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  1. - Top - End - #1
    Barbarian in the Playground
     
    Silverscale's Avatar

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    Default Staff of the Monkey King

    Does anyone know where I can find stats for the Staff of the Monkey King and also any other artifacts associated with him like perhaps his crown? I'm thinking of putting together a 3-4 piece set of items associated with The Monkey King but I'm rather rusty on stating out items.

    Also if anyone can point me toward good pictures of the artifacts that would be cool too.
    Meddle not in the affairs of Dragons, unless you brought someone bigger and tastier along with you.


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    Go HERE for a look at the Ishka (CWBP) Wiki.

    Go HERE for a look at the Dragon-World (CWBP) Wiki.

    Quote Originally Posted by newD&Dfan View Post
    I hereby give you the title of Wiki Editor SilverScale. (in deep booming voice)

  2. - Top - End - #2
    Bugbear in the Playground
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    Default Re: Staff of the Monkey King

    Ruyi-jingu-bang's the only item Sun Wukong had worth anything to a PC; the circlet was jammed on his head as punishment. Though I think the pelt he wore around his waist could be considered a magic item...

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    Ettin in the Playground
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    Default Re: Staff of the Monkey King

    Sun Wukong apparently got several magic items from the four dragons of the seas after defeating them, a suit of golden chain mail, a phoenix-feather cap and cloud-walking boots.

    He also stole the Peaches of Immortality, Pills of Longevity and the royal wine of the Jade Emperor.

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    Ogre in the Playground
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    Default Re: Staff of the Monkey King

    I'm a little confused. Are you asking for someone to homebrew the stats for these items for you, or were they in some book somewhere and you're asking for help finding them?

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    Ogre in the Playground
     
    bobthe6th's Avatar

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    Default Re: Staff of the Monkey King

    Quote Originally Posted by Troll Brau View Post
    He also stole the Peaches of Immortality, Pills of Longevity and the royal wine of the Jade Emperor.
    the pills were this one imortals(I think)

    As for the staff, call it a +X/+X sizing quarter staff that is specificly indestructible but requiers a massive str scor to weiled properly...
    Avatar by Szilard, thank you sir for the fine work!

    my home brew. you should PEACH them...
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    Pixie in the Playground
     
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    Default Re: Staff of the Monkey King

    I stated a diety-like MK on my homebrew sometime ago..

    Wishing Rod
    MK wields the potent artifact, the Wishing Rod. The Wishing Rod function as a +10 adamantine staff with the following enhancements: brutal surge (+1), doom burst (+2), ghost touch (+1), illuminating (500gp), metalline (+2), prismatic burst (30,000gp), sacred (+1), sizing (5,000gp), speed (+3), transmuting (+2). In addition, the Wishing Rod has a permanent Greater Mighty Wallop effect.

    The artifact can only be wielded by a wielder that succeeds on a strength check DC 80. Once the check succeeds, the Wishing Rod binds to the wielder altering its weight to that of a standard adamantine quarterstaff. It remains so bound until it leaves the wielder’s possession for 1d100 days, whereby it grows to its default size of a colossal quarterstaff. When it is not bound to any wielder, no force on the planes short of divine intervention can move it.

    Weapon damage by size
    F D T S M L H G C
    1d6 1d8 2d6 3d6 4d6 6d6 8d6 12d6 16d6


    Armor of the Dragon Lords
    (Half Plate Armor: AC +7, Dex +0, Armor check penalty -7, Arcane sp failure chance 40%, speed 20)
    MK wears the Armor of the Dragon Lords. This set of artifact comprise of the following parts:
    Arms Bracers with the following enhancements: magic-eating (5,000gp). The bracers also provides a +12 enhancement bonus to strength and a +8 enhancement bonus to constitution.

    Face Mask with the following enhancements: masking (20,000gp), menacing (30,000gp). In addition, the wielder gains the effect of see invisibility and discern shapechanger. As a standard action, he can also use know vulnerability at will.

    Head Tiara with the following enhancements: greater sonic resistance (66,000gp). In addition, the wielder gains the effect of resist planar alignment, planar tolerance, and mind blank.

    Body +10 Half plate armor with the following enhancements: glammered (2,700gp), greater silent moves (33,750gp), greater slick (33,750gp), ghost touch (+3), heavy fortification (+5), vanishing (+3).

    Feet Boots with the following enhancements: greater agility (4,000gp), greater balance (9,375gp), landing (2,000gp), quickness (5,000gp).

    Collection Benefits:
    Pieces Worn Benefit
    2 pieces ?
    3 pieces Mettle
    4 pieces 30 ft. aura that grants allies a +3 morale bonus to resist fear
    5 pieces 1/day summon 2 ancient cloud dragons

  7. - Top - End - #7
    Barbarian in the Playground
     
    Silverscale's Avatar

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    Default Re: Staff of the Monkey King

    @Steward:
    I was asking for people to help me stat them out although if you happen to know of them is some splat book I'd love to compare that to what miniviewer provided.
    Quote Originally Posted by miniviewer View Post
    I stated a diety-like MK on my homebrew sometime ago..

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    Wishing Rod
    MK wields the potent artifact, the Wishing Rod. The Wishing Rod function as a +10 adamantine staff with the following enhancements: brutal surge (+1), doom burst (+2), ghost touch (+1), illuminating (500gp), metalline (+2), prismatic burst (30,000gp), sacred (+1), sizing (5,000gp), speed (+3), transmuting (+2). In addition, the Wishing Rod has a permanent Greater Mighty Wallop effect.

    The artifact can only be wielded by a wielder that succeeds on a strength check DC 80. Once the check succeeds, the Wishing Rod binds to the wielder altering its weight to that of a standard adamantine quarterstaff. It remains so bound until it leaves the wielder’s possession for 1d100 days, whereby it grows to its default size of a colossal quarterstaff. When it is not bound to any wielder, no force on the planes short of divine intervention can move it.

    Weapon damage by size
    F D T S M L H G C
    1d6 1d8 2d6 3d6 4d6 6d6 8d6 12d6 16d6


    Armor of the Dragon Lords
    (Half Plate Armor: AC +7, Dex +0, Armor check penalty -7, Arcane sp failure chance 40%, speed 20)
    MK wears the Armor of the Dragon Lords. This set of artifact comprise of the following parts:
    Arms Bracers with the following enhancements: magic-eating (5,000gp). The bracers also provides a +12 enhancement bonus to strength and a +8 enhancement bonus to constitution.

    Face Mask with the following enhancements: masking (20,000gp), menacing (30,000gp). In addition, the wielder gains the effect of see invisibility and discern shapechanger. As a standard action, he can also use know vulnerability at will.

    Head Tiara with the following enhancements: greater sonic resistance (66,000gp). In addition, the wielder gains the effect of resist planar alignment, planar tolerance, and mind blank.

    Body +10 Half plate armor with the following enhancements: glammered (2,700gp), greater silent moves (33,750gp), greater slick (33,750gp), ghost touch (+3), heavy fortification (+5), vanishing (+3).

    Feet Boots with the following enhancements: greater agility (4,000gp), greater balance (9,375gp), landing (2,000gp), quickness (5,000gp).

    Collection Benefits:
    Pieces Worn Benefit
    2 pieces ?
    3 pieces Mettle
    4 pieces 30 ft. aura that grants allies a +3 morale bonus to resist fear
    5 pieces 1/day summon 2 ancient cloud dragons
    Thank you this is exactly what I was looking for
    Meddle not in the affairs of Dragons, unless you brought someone bigger and tastier along with you.


    Spoiler
    Show

    Go HERE for a look at the Ishka (CWBP) Wiki.

    Go HERE for a look at the Dragon-World (CWBP) Wiki.

    Quote Originally Posted by newD&Dfan View Post
    I hereby give you the title of Wiki Editor SilverScale. (in deep booming voice)

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