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    I just realized something. The elder evils are supposally god killing evils that are pretty much next to all powerful...but that raise a question.

    Given the rules of the D&D universe, mainly the "Balance between good and evil" Shouldn't there in theory be an "elder good" out there somewhere?

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    in theory, and depending on your campaign setting, yes. There should be some sort of good 'elder evil' equivalent.
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    "Balance" doesn't have to be completely symmetrical. An Elder Evil could be balanced by a ragtag group of four disparate wanderers of various races and creeds, brought together by the common goal of doing good in the world, who ultimately vanquish said Elder Evil.

    It's not uncommon for this sort of thing to happen. There are more layers of the Abyss and more Demon Princes than there are layers and Celestial Paragons in all the Upper Planes combined. Not to even begin with the other Lower Planes. Good balances things in a different way.

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    There certainly could be, but it's not necessary. As Kelb Panthera says, it really depends on your campaign setting.

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    Quote Originally Posted by Morithias View Post
    I just realized something. The elder evils are supposally god killing evils that are pretty much next to all powerful...but that raise a question.

    Given the rules of the D&D universe, mainly the "Balance between good and evil" Shouldn't there in theory be an "elder good" out there somewhere?
    In most common fiction, the 'Elder Goods' tend to die imprisoning the 'Elder Evils' so that they are sufficiently weakened enough to be destroyed by the time of their release. In other words, Elder Goods die to Seal Evil in a Can. XD
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    It doesn't help that, well, most PCs in games where you can make a distinction between "the good guys" and "the bad guys" tend to fall in the former category. So if there are some big "elder goods", they tend to be in the background and not as relevant.
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    Many of the Elder Evils aren't really evil in the conventional sense. They're "beyond good and evil" not in that they aren't of evil alignment, but in that they're anathemic to reality as we know it. The balance is a function of the normal rules, but these are beings that screw the rules.
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    That's a very good point. I remember that the Leviathan (essentially a giant apocalyptic sea serpent) is actually Neutral in alignment, and isn't even deliberately malicious. It's just that whenever it stirs in its sleep, it causes earthquakes, flash floods, hurricanes and -- if it wakes up completely -- the end of the world. But that isn't really the Leviathan's fault. It's just a big dumb animal that keeps being harassed and bullied by demons.

    Some of them are pretty straightforward evil -- Zargon the Returner, Kyuss, Avamerin, etc.

    Others are just flying balls of crazy (Ragnorra, Atropus).
    Last edited by Steward; 2012-05-23 at 05:16 PM.

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    One I could see going either way was the ex-Solar from Squaring the Circle, for the three of you out there who know what I'm talking about. There was an excellent backstory article on Planewalker about how the Baern drove him to despair.
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    Quote Originally Posted by Urpriest View Post
    Many of the Elder Evils aren't really evil in the conventional sense. They're "beyond good and evil" not in that they aren't of evil alignment, but in that they're anathemic to reality as we know it. The balance is a function of the normal rules, but these are beings that screw the rules.
    This. Which is also why most Elder Evils are dead-but-dreaming / imprisoned / whatever until the starts are right... The rules wouldn't really be in place if (and when) they are up and rampaging about.
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    The Elder Goods
    Are probably stale by now.

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    The odd thing is, the elder evils are more or less borrowed from the Call of Cthulhu books. Except the far plane beings of power are pretty much the same thing. On top of that, good and evil are concepts that many of the far plane beings of power would have trouble understanding being as alien as they are.

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    Quote Originally Posted by Kinslayer View Post
    Are probably stale by now.
    I think they would be the Elder Bads then :P
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    I definitely thought this would be a discussion of the merits of adult diapers, denture cream and diabetes testing supplies.

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    Default Re: Elder goods

    Good is less interesting then evil, unless its anti-hero, so people usually ignore them. Because of this, good is generally lazy and hanging out on their good realms having an awesome time, while living mortals are essentially given the ol middle.


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    Kyuss isn't really an Elder Evil. He's a demigod servant of Nerull who possibly got screwed over by either his own boss or the lich god Mellifleur when attempting apotheosis.

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    Elder gods aren't actually evil, I'd like to believe... Let's imagine a story;

    Suddenly the sky darkens.. The earth itself rumbles and the sun is replaced with an elliptic, darker-than dark figure in incomprehensible dimensions.

    The 'thing', howling the agony of a millions shatter the whole metropolis of Yunnako in moments. The are the lunatics, who managed to stay alive by sheer luck of scavenging far away from the city cry out that the 'thing' was bound to something even more immense, more sinister and more impossible.

    And everything turns back to normal, in mere moments. The silence overwhelms the world. The 'thing' travels back to the dimension from where it came.

    Cults appear to summon the elder god back. Missionaries are formed with the sole aim of preventing - or at least delaying - the second coming of the thing. Great new factions are formed.
    And what really happened?

    Eh... Someone stepped on an ant mound.

    I always like to think that elder evils are beings of such great magnitude that they don't actually intend harm to my campaign worlds.. They are just... unaware and uncaring. When you take a bite from a loaf of bread, a great apocalypse of unmaking awaits the bacteria inside. When you scratch your nose - if skin cells could think and act on their own - thousands die to the one from beyond. When you increase the dimensions and power of a being to impossible limits, anything and everything it does could mean destruction for every other being.

    So if there are elder beings of actual nefarious plans and there are elder goods to oppose them, they probably stay the wank out of your campaign's dimension knowing even entering the dimension would possibly be the end of anything known.

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    Well maybe its sort of the reverse. The forces of evil have chained a good god of great power and you travel around gathering the macguffins to release him from the forces of evil.

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    Quote Originally Posted by Tvtyrant View Post
    I think they would be the Elder Bads then :P
    ...Which is why you need to Seal Evil In a Can!

    Possibly the Elder Evils are more about Elder Chaos than anything else. The Dragonlance setting seems to go (eventually) in that direction - that good and evil are expressions of order, and without them chaos rules.

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    With the Elders being immortal, they can only be imprisoned. The Elder Goods were successful in imprisoning the Elder Evil, but it took such power the Goods themselves were drained. The power was siphoned off them as a consequence. This power coalesced into what we know as the Soul in all living beings. Some of these Souls have more density of power than others. This density gives them potential to utilize their power for great deeds. These beings are colloquially known as "adventurers".

    What of the Elder Goods? With their power siphoned off, they became of lesser power. They are now known as "gods". Souls worshipping them reestablishes the link of the gods siphoned power, a symbiotic relationship that embodies the Elder Goods in their form today. Some Elder Goods could not withstand the siphoning of their power. Those affected the least became Neutral. Those affected more became Evil. Those affected the worse lost divinity altogether to become the Evil Icons - Asmodeus, Orcus, etc., who forever seek to get back the power that was lost. Asmodeus allegedly has been somewhat successful. Some seek to get this power through absorbing the siphoned off Souls; hence their value as currency.

    If the Elder Evil were ever to escape their prison it would be catastrophic. The gods don't have the power themselves anymore to stop them, having lost their power before to Souls. They need the Souls of Potentials, adventurers, to help stop the escape, because it is the god-Soul relationship that is the Elder Good. This is why even the evil gods will cooperate with the good gods to prevent an Elder Evil escaping.

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    Fun fact, the "Elder Gods", introduced to the Cthulhu Mythos by August Derleth, are exactly the "good equivalents" which you are proposing. The bad 'uns are mostly Great Old Ones and the Outer Gods.
    Indeed, it was August Derleth who introduced the idea that the Elder Gods were good and the Great Old Ones were bad. The Elder Sign could protect you from the Great Old Ones and other evil beasties.

    This, I feel, is not at all in keeping with Lovecraftian Horror, or Cosmicism. The Great Old Ones and the Outer Gods are of a nature unknowable to human minds. They could not have moral dealings with humans any more than humans could with fleas. They aren't evil, so much as vast, ancient, powerful, and alien. Except for Nyarlathotep, who can be very evil when he wants to be (which is usually).

    So, in a cosmic horror campaign, should there be benign Elder Gods? It depends whether you want the tone that Lovecraft intended, of cosmic indifference with a touch of cosmic malevolence, or if you want the tone of later writers like August Derleth with good and evil forces on a cosmic scale.

    In another sort of campaign, I don't see any reason why there should or shouldn't be Great Old Ones or Elder Gods of any sort.

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    Quote Originally Posted by LordofBones View Post
    Kyuss isn't really an Elder Evil. He's a demigod servant of Nerull who possibly got screwed over by either his own boss or the lich god Mellifleur when attempting apotheosis.
    That's true, but he's listed as one in the Elder Evils book and even has his own chapter. He has the same powers as the other ones (including anathemic secrecy -- immunity to divination magic -- and his appearance is heralded by the same signs that accompany the other ones).

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    Quote Originally Posted by Morithias View Post
    I just realized something. The elder evils are supposally god killing evils that are pretty much next to all powerful...but that raise a question.

    Given the rules of the D&D universe, mainly the "Balance between good and evil" Shouldn't there in theory be an "elder good" out there somewhere?
    1) Alignment system has been lifted from Elric Saga, where all dieties are jerks and all dieties are quite monstrous. if you want elder goods, you should reflect that.
    2) Lovecraftian elder monstroities should exist beyond the known morality systems. If anything, I would apply only one part of it to those creatures, or none at all, to put emphasis on how alien they are.
    3) Look up Nodens - diety from Cthulhu Mythos that in Lovecraft's stories was rarerly mentioned and potrayed mostly as don't giving a damn about humans, but willing to help them to screw with his mortal enemy, Nyarlathotep. I would recommend doing them this way - they don't care about mortals or even gods, their only motivation is to oppose elder evils.

    Except for Nyarlathotep, who can be very evil when he wants to be (which is usually).
    Fun fact, Lovecraft considered him to be the most human of the gods.
    Last edited by Man on Fire; 2012-05-24 at 01:44 PM.

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    The Players are the Elder Goods.


    Elder Goods are beings which don't truly "exist" in the conventional sense. Something takes over the minds of the four strongest mortals around, and compels them to combat evil, defend the multiverse, accrue monies, and perform bizarre, unspeakable acts for the Elder Goods own amusement. They push these mortal forms to the absolute limit, without much regard for their safety, long-term health, or social lives. Should one die, well, the Elder Good just finds another form to inhabit.
    Last edited by Slipperychicken; 2012-05-25 at 12:51 AM.

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    Quote Originally Posted by Slipperychicken View Post
    The Players are the Elder Goods.


    Elder Goods are beings which don't truly "exist" in the conventional sense. Something takes over the minds of the four strongest mortals around, and compels them to combat evil, defend the multiverse, accrue monies, and perform bizarre, unspeakable acts for the Elder Goods own amusement. They push these mortal forms to the absolute limit, without much regard for their safety, long-term health, or social lives. Should one die, well, the Elder Good just finds another form to inhabit.
    Bodyjacking doesn't sound too good. That makes every player sound like a divine vessel here only becuase a divine being made them so... not everyones a paladin!

    Imo, elder good aren't around becuase its not as fun as kicking elder evil butt with a mortal. I've never been much for Deus Ex Machina plots though. Plot demands!
    Last edited by Righteous Doggy; 2012-05-25 at 01:02 AM.

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    Quote Originally Posted by Righteous Doggy View Post
    Bodyjacking doesn't sound too good. That makes every player sound like a divine vessel here only becuase a divine being made them so... not everyones a paladin!
    He doesn't mean the PCs. He means the actual players themselves are the Elder Goods.
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    Quote Originally Posted by Steward View Post
    That's a very good point. I remember that the Leviathan (essentially a giant apocalyptic sea serpent) is actually Neutral in alignment, and isn't even deliberately malicious. It's just that whenever it stirs in its sleep, it causes earthquakes, flash floods, hurricanes and -- if it wakes up completely -- the end of the world. But that isn't really the Leviathan's fault. It's just a big dumb animal that keeps being harassed and bullied by demons.

    Some of them are pretty straightforward evil -- Zargon the Returner, Kyuss, Avamerin, etc.

    Others are just flying balls of crazy (Ragnorra, Atropus).
    Who is Avamerin? That's not the name of any of the Elder Evils in Elder Evils.
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    Quote Originally Posted by cenghiz View Post
    Elder gods aren't actually evil, I'd like to believe... Let's imagine a story;



    And what really happened?

    Eh... Someone stepped on an ant mound.

    I always like to think that elder evils are beings of such great magnitude that they don't actually intend harm to my campaign worlds.. They are just... unaware and uncaring. When you take a bite from a loaf of bread, a great apocalypse of unmaking awaits the bacteria inside. When you scratch your nose - if skin cells could think and act on their own - thousands die to the one from beyond. When you increase the dimensions and power of a being to impossible limits, anything and everything it does could mean destruction for every other being.

    So if there are elder beings of actual nefarious plans and there are elder goods to oppose them, they probably stay the wank out of your campaign's dimension knowing even entering the dimension would possibly be the end of anything known.
    The problem is that bacteria can and will murder you if we take the proper bacteria or provide optimal conditions for those with low virulence. Those poor skin cells you mentioned? All it takes is for a couple of them to go rogue and bam, cancer that murders you.

    Just because you can thoughtlessly kill something doesn't mean it lacks the capacity to kill you back.
    Last edited by Shadowknight12; 2012-05-25 at 08:39 PM.

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    Quote Originally Posted by Shadowknight12 View Post
    The problem is that bacteria can and will murder you if we take the proper bacteria or provide optimal conditions for those with low virulence. Those poor skin cells you mentioned? All it takes is for a couple of them to go rogue and bam, cancer that murders you.

    Just because you can thoughtless kill something doesn't mean it lacks the capacity to kill you back.
    Watched "War of the Worlds" recently?

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    Quote Originally Posted by navar100 View Post
    Watched "War of the Worlds" recently?
    HAH! Good one, but no. I just happen to work with bacteria, viruses and cancer on a daily basis.

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