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Thread: Centaur Race [4e] (PEACH)
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2011-12-02, 04:37 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- Texas
- Gender
Centaur Race [4e] (PEACH)
Greetings all. This is what I have so far for a centaur race. The only thing I'm currently missing is a racial power and I was hoping for suggestions for something fitting and appropriate for the power level.
SpoilerCentaur
+2 Wis, +2 Str or Dex
Size: Large (Treat versatile weapons as one-handed)
Speed: 8 squares
Vision: Low-Light Vision
Languages: Common, Elven
Skill Bonuses: +2 Perception, +2 Endurance
Fey Origin
Quadruped: Double encumbrance limits
One With The Woods: Centaurs are natural members of woodland environments and so, in a natural environment, they may reroll one perception check per day, but they must use the second result, even if it is lower.
Racial Power: ???Eladrin War-Skald avi by Vrythas Thanks so much! ^_^
My Extended Signature, including Homebrew
SpoilerI am a: Neutral Good Human Druid/Cleric (2nd/1st Level)
Ability Scores:
Strength- 11
Dexterity- 13
Constitution- 11
Intelligence- 15
Wisdom- 14
Charisma- 13
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2011-12-02, 04:59 PM (ISO 8601)
- Join Date
- Sep 2007
- Gender
Re: Centaur Race [4e] (PEACH)
Well, Centaurs exist as monsters, and all of them have the Quick Kick attack, which is an at-will immediate interrupt that triggers when something moves to flank the centaur which does a minor amount of damage. Why not use something like this:
Quick Kick
At Will
Immediate Reaction - Melee 1
Trigger: A creature moves into a square where it flanks you.
Target: The triggering creature
Attack: Strength or Dexterity +5 (+7 at level 11, +9 at level 21) vs. AC
Hit: 1d6 + Strength or Dexterity damage.
That's basically what the monster centaurs have for their version of it. Feats could increase the damage to d8s, add a 1-tile push effect (quite powerful, as it would mean that the centaur would be vastly harder to flank), or change it from an immediate to a free action.
In another thread a few months ago, this subject was discussed. You might want to look at that thread for some ideas.
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2011-12-03, 01:32 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- Texas
- Gender
Re: Centaur Race [4e] (PEACH)
Actually, thanks a lot. I'd forgotten about that and it linked to this, which I think I'll use with a little modification.
Eladrin War-Skald avi by Vrythas Thanks so much! ^_^
My Extended Signature, including Homebrew
SpoilerI am a: Neutral Good Human Druid/Cleric (2nd/1st Level)
Ability Scores:
Strength- 11
Dexterity- 13
Constitution- 11
Intelligence- 15
Wisdom- 14
Charisma- 13
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2011-12-03, 01:37 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- UTC -6
Re: Centaur Race [4e] (PEACH)
*Gut reaction against using anything on those wikis*
...Actually, that one's alright. Except for the power. The attack bonus doesn't scale (and neither does the damage), and it doesn't allow non-Strength-based characters to use it at all.
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2011-12-04, 12:23 AM (ISO 8601)
- Join Date
- Apr 2005
- Location
- Did you get to see Mos-
Re: Centaur Race [4e] (PEACH)
Also, as a heads up; making them large sized with the 2x2 spacing makes for hilariously effective defenders.
Spoiler
"Square root of 912.04 is 30.2. It all seemed harmless. Square root of 912.04 is 30.2. It all seemed harmless. Square root of 912.04 is 30.2..."
"It all seemed harmless..."
Character Roster:
Ami Nakamura - Self Taught Sorceress [Sacramento Occult]
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2011-12-04, 09:21 AM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Elsewhere
- Gender
Re: Centaur Race [4e] (PEACH)
Remember that Centaurs are large and have hooves - that means that, in certain circumstances, they have some downsides and special circumstances, some of which will be hard to represent mechanically.
First: they can't wear shoes, so no footwear magic items (unless you rule they magically change into horseshoes when a centaur uses them)
Second: they can't walk down stairs. Seriously. Something to do with a way the horse's legs work and the hooves prevent them from walking down flights of stairs more steep than 3 or 4 degree grade.
Third: They are Large size, which means they don't fit through most doorways. Even if you handwave allowing them to walk down staircases, they can't walk down spiral stairs designed for medium-sized creatures, they are just too big.
Fourth: Do they wear chest armor or barding? If it's the former, you'll have to explain how the non-chest parts of the centaur are protected. If it's the latter, you'll need to homebrew some better barding, because 4E doesn't have barding designed to be the primary armor for PCs.
Fifth: They can't climb. Even at 24 strength (which is the best you are going to get before epic), their (relatively) puny human halves couldn't haul their thousand pounds or more weight up a rope - and that's before armor and gear.
Sixth: Did I mention they are large? That means that if they pick a sticky defender (fighter, warden, or knight) they are going to be strictly better at it than their medium-sized counterparts. Give them a weapon with reach and they can just sit in the middle of most rooms and hit everybody every round!Honor guard at the funeral in the Miko Fan Club.
Those who are too stupid to run, I salute you.
Human Male, age 35
"Have you come to lecture me on my evil ways?"
"Actually, I brought you some supper. But if you'd prefer a lecture, I've a few very catchy ones prepped; sin and hellfire... one has lepers."
- Inara and Book, Firefly
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2011-12-04, 04:59 PM (ISO 8601)
- Join Date
- Apr 2005
- Location
- Did you get to see Mos-
Re: Centaur Race [4e] (PEACH)
Spoiler
"Square root of 912.04 is 30.2. It all seemed harmless. Square root of 912.04 is 30.2. It all seemed harmless. Square root of 912.04 is 30.2..."
"It all seemed harmless..."
Character Roster:
Ami Nakamura - Self Taught Sorceress [Sacramento Occult]