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  1. - Top - End - #1
    Ettin in the Playground
     
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    Default Commonly Corrected Classes Compendium

    Now updated to actually be in alphabetical order, the CCCC is my attempt to organize base class fixes (and the occasional rework) into one thread. If you'd like your fix added to the list please let me know!

    Edit: If you are providing links, please designate if your homebrew is a Fix or an Alternative. Thank you!

    Spoiler: Core Classes
    Show

    Spoiler: Barbarian
    Show

    Barbarian Fix by NeoSeraphi
    Barbarian Fix by unosarta
    Barbarian Fix by GunbladeKnight
    Barbarian Fix by Draz74
    Barbarian Fix by Grod_The_Giant


    Spoiler: Bard
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    Bard Fix by unosarta
    Bard Fix by RedWarlock
    Bard Fix by nonsi


    Spoiler: Cleric
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    The Priest, alternative by unosarta
    The Avatar, alternative by jiriku: A cleric remix that gains phenomenal cosmic power only when acting in his deity's interests


    Spoiler: Druid
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    Druid Fix by unosarta
    Druid Fix by Grod_The_Giant


    Spoiler: Fighter
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    Fighter Fix by wayfare.
    Fighter Fix by Kane0
    Fighter Fix by Grod_The_Giant
    Fighter Fix by Twin Dragons
    Fighter Fix by Realms of Chaos
    Fighter Fix by NeoSeraphi
    Fighter Fix and alternative by jiriku
    The Shield Warrior, alternative by mhvaughan
    Fighter Fix by Deepbluediver
    Fighter Fix by Ernir
    Fighter fix by Kenneth
    Fighter Fix by Seerow
    Fighter Fix by Solaris
    TheLegend, alternative by Grod_The_Giant
    Fighter Fix by Lemmy
    The combatant, Fighter/Melee alternative by toapat
    Fighter Fix by GunbladeKnight
    The Warrior, alternative by nonsi
    Fighter Fix by nonsi
    Fighter Fix by Rogue Shadows
    Fighter Fix by Draz74
    Fighter Fix by Piggy Knowles
    Fighter Fix by Wayfare
    Fighter Fix by ddude987


    Spoiler: Monk
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    Monk Fix by T.G. Oskar
    Monk Fix by UserShadow7989
    Monk Fix by Lord Iames Osari
    The Ascetic, alternative by Lix Lorn
    Monk Fix by arguskos
    The Youxia, alternative by Troll Bräu
    Monk Fix by Ziegander
    Monk Fix by Derjuin
    Monk Fix by jiriku: a striker/skill monkey upgrade to the monk.
    The Ascetic, Monk fix by Jarian
    Monk Fix by Phosphate
    Monk alternative by Veklim
    Monk Fix by Draz74
    Monk fix by IamL and Phelix-Mu (Part 1)
    Monk fix by IamL and Phelix-Mu (Part 2)
    Monk Fix by Nonsi


    Spoiler: Paladin
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    Paladin Rework by T.G. Oskar
    The Sanctified Champion, alternative by Circle of Life
    Paladin Fix by Grod_The_Giant
    Paladin Fix by Kenneth
    Paladin Fix by Seerow
    Paladin Fix by Solaris
    The Knight-Paladin, alternative by jiriku: a defender class to replace both knight and paladin
    The Templar, Paladin fix/alternative by toapat
    Paladin Fix by toapat
    Paladin Fix by ddude987


    Spoiler: Ranger
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    Ranger Fix by Grod_The_Giant
    Ranger Fix by Deepbluediver
    Ranger Fix by NeoSeraphi
    Ranger Fix by Person_Man
    Ranger Fix by T.G. Oskar
    Beastmaster Ranger, alternative by Serenity
    Ranger Fix by jiriku
    Ranger Fix by Yitzi
    The Archer, alternative by Circle of Life
    Ranger Fix by Jarian
    The Swift Hunter, replacement by jiriku: a striker/skill monkey class to replace both ranger and scout
    Ranger Fix by PId6


    Spoiler: Rogue
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    Rogue Fix by Kane0
    Rogue Fix by Twin Dragons
    Rogue Fix by Grod_The_Giant
    The Darkstalker, alternate by NeoSeraphi
    The Duelist, alternate by NeoSeraphi
    Rogue Fix by Deepbluediver
    Rogue Fix by Yitzi
    Rogue Fix by Kenneth
    Rogue Fix by Merk
    Rogue Fix by Zelkon
    Rogue Fix by Nonsi


    Spoiler: Sorcerer
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    Sorcerer Fix by NeoSeraphi
    The Magician, alternative by jiriku: A practitioner of low magic, including sympathetic magic and the crafting of simple magic items.
    Sorcerer Fix by DeAnno
    Sorcerer Fix by Grod_The_Giant


    Spoiler: Wizard
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    Planar Mage, alternative by unosarta
    The Mage, alternative by eftexar
    The Ritualist, alternative by jiriku: The traditional staff-wielding master of The Art, including circle rituals.
    Wizard Fix by Grod_The_Giant


    Spoiler: Complete Adventurer, Arcane, Divine and Warrior
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    Spoiler: Hexblade
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    Mike Mearl's official unnofficial Hexblade Fix
    Hexblade Fix by Kane0
    Hexblade Fix by Ziegander
    The Bez-Kismet, alternative by T.G. Oskar
    Hexblade Fix by Sgt. Cookie
    Hexblade Fix by Person_Man
    Hexblade Fix by Grod_The_Giant
    Hexblade fix by The Shadowmind
    Hexblade fix by realbombchu
    Hexblade Fix by Vallum
    The Hexblade Homebrew Handbook by Mephibosheth
    Hexblade Fix by Grod_The_Giant
    Hexblade Fix by Lord_Gareth
    The Malefactor, Hexblade alternative by Lord_Gareth


    Spoiler: Ninja
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    Ninja Fix by T.G. Oskar
    Ninja Fix by Circle of Life
    Ninja Fix by Person_Man


    Spoiler: Samurai
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    Samurai Fix by T.G. Oskar
    Samurai Fix by MammonAzrael


    Spoiler: Scout
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    Scout Fix by ben-zayb
    Note: It may be worth checking the Ranger section for more, many ranger fixes roll the scout (or at least skirmishing) into them.


    Spoiler: Swashbuckler
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    The Daring Outlaw, alternative by jiriku: a striker/skill monkey class to replace both rogue and swashbuckler
    The Scoundrel, alternative by Circle of Life
    Swashbuckler Fix by PId6


    Spoiler: Warlock
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    Warlock Fix by MammonAzrael
    Warlock Fix by T.G. Oskar
    The Ebon Initiate, alternative by ErrantX
    Warlock Fix by Master Arminas
    Warlock Fix by mhvaughan
    Warlock Fix by Barna10
    Warlock Fix by Kane0
    Warlock Fix by Deviston
    Warlock Fix by alchemyprime
    Warlock Fix by Nonsi


    Spoiler: Warmage
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    Warmage Fix by Realms of Chaos
    Warmage Fix by T.G. Oskar
    Warmage Fix by Grod_The_Giant
    The Elementalist, Alternative by NeoSeraphi
    Batle Mage, alternative by Kenneth


    Spoiler: Tome of Battle, Psionics and Incarnum
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    Spoiler: Other
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    Spoiler: Binder
    Show

    None Yet


    Spoiler: Cavalier
    Show

    Cavalier Fix by NeoSeraphi


    Spoiler: Dragon Shaman
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    Dragon Shaman Fix by Kane0
    The Wyrmlord, alternative by T.G. Oskar
    The Dragonfury Disciple, DFA/Dragon Shaman alternative by nonsi
    The Dragon Disciple, alternative by Grod_The_Giant
    Dragon Shaman Fix by Dragodar


    Spoiler: Dread Necromancer
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    Spoiler: Factotum
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    Factotum Fix by Ernir


    Spoiler: Healer
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    Healer Fix by jiriku: an upgrade that turns the healer into a potent multi-functional support caster.
    Healer Fix by Derjuin


    Spoiler: Marshal
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    Marshal Fix by Derjuin
    Marshal Fix by Kenneth
    Marshal Fix by PId6


    Spoiler: Truenamer
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    Truenamer Fix by Kyeudo
    There has to be more than that...


    There is also large collections of fixes and other homebrew here and here.

    Is there a way of getting this stickied or put into an already stickied 'compendium' thread?
    Last edited by Kane0; 2014-09-06 at 06:27 AM.

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    Default Re: Commonly Corrected Classes Compilation

    I haven't looked at all of these in-depth, but I have given them all a once-over and they look excellent on first glance. They all qualify as fixes unless otherwise marked, I think.

    Monk
    T.G. Oskar's Retooled Monk
    UserShadow7989
    Lord Iames Osari
    Lix's Ascetic alternative psionic-ish
    Arguskos' Monk of the Unending Road alternative, more focused on mobility
    Troll Brau's Youxia
    Ziegander
    Dejuin

    Warlock
    MammonAzrael
    T.G.Oskar's Retooled Warlock

    Hexblade
    Ziegander
    T.G. Oskar's Bez-Kismet

    Fighter
    Ziegander's Action Hero variant focused on action economy
    Grod the Giant

    Warmage
    Realms of Chaos
    T.G. Oskar's Retooled Warmage

    T.G. Oskar's other retools:
    Retooled Healer
    Retooled Marshal
    Ninja
    Retooled Ranger
    Retooled Samurai
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    Default Re: Commonly Corrected Classes Compilation

    Thank you Siosilvar, I have added all those to the list.

    I also added a few others i've found.

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    Default Re: Commonly Corrected Classes Compilation

    The Ascetic a Monk alternative by Jarian.

    The Ninja, a Ninja Fix/Alternative (both, really), by yours truly.

    The Scoundrel, a combination Swashbuckler/Rogue fix.
    Last edited by Circle of Life; 2012-03-18 at 03:26 PM.
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    Default Re: Commonly Corrected Classes Compilation

    I created a ToB-based Samurai fix a while back. I also have a Monk/Soul Knife hybrid fix.

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    Default Re: Commonly Corrected Classes Compilation

    I've got a few more fixes to the categories on this list: a rogue and a warmage. Also, a ranger and paladin, the latter of which tends to crop up enough that it deserves its own section, probably. I know T. G. Oskar did a lot of work on the subject...

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    Default Re: Commonly Corrected Classes Compilation

    Thanks guys, i've put them in.

    Keep 'em comin'!

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    Default Re: Commonly Corrected Classes Compilation

    Somewhere there is a hexblade fix written by the original author. Link, anyone?

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    Default Re: Commonly Corrected Classes Compilation

    I'm working (slowly) on a power-level fix for the Soulborn (and fluff "fixes" for all three classes in Magic of Incarnum, but that's more an issue specific to my campaign). Whether it will actually be finished is deeply in doubt, but I'll bookmark this thread just in case.

    But who on earth thinks the Rogue needs to be fixed? Okay, I've heard that there's a class called Factotum which is pretty much strictly better as a skill specialist, but there's no guarantee your DM will allow any class from a sourcebook. Plus the last I checked Rogues are the ONLY class in the entire game allowed to disarm magic traps; that's more than reason enough for them to be a viable class no matter how weak everything else they do might be. And Sneak Attack isn't anything to sneeze at anyway. Rogue is in the core and not spectacularly weak, I'd think that's good enough that it doesn't need fixing.

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    Quote Originally Posted by willpell View Post
    But who on earth thinks the Rogue needs to be fixed?
    Almost anyone who's played one.

    Okay, I've heard that there's a class called Factotum which is pretty much strictly better as a skill specialist, but there's no guarantee your DM will allow any class from a sourcebook. Plus the last I checked Rogues are the ONLY class in the entire game allowed to disarm magic traps; that's more than reason enough for them to be a viable class no matter how weak everything else they do might be.
    The Factotum is what the Rogue should be, full stop. It does a bit of everything fairly well, rather than failing at anything that isn't stabbing something in the back of the neck, unless they burn huge amounts of resources into making UMD amazing, in which case you're just a Wizard with a gambling problem and some pointy sticks.

    The Rogue is not the only class allowed to to disarm magic traps, unless your game is Core only. There are some twenty other ways to get Trapfinding (spells, non-Core classes, ACFs for Core classes), and most of them treat it as one of the most minor abilities in the game. Rangers trade away Track for Trapfinding, for example.

    And Sneak Attack isn't anything to sneeze at anyway. Rogue is in the core and not spectacularly weak, I'd think that's good enough that it doesn't need fixing.
    And if you fight a construct, or an ooze, or an undead, or a plant, or anything with fortification? Virtually half of all printed monsters essentially say "nope" to Sneak Attack, which is a flawed concept from the ground up. A properly optimized Rogue can instagib anything it reliably land attacks on, so in turn every creature has the ability to become outright immune to Sneak Attack.

    But you're right about one thing. The Rogue isn't spectacularly weak. With enough effort you can make a decent Rogue. But it's poorly designed, starting with its most basic abilities and going all the way to Rogue 20 being the worst class level in the entire game.

    ---

    Edit: Regarding the 'official' fix for Hexblades: Click.

    Edit x2: The Sanctified Champion, which is either a Paladin alternative or a ground-up rework, depending on how you look at it.
    Last edited by Circle of Life; 2012-03-19 at 04:32 AM.
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    Default Re: Commonly Corrected Classes Compilation

    It's not exactly commonly corrected, but it's a class fix:

    Marshal (from Miniatures Handbook), by me. It's a fix, I think, since I tried to keep the original flavor of "buffin' allies" with "tank" thrown in.
    Last edited by Derjuin; 2012-03-19 at 04:36 AM.
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    Default Re: Commonly Corrected Classes Compilation

    I did a Hexblade fix too. Here it is.
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    Default Re: Commonly Corrected Classes Compilation

    This is an alternative factotum made by Ernir, which focuses on the sublime path rather than casting.

    And are you including the wizard fixes that show up time and again that nerf the first tier?
    Last edited by Jodah; 2012-03-19 at 10:39 AM.
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    Default Re: Commonly Corrected Classes Compilation

    Warlock Fix by mhvaughan

    Also, [SUPR] Monk Fix by the Penny Dreadful team.

    And [SUPR] Barbarian Fix by the Penny Dreadful team.

    Shield Fighter Alternative by mhvaughan
    Last edited by Barbarian MD; 2012-03-19 at 03:48 PM.

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    Quote Originally Posted by willpell View Post
    But who on earth thinks the Rogue needs to be fixed?
    *hand up* Me. Right here. Hi.

    Rogue needs to be fixed because it is generally only usable (and the fluff supports this) as a two-weapon fighter or an archer, which are both incredibly useless fighting styles unless you invest a heavy amount of feats into them (for TWF you need Weapon Finesse, Two-Weapon Fighting, Improved Two-Weapon Fighting, and Greater Two-Weapon Fighting, and for archery you need Point Blank Shot, Precise Shot, Rapid Shot, Manyshot, Greater Manyshot, and possibly Improved Precise Shot). The rogue does not have a single bonus feat before 10th level to mitigate this, and even then, if you take a bonus feat you lose a chance to become more "rogue-ish".

    The rogue also has a shocking 26 skills as class skills, but only 8+Int skill points per level. The rogue has no class feature benefits from a high Intelligence score, so putting Int in only to benefit from skill points is a waste of a score (especially considering there really aren't that many rogue skills that are Int-based to begin with).

    The rogue has the lowest hit points of any martial character in the game. If the rogue is in melee so that it can flank so that it can get off its "amazing" Sneak Attack, it gets knocked out by one or two hits from a CR appropriate monster, since the number of attacks they get per round, as well as their Strength score, scale pretty damn quadrilaterally.

    The rogue also has the worst saving throws in the game, and falls prey to poison, stunning, illusions, enchantments, forced transformations, petrification, and death. All the time. Especially since Wisdom is the only score other than Strength that a rogue can safely dump.

    Not only does the rogue have terrible hit points and terrible saving throws, it also has a terrible defense. No medium or heavy armor, no shields. No defensive class features other than defensive roll. The rogue is good at one thing in combat, and that's dying. Sure, you can use wands to improve your chances, if you have the money and the access, but neither of those is a guarantee like class features are.


    Ahem. To get back on topic:
    Rogue Alternative (Stealth)
    Rogue Alternative (Mundane)
    Barbarian fix
    Sorcerer fix
    Cavalier Alternative
    Ranger fix
    Warmage Alternative
    Mindbender Fix
    Deepstone Sentinel Fix
    Blackguard fix
    Bear Warrior Fix
    Last edited by NeoSeraphi; 2012-03-19 at 11:06 AM.

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    Default Re: Commonly Corrected Classes Compilation

    This is a good idea; I'm assuming we are allowed to link our own fixes?

    This is my Fighter Fix - with plenty of feats and other a few other goodies. (no more dead levels!)

    This is my Rogue Fix - which borrows from the best parts of the ninja and swashbuckler.

    This is my Ranger Fix - which combines the ranger and scout.

    My monk fix, regretably, needs more work, but the link is still in my extended sig if anyone wants to browse it for inspiration.


    Edit: How do we request that something get's stickied? What are the rules for that kind of stuff?
    Edit2: Sorry, whats the exact difference between a fix and an alternative?
    Last edited by Deepbluediver; 2012-03-19 at 03:08 PM.
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    Default Re: Commonly Corrected Classes Compilation

    My link is in my signature, but just to break it up into individual (well mostly, as there's quite a bit of cross-interaction) fixes:
    - Wizard offense, defense, utility, miscellaneous,
    -sorcerer,
    -monk,
    -cleric,
    -druid,
    -barbarian,
    -fighter and paladin part 1,
    -paladin part 2,
    -ranger,
    -rogue

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    Default Re: Commonly Corrected Classes Compilation

    There are a couple of fixes for Soulborn floating around. I have written one, PersonMan has one also, and I suspect you could find more with some googling.

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    Here's my Soulmind, a soulborn+soulknife combined mix. Note, I'm planning on doing a major re-haul sometime in the future.
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    Several Ranger fixes.

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    The Swift Hunter - Jiriku's scout-ranger mashup

    Sublime Ranger by Warclam

    Ranger Fix by Neoseraphi

    Ranger Rebuilt - Grod the Giant.

    Ranger Scout - another ranger-scout mashup, this by by Person_Man (Person Man?)

    Ranger and Ranged Combat fixes
    - Deepbluediver

    The Retooled Ranger: because rangin' isn't just shootin' and dual-wieldin' - T.G. Oskar's retool of the ranger class.

    Sublime Archer - another scout/ranger combination this time ToB emphatically. By Frog Dragon

    Sublime Way Variant Ranger - One of the oldest if not the oldest. By RadicalTaoist(I believe anyway).

    Beastmaster - Psionic Fix by Serenity

    ToB Ranger by MammonAzrael


    Fax Celestis' Tome of Battle Core Class Update. Ranger, Paladin, Monk, Rogue, Bard, Barbarian, Fighter. Not much, but somewhat quick.

    TheOOB - several Sublime Variants, also quick and dirty.
    Last edited by Coidzor; 2012-03-19 at 06:05 PM.
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    Default Re: Commonly Corrected Classes Compilation

    I redid some (most) of the base classes.

    Barbarian: A Barbarian re-tool, involves a rage pool filled upon taking damage.

    Planar Mage: A Wizard re-tool, only gets 7th level spells, has spell list and flavor based on aligned plane.

    Priest: A Cleric re-tool, only gets 7th level spells, spell list entirely based on domains.

    Psionicist: A Psion re-tool, only gets 7th level powers, class features based on discipline chosen.

    Druid: A Druid re-tool, based on aforementioned Priest class. Is very similar to regular Druid, only Wildshaping is slightly changed to be more like a very supernatural Shapeshifting (ACF from PHBII) class feature.

    Bard: A Bard re-tool, gaining martial maneuvers instead of magic, and bardic music that isn't just a better version of Inspire Courage over and over and over again. Gains Rogue-like special abilities at higher levels.

    Psychic Warrior: A Psychic Warrior retool. Gains only 5th level powers, and has specific class features based on a path that is chosen.
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    Default Re: Commonly Corrected Classes Compilation

    Ah, right. Here's my spell-less bard alternative.

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    Default Re: Commonly Corrected Classes Compilation

    I'm apparently terrible at remembering things I've fixed.

    The Archer - a ground-up rework of the Ranger to focus on archery. Doesn't resemble the Core Ranger much anymore.

    And the inspiration for the above class, Jarian's Guild Wars Ranger.
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    Default Re: Commonly Corrected Classes Compilation

    Also, I forgot one class.

    Ranger: A ToB Ranger re-tool that include different combat styles that encompass Rogue, Barbarian, Shifter, Bounty Hunter, and the traditional Ranger combat styles.
    Last edited by unosarta; 2012-03-19 at 07:23 PM.
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    Quote Originally Posted by Lix Lorn View Post
    NOTHING is simple. NO EXCEPTIONS. No, not even that.

  25. - Top - End - #25
    Titan in the Playground
     
    Grod_The_Giant's Avatar

    Join Date
    Oct 2006
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    Default Re: Commonly Corrected Classes Compilation

    Whoops. I forgot to link my paladin . Also, since my last post and because there's an s-block but no content, my Tome of Battle Swashbuckler.

    And if we're counting caster nerfs... druid, cleric alternatives, sorcerer, and wizard (which contain ACFs to replace the Favored Soul and Archivist).

    STaRS (and STaRS Lite)
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    Grod's Law: You cannot and should not balance bad mechanics by making them annoying to use
    Giants and Graveyards: My collected 3.5 class fixes and more.

  26. - Top - End - #26
    Ogre in the Playground
    Join Date
    Jan 2012

    Default Re: Commonly Corrected Classes Compilation

    Fighter Fighter fix//Fighter/Barbarian/Warblade replacement-Kenneth

    Marshal Marshal fix-Kenneth

    Sorcerer Sorcerer fix -neoseraphi

    Rogue Rogue fix-Kenneth

    Battle Mage Warmage fix -Kenneth

    Paladin Paladin fix-Kenneth

    Monk Monk fix-Jiriku

    Mage Knight Hexblade/Duskknight replacement(?)-Kenneth

    Disciple Healer fix-Derjuin
    Last edited by ngilop; 2012-03-19 at 10:42 PM.

  27. - Top - End - #27
    Firbolg in the Playground
    Join Date
    Apr 2005
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    Default Re: Commonly Corrected Classes Compilation

    Soulknife Fix - Soulknife redone with more psionic potential
    Swashbuckler Fix - 20 levels of swashbuckler condensed into a 5 level class
    Fighter Fix - Fighter with an emphasis on combat styles and stances
    Paladin Fix - A Minimalist Paladin fix
    Last edited by Seerow; 2012-03-19 at 11:02 PM.
    If my text is blue, I'm being sarcastic.But you already knew that, right?


  28. - Top - End - #28
    Ettin in the Playground
     
    Kane0's Avatar

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    Nov 2011
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    Waterdeep
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    Default Re: Commonly Corrected Classes Compilation

    Woah, thanks for the input guys!

    Ill get to putting em in ASAP.

    Probably fix up the categories too, see if i can make them a little easier to navigate.

  29. - Top - End - #29
    Troll in the Playground
     
    Ernir's Avatar

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    Default Re: Commonly Corrected Classes Compilation

    Halfling healer avatar by Akrim.elf.

    My sarcasm is never blue.

    Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
    CharOp: Lists of Necessary Magic Items
    Homebrew: My proudest achievement, a translation of vancian spellcasting to psionic mechanics. Other brew can be found in my Homebrewer's Extended Signature.

  30. - Top - End - #30
    Troll in the Playground
     
    PaladinGuy

    Join Date
    Nov 2007
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    Default Re: Commonly Corrected Classes Compilation

    You might want to comb through the old Compendium (http://www.giantitp.com/forums/showthread.php?t=120075) for the sake of completeness.

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