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  1. - Top - End - #1
    Firbolg in the Playground
     
    Kane0's Avatar

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    Default Pathfinder Homebrew Warlock Invocations (PEACH)

    Hello everybody! This is my first real post here, and im throwing up some ideas id like to pass by my DM for a warlock.

    As a side note the warlock I am using roughly follows this progression and can change up to 2 invocations at every level:
    http://www.giantitp.com/forums/showthread.php?t=184385

    Layout:
    Name, Invocation Type, Level,
    Description & Effect


    -Eldritch Detonation - Blast Shape - Lesser (3rd)
    Your eldritch blast becomes a bomb. Treat your blast shaped like a fireball.

    -Elemental Blast, Lesser - Blast - Essence Lesser (4th)
    Your eldritch blast deals either cold or fire damage. A cold blast makes the squares the target occupies slippery (as grease) and a fire blast ignites targets (ref save) with save DCs for both = 10 + 1/2 Warlock level + Cha mod

    -Elemental Blast, Greater - Blast Essence - Greater (6th)
    Your eldritch blast deals either acid, electric or sonic damage. An electric or sonic blast dazes targets (Will) and an acid blast slows (Ref) targets with a DC of 10 + 1/2 Warlock level + Cha mod

    -Unerring Blast - Blast Essence - Greater (6th)
    Your eldritch blast negates any concealment miss chance and bypasses spell resistance

    -Forceful Blast - Blast Essence - Lesser (3rd)
    Your eldritch blast deals force damage and damages objects normally

    -Paralysing Blast - Blast Essence - Greater (5th)
    Your eldritch Blast can paralyse an opponent. Fort save DC is 10 + 1/2 Warlock level + Cha modifier. Duration is 1/2 Warlock level rounds?

    -Writing on the Wall - Invocation - Lesser (4th)
    As the spell magic runes, but no damage cap and duration is permanent until expended. Once you qualify for greater invocations creatures with sight within 15ft of the writing must succeed on a Will save (DC = 10 + 1/2 Warlock Level + Cha mod) or read the writing.

    -Eldritch Channeling - Blast Shape - Least (2nd)
    You can deal eldritch blast damage through a weapon attack. This is a standard action that grants 1 free attack to deliver it through. If you miss the effect is lost


    More will probably be coming later on.
    Critique away!
    Last edited by Kane0; 2011-11-13 at 07:22 PM.

  2. - Top - End - #2
    Dwarf in the Playground
     
    AssassinGuy

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    Default Re: Pathfinder Homebrew Warlock Invocations

    i like... a lot and the warlock version for pathfinder i wish saw that before i start to do it for my own for play in a game haha xd, good work

  3. - Top - End - #3
    Firbolg in the Playground
     
    Kane0's Avatar

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    Default Re: Pathfinder Homebrew Warlock Invocations

    Ok here is some more:

    Fortify Flesh - Invocation - Lesser (3rd)
    You gain a natural armor bonus equal to 1/4 your warlock level. When you qualify for greater invocations you are not subject to bleed damage. When you qualify for dark invocations you gain fortification 50%. This invocation lasts for 24 hours

    Aspect of the Cornugon - Invocation - Lesser (4th)
    You gain proficiency with spiked chains and +2 bonus to sense motive and intimidate for 24 hours. When you qualify for greater invocations you gain darkvision 60ft (all forms of darkness) and immunity to poison. When you qualify for dark invocations you gain telepathy 100ft and another +2 to sense motive and intimidate

    Dread Spike - Invocation - Dark (7th)
    A large spike tears up through the ground under the target. Reflex save DC 10 + 1/2 Warlock level + Cha bonus or be impaled (immobilized) and die in 1d4 rounds

    Hellspines - Invocation - Lesser (3rd)
    You gain armor spikes that deal damage on a melee attack equal to 1/3 your eldritch blast damage. This is treated as an armed attack. If you are being grappled or are grappling you deal 1/2 eldritch blast damage to your opponent. When you qualify for greater essences you can use them to climb at a speed of 20ft.

    Dark ones own Luck - Invocation - Lesser
    As regular Dark ones own luck, but when you qualify for greater invocations the the bonus applies to all saves (much like the paladins divine grace feature) and when you qualify for dark invocations you gain evasion.

    I also had a look round for other invocation lists, and found these threads for those interested:

    Warlock Invocation Compendium
    http://www.giantitp.com/forums/showt...ht=invocations
    http://www.giantitp.com/forums/showt...ht=invocations
    http://www.giantitp.com/forums/showt...ht=invocations
    http://www.giantitp.com/forums/showthread.php?t=26394
    http://www.giantitp.com/forums/showt...11#post4528711
    http://www.giantitp.com/forums/showthread.php?t=106038
    http://www.giantitp.com/forums/showthread.php?t=232064
    http://www.giantitp.com/forums/showthread.php?t=251820
    http://www.giantitp.com/forums/showthread.php?t=265919
    http://www.giantitp.com/forums/showthread.php?t=245205
    http://www.giantitp.com/forums/showthread.php?t=244815
    Last edited by Kane0; 2013-03-25 at 05:53 PM.

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