A Monster for Every Season: Summer 2
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    Giant in the Playground Administrator
     
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    tongue OOTS #845 - The Discussion Thread

    New comic is up.
    Rich Burlew


    A Monster for Every Season: Summer 2, the sixth set of monster miniatures for your tabletop gameŚnow including digital tokens to use in your favorite virtual tabletop. Available from Gumroad!

    ~~You can also support The Order of the Stick and the GITP forum at Patreon.~~

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    Default Re: OOTS #845 - The Discussion Thread

    Nice, just when I was checking!

    Ok, I'm always checking :(
    Posting from France
    Sorry for my accent.

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    Default Re: OOTS #845 - The Discussion Thread

    bang bang boom.

    Edit: doesn't speak with dead have a 10 min casting time. Plus, Roy has at least 4 more questions left.
    Last edited by Sunken Valley; 2012-03-15 at 05:35 AM.

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    Default Re: OOTS #845 - The Discussion Thread

    So, simple buttock-related comedy, or a real clue that the rift is located in the statue's backside?
    The prison was full of British officers who had sworn to die, rather than be captured.

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    Ogre in the Playground
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    Default Re: OOTS #845 - The Discussion Thread

    Hmm, I've never heard it called "rift" before.
    "They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
    - The Flying Kipper

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    Default Re: OOTS #845 - The Discussion Thread

    Suddenly familicide seems... a lot less evil.

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    Default Re: OOTS #845 - The Discussion Thread

    Well, were they expecting any different?

    Based on my reading of Speak with Dead, the Draketooths must have been drilled from birth to respond in such a way. Or maybe this individual didn't know?
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    Default Re: OOTS #845 - The Discussion Thread

    eheheh... the last laugh, indeed.
    OK, it's a little rude, but what kind of comedy you'd expect from a corpse?
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    Default Re: OOTS #845 - The Discussion Thread

    Corpse: 1, OotS: 0.

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    Default Re: OOTS #845 - The Discussion Thread

    Soooo... the statue has buttcheeks, right?

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    Default Re: OOTS #845 - The Discussion Thread

    I called Speak with Dead last comic thread.

    Matbe Durkon isn't a moron
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    Default Re: OOTS #845 - The Discussion Thread

    Quote Originally Posted by Killer Angel View Post
    OK, it's a little rude, but what kind of comedy you'd expect from a corpse?
    All I know is the delivery has to be deadpan.

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    Ogre in the Playground
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    Default Re: OOTS #845 - The Discussion Thread

    Much like the Oracle, you'd probably have to word your question exactly right to get what you want, like "What directions would I take from this room to reach the interdimensional rift located in the Desert on the western continent which Girard Draketooth defended with his family?"

    I'm sure someone could even twist this.
    "They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
    - The Flying Kipper

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    Default Re: OOTS #845 - The Discussion Thread

    It seems that Girard's family shared his disdain for LG characters (who might be paladins ).

    Wow, first page. :p
    Last edited by Kgw; 2012-03-15 at 05:34 AM.
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    Default Re: OOTS #845 - The Discussion Thread

    Fart/ass jokes never gets old :D

    But kinda daft questions for one with Roy's INT score.
    Once you go scaly, you'll be back daily.

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    Default Re: OOTS #845 - The Discussion Thread

    Quote Originally Posted by Sriad View Post
    Suddenly familicide seems... a lot less evil.
    Whatever your opinion of Girard's family...

    Don't forget all the innocent dragons.
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    This, in a nutshell.
    Yes, exactly.

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    Default Re: OOTS #845 - The Discussion Thread

    Quote Originally Posted by Thornus67 View Post
    All I know is the delivery has to be deadpan.
    Meh, I find that sort of humour a little stiff.

    Great strip, as usual :-)
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    Default Re: OOTS #845 - The Discussion Thread

    I can just imagine the first few pages of the next comic, where they proceed to check Girrad's buttcheeks.
    Last edited by Mynoduesp; 2012-03-15 at 05:36 AM.
    It's fun to draw in OOTS style.

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    Default Re: OOTS #845 - The Discussion Thread

    when I read the title of this strip, before actually clicking on the link, my first thought was: "omg, this is the strip where belkar will draw his last breath"

    phew, I've never been so glad to be wrong before.
    random hum :)

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    Default Re: OOTS #845 - The Discussion Thread

    Jerk. If he wasn't dead, I'd kill him again.
    A father taken by time, a brother dead by my own hand.
    With this work behold my grief, in Stone and shifting sand.

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    Default Re: OOTS #845 - The Discussion Thread

    Lol! Great line from Elan!
    Anyway I guess the corpse is not lying...
    Girard's staue here we come!

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    Default Re: OOTS #845 - The Discussion Thread

    Oh boy, do I hope this is about the statue and not. . . well, I can't actually think about anything else, but I'm sure it would be something terrible.

    EDIT:
    Quote Originally Posted by RMS Oceanic View Post
    "What directions would I take from this room to reach the interdimensional rift located in the Desert on the western continent which Girard Draketooth defended with his family?"

    I'm sure someone could even twist this.
    Sure thing. For example: "the right ones".
    Last edited by Dandria; 2012-03-15 at 05:50 AM.
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    Default Re: OOTS #845 - The Discussion Thread

    Quote Originally Posted by RMS Oceanic View Post
    Much like the Oracle, you'd probably have to word your question exactly right to get what you want, like "What directions would I take from this room to reach the interdimensional rift located in the Desert on the western continent which Girard Draketooth defended with his family?"

    I'm sure someone could even twist this.
    Why, of course. You would take the right directions. Or wrong directions, depending on the interpretation of the question's wording. Or even random directions as they would not tell you the right ones (or any, for this matter).
    They could spend all day speaking with dead like that.

    Quote Originally Posted by Tundar View Post
    But kinda daft questions for one with Roy's INT score.
    Well, probably he just doesn't want to ask too specific questions after the second last visit to the Oracle.
    Last edited by River; 2012-03-15 at 05:49 AM.

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    Default Re: OOTS #845 - The Discussion Thread

    Quote Originally Posted by sam79 View Post
    So, simple buttock-related comedy, or a real clue that the rift is located in the statue's backside?
    I must have failed a spot check because I just got ninja'd.

    Yeah, I too suspect that it might be in the sort of place chaotic types would be "reasonably sure they wouldn't search" (c.f. Belkar & Azure City's solitary confinement + ring of jumping +20).

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    Default Re: OOTS #845 - The Discussion Thread

    Quote Originally Posted by sam79 View Post
    So, simple buttock-related comedy, or a real clue that the rift is located in the statue's backside?
    That would be my first guess actually. If the rift is small then it would make sense to hid it where no one would think to look for it. The Azure City rift was hidden over the rulers throne. Girard seems to have more of a sense of humor so he might have hidden it between the statues butt cheeks assuming it would be the last place anyone would look. After all, when searching, how many people are going to look up the statues ass?

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    Default Re: OOTS #845 - The Discussion Thread

    You'd think the spell would allow, you know, actual speaking with the dead to communicate some rather important information, instead of just questions. Things like; 'your entire clan is dead, you should let us resurrect you to help defend the gate', or 'We can just rez all of you guys if you tell us where you're keeping the insane loot hoard we know you've been accumulating', or 'Is there anything Girard wants us to know now that you're all dead and we're the only ones left to do his job?'

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    Default Re: OOTS #845 - The Discussion Thread

    We can't be sure if there's any plot-relevant information regarding the gates themselves here, but there is one very important clue: the corpse says Girard's rift lay between his buttcheeks. Past tense. Since the corpse's knowledge is limited to what it knew in life, we can assume this mean Girard died some while ago.

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    Default Re: OOTS #845 - The Discussion Thread

    Quote Originally Posted by Stormlock View Post
    You'd think the spell would allow, you know, actual speaking with the dead to communicate some rather important information, instead of just questions. Things like; 'your entire clan is dead, you should let us resurrect you to help defend the gate', or 'We can just rez all of you guys if you tell us where you're keeping the insane loot hoard we know you've been accumulating', or 'Is there anything Girard wants us to know now that you're all dead and we're the only ones left to do his job?'
    You don't speak with the soul, you just speak with the body's imprint of the person's mind. If you cast Speak with Dead the day after Roy died, the Roy climbing up the Celestial Mountain would be completely unaware of what his body said and would have no memory of it when revived.
    "They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
    - The Flying Kipper

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    Default Re: OOTS #845 - The Discussion Thread

    I'll bet there is a much larger statue of Girard somewhere else... With a gem holding the Gate snugly placed... In between the butt cheeks.
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    Default Re: OOTS #845 - The Discussion Thread

    Quote Originally Posted by Megaduck View Post
    After all, when searching, how many people are going to look up the statues ass?
    Wait, that's NOT the first part of a statue that you look at? ('Kay, perhaps second part, if it's a statue of a female) No? Just me then...
    The prison was full of British officers who had sworn to die, rather than be captured.

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