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  1. - Top - End - #1
    Ogre in the Playground
     
    Kymme's Avatar

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    Default 3.5 New ToB Recovery Mechanic

    Okay, lets get this started.
    For many a day, i have pondered about a new recovery mechanic for a new Tome of Battle class. I believe I have made my decision. The way it works is as follows:
    When a *insert class name here* is reduced to 50% of her origional hit points, she recovers 1 manuver at the start of her turn, her next turn, and so on, until her hp goes above 50%.

    Does anyone have any suggestions on how to improve this recovery mechanic?
    Thanks in advance!
    Kymme

  2. - Top - End - #2
    Ogre in the Playground
     
    bobthe6th's Avatar

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    Default Re: 3.5 New ToB Recovery Mechanic

    well... as the class has to float on the one shotable range to get the maneuvers, I would give full each round.
    Avatar by Szilard, thank you sir for the fine work!

    my home brew. you should PEACH them...
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  3. - Top - End - #3
    Ettin in the Playground
     
    Lateral's Avatar

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    Default Re: 3.5 New ToB Recovery Mechanic

    ...Why?

  4. - Top - End - #4
    Firbolg in the Playground
     
    Kane0's Avatar

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    Default Re: 3.5 New ToB Recovery Mechanic

    -For every special attack or ability you use in combat (trip, disarm, sunder, bull rush, stunning fist, etc) that is not part of a maneuver you gain one maneuver.

    -For every critical hit you confirm you regain one maneuver

    -For every 3 attacks in a row that connect against the same target (not counting AoOs) you gain one maneuver

    -For every 20 ft you move in a round you gain one maneuver

    -For every target you flank or can reach (but cannot reach you) at the beginning of your turn you regain one maneuver

    -For every xx amount of damage you deal without using maneuvers in one round you regain one maneuver

    Those were just off the top of my head. Any tickle your fancy?

  5. - Top - End - #5
    Ogre in the Playground
     
    Kymme's Avatar

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    Default Re: 3.5 New ToB Recovery Mechanic

    Quote Originally Posted by Kane0 View Post
    -For every target you flank or can reach (but cannot reach you) at the beginning of your turn you regain one maneuver
    This one fits my concept as well, thanks!
    And why, you ask? I'm basing this class mechanic off of the berserker strength barbarian, thats why the half-hp mechanic exists. Perhaps i will increase recovered menuvers to all.

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