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  1. - Top - End - #1
    Dwarf in the Playground
     
    GnomePirate

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    Default Help with a mad scientist for Halo campaign homebrew

    Hey guys,

    I need some help building some balanced stats for a combat suit In the halo campaign my friend brewed up. Here is what i know so far, My character is a n ONI tech specialist Who can reverse engineer alien artifacts for human use. We had discovered a forerunner weapons cache on a previously unknown shield world. Here i discovered something akin to the Gears of War Silverback, only it was a loading machine.

    I brought it Back to my lab and went about re-purposing it for combat.
    Now here is my problem I need to Make the stats of the (Mech) balanced, So far what i have in it is

    1) Self contained life support
    2) Sealed enviroment for space combat
    3) Foreunner propulsion system (Flight)
    4)Minigun with 3 types of ammo armor piercing, regular, and remote detonated H/E rounds
    5)Something I like calling a tesla canon ( shoots an arc of electricity at a target) also has a steel net launcher.

    Lets assume that most of this can be based of the Star Wars Saga rules system, how can i make this a machine that can compete with Spartan powered armor. Preferably without being over powered too much.

  2. - Top - End - #2
    Ettin in the Playground
     
    enderlord99's Avatar

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    Jul 2011

    Default Re: Help with a mad scientist for Halo campaign homebrew

    Do you work for the Department of Redundancy Department?
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  3. - Top - End - #3
    Dwarf in the Playground
     
    GnomePirate

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    Default Re: Help with a mad scientist for Halo campaign homebrew

    How do you remove a thread, the internet had a conniption.

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    Titan in the Playground
     
    Morph Bark's Avatar

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    Default Re: Help with a mad scientist for Halo campaign homebrew

    Quote Originally Posted by NullShadow View Post
    How do you remove a thread, the internet had a conniption.
    You can't. You can only delete posts that aren't thread-starters. You can, however, ask a mod via PM to close the duplicate thread.

    From what you ask here, I take it you only need help with technological stuff? Otherwise I got a few Halo races homebrewed and ready.
    Homebrewer's Signature | Avatar by Strawberries

  5. - Top - End - #5
    Dwarf in the Playground
     
    GnomePirate

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    Default Re: Help with a mad scientist for Halo campaign homebrew

    Looks like i'll go with this thread, and anything you could do to help me would be awesome. The mech has already been ok'ed by the dm, however, the statistics such as damage dice, armor class, damage reduction and such are needed before i can play with my new toy, any ideas?

  6. - Top - End - #6
    Dwarf in the Playground
     
    GnomePirate

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    Default Re: Help with a mad scientist for Halo campaign homebrew

    Someone? anyone?

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