might be a problem.
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2011-06-24, 03:52 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Maryland
- Gender
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2011-06-24, 04:06 PM (ISO 8601)
- Join Date
- Oct 2007
Re: What could you do? [Futurama & Bender]
Midget zombies!
Handbooks: (Hosted on the new MixMax forums)
[3.5] The Poison Handbook
[3.5] (New) Master of Shrouds Handbook
[3.5 Base Class] Healer's Handbook
Trophies!Spoiler
Thanks to Strategos and Jumilk for the awesome Iron Chef trophies!
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2011-06-24, 04:12 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- NYC
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2011-06-24, 04:15 PM (ISO 8601)
- Join Date
- Dec 2009
Re: What could you do? [Futurama & Bender]
Wizards don't depend on size, in fact, they'd generally benefit from being really small....
Murder is wrong... Unless it levels you up.
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2011-06-24, 04:18 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Kansas
- Gender
Re: What could you do? [Futurama & Bender]
Well, lets say for arguments sake that you can replicate living creatures and that they wouldn't die from being smaller.
If I were playing a spellcaster in D&D, I would replicate myself as much as possible. Spells are still spells, no matter what size the caster. You wouldn't need to make a Similacrum army. You could keep an army of spellcasters in your pocket.I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.
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2011-06-24, 04:29 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Bottom of a well
Re: What could you do? [Futurama & Bender]
Construct something at full scale (a work of art, say, or a clockwork mechanism). Shrink it down massively, enough so that the blocky construction at full scale is magnificently fine work at target scale. If you can't make money off it, and you can't come up with some useful clockwork mechanism, you're doing it hideously wrong. Off the top of my head, useful tools for rpg characters I can think of include but are not limited to: watches, automatic lockbreakers, concealed weaponry of assorted descriptions, calculators... If it retains magical properties in the shrinking, the possibilities are truly endless. The tippyverse literally in the palm of your hand (include several dozen utility magic traps with easy access triggers/command codes). And since they're cheap to make, you can make a mint off them while still undercutting competition by a factor of dozens.
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2011-06-24, 04:42 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Kansas
- Gender
Re: What could you do? [Futurama & Bender]
I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.
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2011-06-25, 01:06 AM (ISO 8601)
- Join Date
- Jun 2009
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2011-06-25, 01:11 AM (ISO 8601)
- Join Date
- Aug 2008
Re: What could you do? [Futurama & Bender]
...If I don't put anything in the machine, is there a failsafe preventing it from "cloning" itself?
'Cause if so, I'm going to remove the failsafe and let the machine "clone" itself.
Also, I really really really wanted to watch the new Futurama episodes, but there was absolutely no way for me to record them!"Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
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"Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."
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2011-06-25, 02:51 AM (ISO 8601)
- Join Date
- Sep 2008
Re: What could you do? [Futurama & Bender]
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2011-06-25, 10:09 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Switzerland
- Gender
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2011-06-25, 09:43 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Kansas
- Gender
Re: What could you do? [Futurama & Bender]
I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.
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2011-06-25, 10:06 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Durham
- Gender
Re: What could you do? [Futurama & Bender]
Tarrasque Swarm. Thats it.
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2011-06-26, 02:26 AM (ISO 8601)
- Join Date
- Jun 2007
Re: What could you do? [Futurama & Bender]
Distilled Joy is a semi-magical liquid normally gotten by extracting joy from a living being that can provide 2xp worth of crafting XP per dose. Normally its a pain to get with the spell needed to get it being 3rd level with a casting time of 24 hours.
But, if you can get a dose and copy it a few hundred times you could pour all the mini-doses into a bigger container and copy that, even eventually being able to mass produce it at a huge rate. This effectively gives you an unlimited source of crafting XP to use to make whatever magic item or XP requiring magic effect you want or sell the stuff to casters who need it for crafting.
It would probably be best to mass produce liquids, gasses, or bulk materials and then have some fabrication process turn it into useful stuff. Better than making something and then replicating a bunch of inferior copies of it.
If the machine mass produces Distilled Joy for crafting XP (and you can sell it to spellcasters for gold to cover your GP costs) then you can use the resulting stuff to craft whatever you want without worrying about the machine being able to properly replicate it.
I suppose you could also do something like craft a watch, have the machine replicate a smaller version, and then revel in the fact that you've got an ultra-fine watch that would be hard to make with conventional means.
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2011-06-26, 02:37 AM (ISO 8601)
- Join Date
- Nov 2006
- Gender
Re: What could you do? [Futurama & Bender]
Does it half the volume, or does it halve every dimension (Which would make each iteration have 1/4 the volume of the original)? Either way, I don't think this is a good trick with gold/diamonds, as suggested above. You can't actually make more material, if I understand correctly.
It occurs to me that with one of these you'd never need Open Lock again. Similarly, it could be potentially hilarious as a readied action against ropes someone is swinging on, planks someone is stepping on, and so on. Potentially funny to use on someone's weapons/armor/shield too, if possible. Heck, used offensively, this thing sounds worse than a rust monster for pointlessly punishing martial types, between size reduction and gear uselessness shenanigans.
It seems like, at best, you'd break even with the liquid joy.
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2011-06-26, 11:38 AM (ISO 8601)
- Join Date
- Jun 2007
Re: What could you do? [Futurama & Bender]
Okay, found the episode Benderama and the Banach-Tarski Dupla-Shrinker on Infosphere.
The device can create two copies of an object each of which are supposedly 60% of its size but are 21.6% its mass (so when creating duplicates of a bulk material then each use gives you an extra 43.2% of the material).
Distilled Joy is worth 2 xp per ounce so a gallon would be worth 256 xp (A 4.63 gallon container should result in 1 gallon containers when duplicated). It would be worth it to at least get the system set up because then you could create all the crafting XP you need to make magic items later so you can duplicate the magic items.
For example, you could get a 4.63 gallon jug and drop one ounce of distilled joy in it. Duplicate that, take the jugs you get and pour their contents back into the origional. Repeat until the big jug is full and you are getting full gallons of distilled joy.
Then, create 20 gallons of distilled Joy and use that as the crafting xp for scribing a scroll of Wish (wait... that's just the bare minimum for the spell. Repeat the process to get the xp cost for the scroll and maybe duplicate vials of ink for the gp cost).
Once you scribe a scroll of wish (making the scroll 166% times as big on each side so the resulting copies are normal sized) then you can copy it several times and then bind the scrolls into a book. Then copy the book.
You now have pretty much unlimited wishes... except the Wish spell can only reliably make nonmagical items up to 25,000 gp in value. Don't know the limits on wishing for magic items but there is still that cap in power.
If you want to make anything more expensive than what a Wish spell can get you then you'll probably have to craft it. For that, just use Distilled Joy to get enough crafting xp, wish for the material to make it (bind together 50 wish spells into a book, then copy the book to fill a whole shelf full) and craft the item at 463% its rightful size so the copies turn out the proper size.
I'm sure with unlimited wishes and crafting xp you can find something to do.
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2011-06-26, 05:19 PM (ISO 8601)
- Join Date
- Jun 2008
Re: What could you do? [Futurama & Bender]
What happens if I start scanning quarks?
We can scan them too, although I doubt they'll fare any better than any other living beings.
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2011-06-26, 05:51 PM (ISO 8601)
- Join Date
- Aug 2008
Re: What could you do? [Futurama & Bender]
Yeah, I'm wondering this, too, because with my duplicate the duplicator scheme going on, I'm duplicating the duplicator, but I'm more specifically duplicating the duplicator in the process of duplicating itself. So, when it's done duplicating, the two clones it made already have two clones each finished duplicating and those clones also have two clones a piece finished duplicating, which also have two clones a piece which have already finished duplicating themselves which
"Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
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"Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."
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2011-06-26, 07:32 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Durham
- Gender
Re: What could you do? [Futurama & Bender]
You forget catgirls are immune to the effects of physics so in this situation you'd make a large number of loli catgirls so all you've done is help this guy.
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2011-06-28, 10:25 AM (ISO 8601)
- Join Date
- Feb 2008
- Location
- center of earth
Re: What could you do? [Futurama & Bender]