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Thread: Anyone played "Wild Talents"?
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2012-04-15, 07:46 PM (ISO 8601)
- Join Date
- Dec 2009
Anyone played "Wild Talents"?
It's a super hero RPG. I'm looking for advice on min maxing any type of character as I am very new to this game.
Or to help me build a character I want.Last edited by randomhero00; 2012-04-15 at 07:46 PM.
Murder is wrong... Unless it levels you up.
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2012-04-15, 10:54 PM (ISO 8601)
- Join Date
- Aug 2008
Re: Anyone played "Wild Talents"?
Wild Talents is pretty typical of ORE games when it comes to optimization. Pick the skills you actually care about, figure out the attribute point/skill point mix that is cheapest, call it a day.
I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.
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2012-04-17, 02:26 PM (ISO 8601)
- Join Date
- Dec 2009
Re: Anyone played "Wild Talents"?
I am not getting this game at all. I get the dice thing, but the making your own powers thing throws me off. It seems I can be invincible for 2hd. Anyone know of any FAQs for this game?
Murder is wrong... Unless it levels you up.
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2012-04-18, 02:39 PM (ISO 8601)
- Join Date
- Dec 2009
Re: Anyone played "Wild Talents"?
Similar thing for mind control. It's only listed as 2 per basic die! We're starting off with 200-250 points. It seems like we'd be invincible.
Last edited by randomhero00; 2012-04-18 at 02:39 PM.
Murder is wrong... Unless it levels you up.
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2012-04-18, 03:29 PM (ISO 8601)
- Join Date
- Dec 2009
Re: Anyone played "Wild Talents"?
Sorry sorry, I figured things out. Well mostly about invincibility (at how costly it is).
Still though, while I'm posting, any advice for a particularly good super power?Murder is wrong... Unless it levels you up.