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  1. - Top - End - #721
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Quote Originally Posted by The Glyphstone View Post
    Frankly, I'd put the Engineer at Lawful Good myself - he's as team-beneficial as the Medic, but he's not an outright sadist like Medic is. I'd swap around the Lawfuls a bit to make it fit better...Medic is Lawful Evil, Engineer is Lawful Good, Soldier is Lawful Neutral (he's more insane and delusional than outright malicious).
    "Insane and delusional" is what most LE people are actually. Just because one thinks they're doing good doesn't change that they're still a rocket-launcher maniac that believes to be above everybody else (again a quite common trait among LE). Most tyrants believe they're doing the right thing.

    In contrast, even if the medic doesn't have the best intentions, he still ends patching people up. LG never meant Lawful nice!
    Last edited by deuterio12; 2011-12-06 at 04:52 AM.

  2. - Top - End - #722
    Eldritch Horror in the Playground Moderator
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Quote Originally Posted by deuterio12 View Post
    "Insane and delusional" is what most LE people are actually. Just because one thinks they're doing good doesn't change that they're still a rocket-launcher maniac that believes to be above everybody else (again a quite common trait among LE). Most tyrants believe they're doing the right thing.

    In contrast, even if the medic doesn't have the best intentions, he still ends patching people up. LG never meant Lawful nice!
    Medic is a warped sadist (heavily implied to be an ex-Nazi) who learned his trade in a time when 'the Hippocratic Oath was downgraded to the Hippocratic Suggestion'. LG does not enjoy causing other people pain (especially 'allies'), Medic does. Ergo, Medic is not Lawful Good.

    Soldier, at least, still somewhat thinks he's fighting for America, against the Reds and Commies and Nazis and whatever his psychosis of the week tells him. He's 'better than everyone else' only because he outranks them, which is absolutely true in a Lawful military...he's just too nuts to realize that military is imaginary.

  3. - Top - End - #723
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Sometimes not every randomly picked group of people happen to match all 9 alignments.
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  4. - Top - End - #724
    Eldritch Horror in the Playground Moderator
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Quote Originally Posted by Yora View Post
    Sometimes not every randomly picked group of people happen to match all 9 alignments.
    Technically, they're all Lawful Neutral anyways, because...mercenaries, y'know?

  5. - Top - End - #725
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back



    You don't understand alignment! At all!






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  6. - Top - End - #726
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Quote Originally Posted by golentan View Post
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    And golentan 1-up'd 'em all.

    Was there a specific motivator generator to make a big one with all the nine alignments?
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  7. - Top - End - #727
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Quote Originally Posted by The Glyphstone View Post
    Medic is a warped sadist (heavily implied to be an ex-Nazi) who learned his trade in a time when 'the Hippocratic Oath was downgraded to the Hippocratic Suggestion'. LG does not enjoy causing other people pain (especially 'allies'), Medic does. Ergo, Medic is not Lawful Good.
    -I could swear the game producers made it water-clear medic isn't and was never a nazi.
    -Where exactly does it say he likes to cause pain? He likes to experiment I'll give you that, but the Hippocratic Oath just says "First, do no Harm". As a mercenary, he has to get his hands dirty here and there. He still develops high-tech healing stuff and uses it, while Soldier makes up an imaginary military for the sole purpose of satisfying his homicidical instincts.

  8. - Top - End - #728
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Quote Originally Posted by deuterio12 View Post
    -I could swear the game producers made it water-clear medic isn't and was never a nazi.
    -Where exactly does it say he likes to cause pain? He likes to experiment I'll give you that, but the Hippocratic Oath just says "First, do no Harm". As a mercenary, he has to get his hands dirty here and there. He still develops high-tech healing stuff and uses it, while Soldier makes up an imaginary military for the sole purpose of satisfying his homicidical instincts.
    Well, we get some hinting at the Medic's… sadism, I guess… from Meet The Medic. He participates in extremely dangerous and untested medical procedures which would kill just about anyone, just to see what would happen. Luckily for him, Heavy is not just anyone…
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    What.

  9. - Top - End - #729
    Eldritch Horror in the Playground Moderator
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Keeping BLU Spy's head alive in his fridge?

  10. - Top - End - #730
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Quote Originally Posted by The Glyphstone View Post
    Keeping BLU Spy's head alive in his fridge?
    Might not count as sadism if it was the only way he knew to keep the spy alive at all.
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  11. - Top - End - #731
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Every time he opens the door, the head says 'Kill me'. It's pretty obvious he doesn't want to be alive, yet his value as a medical experiment and/or lulz is enough to ignore that.

  12. - Top - End - #732
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    I'm pretty sure all the TF2 classes are chaotic stupid.

    Jus' sayin'.

    Now...uh...can we get some more demotivationals in here?

    Maybe concerning warforged or magical trains or other silly Eberron things?
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  13. - Top - End - #733
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Quote Originally Posted by The Glyphstone View Post
    Keeping BLU Spy's head alive in his fridge?
    Can we get a link to that video? And some similar, if possible.
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  14. - Top - End - #734
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Quote Originally Posted by The Glyphstone View Post
    Keeping BLU Spy's head alive in his fridge?
    Ah, but see, that's not necessarily an evil act!
    -Spy is definetely evil.
    -If killed, spy respawns with full body and goes backstabbing people again.
    -If retained alive with any kinds of limbs, spy would eventually find a way to get free and go backstabbing people again as well.

    Conclusion: By keeping spy alive as a simple head, medic is actually doing good by preventing him from going killing anyone! He's basically sealing immortal evil with SCIENCE! How is that not a good act? Spy isn't asking for death to be put out of misery, he's asking for death so he can respawn!

  15. - Top - End - #735
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Quote Originally Posted by Mordokai View Post
    Can we get a link to that video? And some similar, if possible.
    Sure, here's the Meet the Medic video.

  16. - Top - End - #736
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    This amuses me greatly

    But anybody claiming that medic is LG after seeing... well, I would suggest they get an operation by the same medic and then rethink it
    Adrie, half elven bard. Drawing by Vulion, avatar by CheesePirate. Colored version by Callos_DeTerran. Thanks a lot, you guys.
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  17. - Top - End - #737
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Basically what we have here is a shortage of folks on the NW corner of the grid. I'm told that's a common issue.
    .
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  18. - Top - End - #738
    Eldritch Horror in the Playground Moderator
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    What about the Administrator's assistant? I can't remember her name, but if we have to shoehorn someone into LG, she's slightly better than the actual mercs (or the Administrator).

  19. - Top - End - #739
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Quote Originally Posted by The Glyphstone View Post
    What about the Administrator's assistant? I can't remember her name, but if we have to shoehorn someone into LG, she's slightly better than the actual mercs (or the Administrator).
    She does kill that slightly crazy psychoanalyst guy in the comics, though.

  20. - Top - End - #740
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Quote Originally Posted by deuterio12 View Post
    Ah, but see, that's not necessarily an evil act!
    -Spy is definetely evil.
    -If killed, spy respawns with full body and goes backstabbing people again.
    -If retained alive with any kinds of limbs, spy would eventually find a way to get free and go backstabbing people again as well.
    Is the spy necessarily Evil? He's duplicitous, sure, but I wouldn't necessarily say evil. He just does whatever needs to be done to get the job done, allowing for other party members to do their best. Whether that means sapping a sentry that's blocking a choke point or backstabbing the sniper that's picking off his teammates as they spawn, he just does what needs to be done. I'd say this probably puts him closer to Neutral, whether Lawful or True is up for debate.
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  21. - Top - End - #741
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Even I'm starting to get sick of the off-topic discussion - please, can we just get back to the posters, please?
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  22. - Top - End - #742
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Since it hasn't been answered yet, it needs to be asked again:

    Anyone an idea where this is from?

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  23. - Top - End - #743
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    I think I can solve this alignment debate.

    Their alignments are "PC".
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  24. - Top - End - #744
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    This page needs posters badly.
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    Have a tax.
    Last edited by Mono Vertigo; 2011-12-06 at 02:59 PM.
    Quote Originally Posted by on Dwarf Fortress succession games
    I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.
    Quote Originally Posted by Dwarf Fortress 0.40.01 bugs
    - If an adventurer shouts and nobody is around to hear it, the game crashes
    - War Dogs appear to run from themselves in terror
    - New tree generation frequently causes birds to explode

  25. - Top - End - #745
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    It's stretching the screen.

    Edit: fixed.
    Last edited by Hiro Protagonest; 2011-12-06 at 03:01 PM.
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  26. - Top - End - #746
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    If you're watching it on iPod...
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  27. - Top - End - #747
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Quote Originally Posted by Mordokai View Post
    If you're watching it on iPod...
    I'm on a computer.
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  28. - Top - End - #748
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    My apologies, I spoilered it.
    And made another one for the challenge:
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    Quote Originally Posted by on Dwarf Fortress succession games
    I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.
    Quote Originally Posted by Dwarf Fortress 0.40.01 bugs
    - If an adventurer shouts and nobody is around to hear it, the game crashes
    - War Dogs appear to run from themselves in terror
    - New tree generation frequently causes birds to explode

  29. - Top - End - #749
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    Quote Originally Posted by Jade Dragon View Post
    I'm on a computer.
    It works fine on my 15 inch laptop. What you're watching it on to be stretching it, I can't even guess.
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    This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here.
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  30. - Top - End - #750
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    Default Re: D&D Demotivators Episode V: The Demotivator Strikes Back

    spoiler for off topic:

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    Quote Originally Posted by Mordokai View Post
    It works fine on my 15 inch laptop. What you're watching it on to be stretching it, I can't even guess.
    Quote Originally Posted by the rules
    Posting Oversized Images
    Giant pictures that stretch the screen are a bane to people trying to read the boards. Please link to files larger than 400pixels wide, or 500kb, rather than coding them into the post. You may also post images that exceed the width limit under a Spoiler tag along with a note that it is a large image. Please note that images under spoilers still load every time someone views the thread, so large file sizes are still a concern.
    The image in question was 750 pixels wide. On a 1024 wide monitor(the one I normally use is about that, the screen gets stretched by about 600 pixel wide images.


    And have a tax

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    Quote Originally Posted by Wardog View Post
    Rockphed said it well.
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