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Thread: 3.5 New ToB Recovery Mechanic
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2012-01-11, 10:49 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- My Campaign Setting
- Gender
3.5 New ToB Recovery Mechanic
Okay, lets get this started.
For many a day, i have pondered about a new recovery mechanic for a new Tome of Battle class. I believe I have made my decision. The way it works is as follows:
When a *insert class name here* is reduced to 50% of her origional hit points, she recovers 1 manuver at the start of her turn, her next turn, and so on, until her hp goes above 50%.
Does anyone have any suggestions on how to improve this recovery mechanic?
Thanks in advance!
Kymme~The meteorite is the source of the light, and the meteor's just what we see,
and the meteoroid is a stone that's devoid of the fire that propelled it to thee.
And the meteorite's just what causes the light, and the meteor's how it's perceived,
and the meteoroid's a bone thrown from the void that lies quiet in offering to thee.~
Tatzlwyrm Avatar by me.
Extended Sig thisaways.
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2012-01-11, 11:28 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Under the midnight sun
- Gender
Re: 3.5 New ToB Recovery Mechanic
well... as the class has to float on the one shotable range to get the maneuvers, I would give full each round.
Avatar by Szilard, thank you sir for the fine work!
my home brew. you should PEACH them...
Telekineticist
Razor
Shield
blasterv4
mindbender
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2012-01-11, 11:30 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Hell's Heart
Re: 3.5 New ToB Recovery Mechanic
...Why?
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2012-01-11, 11:37 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Waterdeep
- Gender
Re: 3.5 New ToB Recovery Mechanic
-For every special attack or ability you use in combat (trip, disarm, sunder, bull rush, stunning fist, etc) that is not part of a maneuver you gain one maneuver.
-For every critical hit you confirm you regain one maneuver
-For every 3 attacks in a row that connect against the same target (not counting AoOs) you gain one maneuver
-For every 20 ft you move in a round you gain one maneuver
-For every target you flank or can reach (but cannot reach you) at the beginning of your turn you regain one maneuver
-For every xx amount of damage you deal without using maneuvers in one round you regain one maneuver
Those were just off the top of my head. Any tickle your fancy?Roll for it 5e Houserules and Homebrew
By request: Workshopped Ranger
Extended Signature
Awesome avatar by Ceika
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2012-01-12, 09:16 AM (ISO 8601)
- Join Date
- Mar 2011
- Location
- My Campaign Setting
- Gender
Re: 3.5 New ToB Recovery Mechanic
~The meteorite is the source of the light, and the meteor's just what we see,
and the meteoroid is a stone that's devoid of the fire that propelled it to thee.
And the meteorite's just what causes the light, and the meteor's how it's perceived,
and the meteoroid's a bone thrown from the void that lies quiet in offering to thee.~
Tatzlwyrm Avatar by me.
Extended Sig thisaways.