New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 2 of 2
  1. - Top - End - #1
    Colossus in the Playground
     
    Flickerdart's Avatar

    Join Date
    Mar 2008
    Location
    NYC
    Gender
    Male

    Default [3.5, fighter feat] Don't Hit Them With The Pointy End

    Weapon Ingenuity [Fighter] [Tactical]
    You have learned to make attacks with the blunt end of your weapons - that's twice as much weapon, per weapon.
    Prerequisites: BAB +6, proficient with all martial weapons, see below
    Benefit: When wielding a two-handed weapon, you do not take the -4 penalty to deal nonlethal damage, and gain special options:

    Momentum Step: You transfer the momentum from your swing to your body, and slam the pommel of your weapon into your enemy.
    Prerequisites: Improved Bull Rush, Strength 13+
    When you miss on a melee attack against an opponent, and your attack would also miss their touch AC, you may immediately initiate a free bull rush against that opponent, with a +2 bonus on the check. You may not use this ability on the same target more than once per round.

    Pommel Strike: You can make powerful strikes with the hilt of your weapon.
    Prerequisites: Improved Two-Weapon Fighting, Dexterity 13+
    You may treat any two-handed weapon as a double weapon. The second side is a light weapon that deals bludgeoning damage, and otherwise has the statistics of armour spikes appropriate for your size.
    You may make an off-hand attack with the pommel whenever you make a single strike using your weapon's blade (such as an attack of opportunity or a standard action attack). You must decide to use this option before making the attack, and both attacks take a -2 penalty.
    Special: If your weapon is already a double weapon, you may deal damage with either the pommel or the second end.
    Last edited by Flickerdart; 2011-08-05 at 08:55 PM.
    Quote Originally Posted by Inevitability View Post
    Greater
    \ˈgrā-tər \
    comparative adjective
    1. Describing basically the exact same monster but with twice the RHD.
    Quote Originally Posted by Artanis View Post
    I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

  2. - Top - End - #2
    Ogre in the Playground
     
    gkathellar's Avatar

    Join Date
    Nov 2010
    Location
    Beyond the Ninth Wave
    Gender
    Male

    Default Re: [3.5, fighter feat] Don't Hit Them With The Pointy End

    Quote Originally Posted by Flickerdart View Post
    [B][SIZE="3"]Momentum Step: You transfer the momentum from your swing to your body, and slam the pommel of your weapon into your enemy - easily catching them with the blade when they stumble backwards.
    I honestly can't picture what you're describing here.

    Quote Originally Posted by Flickerdart View Post
    Pommel Strike: You can make powerful strikes with the hilt of your weapon.
    Prerequisites: Improved Two-Weapon Fighting, Dexterity 13+
    You may treat any two-handed weapon as a double weapon. The second side is a light weapon that deals bludgeoning damage, and otherwise has the statistics of armour spikes appropriate for your size.
    You may make an off-hand attack with the pommel whenever you make a single strike using your weapon's blade (such as an attack of opportunity or a standard action attack). You must decide to use this option before making the attack, and both attacks take a -2 penalty. Neither attack may be used as part of a martial maneuver because they require a rigid technique incompatible with this style of fighting.
    Special: If your weapon is already a double weapon, you may deal damage with either the pommel or the second end.
    The restriction on martial maneuvers seems arbitrary and unnecessary. It's a slight damage boost on TWF for a feat — not all that much.

    Also, does this work as per standard for double weapons, or do you get 1.5xStr to damage on the pointy end?
    Quote Originally Posted by KKL
    D&D is its own momentum and does its own fantasy. It emulates itself in an incestuous mess.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •