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  1. - Top - End - #1
    Halfling in the Playground
     
    HalflingRogueGuy

    Join Date
    Jan 2012

    Default Phantasy Star Campaign... materials?

    I'm looking for any materials people may have, homebrew or otherwise, for running a campaign set in the Phantasy Star universe. I'm referring to the classic Phantasy Star games that were set in the Algol star system (Phantasy Star 1, 2, and 4)

    I know I found somewhere online (but since lost) a rulebook for a Phantasy Star Online based game... and I'd be interested in that as it might be possible to adapt it into a classic PS campaign, but anything specific to the Algol setting would be even better.

    Thanks for any help!

  2. - Top - End - #2
    Firbolg in the Playground
     
    Planetar

    Join Date
    Dec 2006
    Location
    London, England.

    Default Re: Phantasy Star Campaign... materials?

    I ran a Phantasy Star IV game a while back - just converted the whole game's plot directly into a 3.5 campaign. Worked really well. I didn't find any existing materials, though, so I had to make most of it up.
    I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!

  3. - Top - End - #3
    Firbolg in the Playground
     
    GnomeWizardGuy

    Join Date
    Jun 2008

    Default Re: Phantasy Star Campaign... materials?

    D&D3.5 Psionics feels very Phantasy Star-y, especially if you pick and choose which class variants to use. (e.g.: Pathfinder Soulknife rather than the standard one, Psychic Rogue rather than the Lurk, etc.) Wizards and spellcasters can be rare, as there aren't many true magic users in the PSverse.

    Nothing is immediately coming to mind, beyond that generic systems would likely be capable of running the game.
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