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  1. - Top - End - #1
    Halfling in the Playground
    Join Date
    Aug 2004
    Location
    Ft. Bragg
    Gender
    Male

    Default [Essentials] Warlock (Hexblade) Draconic Pact

    Was looking for a draconic pact online, and while there are plenty of them, none of them are for essentials. So I created this for a player in my campaign. Appreciate any comments or suggestions.

    Level 1: Draconic Pact Reward
    Benefit: You gain a bonus to the damage rolls of your warlock and warlock paragon path attack powers. The bonus equals your Constitution modifier. The bonus increases to 2 + your Constitution modifier at 5th level, 4 + your Constitution modifier at 15th level, and 6 + your Constitution modifier at 25th level. At 9th level, you also gain this bonus to the damage rolls of the creature you summon with summon warlock’s ally.

    Level 1: Draconic Pact Boon
    Benefit: You gain the mounting frenzy power.
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    Mounting Frenzy
    At Will, Arcane
    Free Action, Personal
    Trigger: You reduce an enemy to 0 hit points, or an enemy adjacent to you drops to 0 hit points.
    Effect: You gain a +2 power bonus to damage rolls until the end of your next turn.
    Special: You can use this power only once per round.


    Level 1: Draconic Pact Weapon
    Dragon's Fang (Short Sword); One-handed military melee weapon; Light blade; Proficiency Bonus +3; Damage 1d10
    Frightful blow at-will power, conflagration strike encounter power
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    Frightful Blow
    At Will, Arcane, Fear, Implement, Weapon
    Standard Action, Melee weapon
    Requirement: You must use this power with your dragon's fang.
    Target: One Creature
    Attack: Charisma vs AC
    Hit: 1[W] + Charisma modifier psychic damage, and you can slide the target 1 square. The target grants combat advantage until the start of your next turn.
    Level 21: 2[W] + Charisma modifier psychic damage.
    Special: You can use this power as a melee basic attack.

    Conflagration Strike
    Encounter, Arcane, Fire, Implement, Weapon
    Standard Action, Melee weapon
    Requirement: You must use this power with your dragon's fang.
    Target: One Creature
    Attack: Charisma vs Reflex
    Hit: 2[W] + Charisma modifier fire damage, and you can slide the target up to 3 squares.
    Level 13: 3[W] + Charisma modifier fire damage.
    Level 23: 4[W] + Charisma modifier fire damage.
    Effect: Until the end of your next turn, any enemy that starts or ends its turn adjacent to the target takes fire damage equal to your Charisma modifier.


    Level 7: Draconic Pact Weapon Retribution
    You gain the wing buffet power
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    Wing Buffet
    Encounter, Arcane, Force
    Immediate Reaction, Melee 1
    Requirement: You must be holding your dragon's fang.
    Trigger: An adjacent enemy attacks you.
    Effect: 5 + Charisma modifier force damage, and you fly up to your speed as a free action.
    Level 17: 10 + Charisma modifier force damage.
    Level 27: 15 + Charisma modifier force damage.


    Level 9: Summon Warlock's Ally (Draconic)
    Benefit: You can use summon warlock's ally to summon a draconic visage. The type of draconic visage can be chosen when it is summoned.
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    Draconic Visage, Summoned Creature
    Medium natural beast
    HP: Your bloodied value; Healing Surges none, but you can expend a healing surge for the visage if an effect allows it to spend one.
    Defenses your defenses + 2, not including any temporary bonuses or penalties.
    Speed 6, fly 6

    Frightful Presence, Aura 2
    You gain a +2 power bonus to Intimidate checks while in the aura.

    Standard Action, At-Will
    Attack: Ranged 10 (one creature); your level + 5 vs. Reflex
    Hit: Depends on visage (see below)
    Brass: 1d8 + Charisma modifier fire damage, and the target is dazed (save ends).

    Bronze: 1d8 + Charisma modifier lightning damage, and the target is pushed a number of squares up to your Constitution modifier.

    Copper: 1d8 + Charisma modifier acid damage, and the target is slowed (save ends).

    Gold: 1d8 + Charisma modifier fire damage, and the target is weakened (save ends).

    Silver: 1d8 + Charisma modifier cold damage, and the target is immobilized until the start of your next turn.

    Minor Action, At-Will (1/round)
    Effect: The visage either walks, shifts, runs, stands up, squeezes, crawls, or flies.

    Opportunity Action, At-Will
    Trigger: An enemy enters a square adjacent to you.
    Effect: The triggering enemy grants combat advantage and is marked by the draconic visage until the end of your next turn.


    Level 11: Hexblade's Action (Draconic)
    Benefit: When you spend an action point to take an extra action, you can take a free action to fly up to your speed + your Constitution modifier, either before or after that action.

    Level 11: Draconic Pact Aspect
    Benefit: You gain resist 5 fire, acid, lightning, and cold and a +2 bonus to Perception checks. At 21st level, the resistance increases to 10.

    Level 11: Draconic Pact Curse
    You gain the curse of hesitation power.
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    Curse of Hesitation
    Encounter, Arcane, Fear, Implement, Psychic
    Standard Action, Ranged 5
    Target: One enemy
    Attack: Charisma vs. Will
    Hit: 3d10 + Charisma modifier psychic damage.
    Effect: The target cannot take opportunity actions or use encounter or daily powers until the end of your next turn.


    Level 12: Draconic Pact Invocation
    You gain the draconic invocation power.
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    Draconic Invocation
    Daily, Arcane
    Minor Action, Personal
    Effect: Until the end of the encounter, you gain a +2 power bonus to all defenses or a +1 power bonus to attack rolls. In exchange, you cannot use or benefit from any item powers or consumables for the rest of the encounter.


    Level 16: Improved Draconic Pact Boon
    Benefit: When you use mounting frenzy, enemies cannot use opportunity actions against you until the end of your next turn.

    Level 20: Draconic Pact Transformation
    You gain the draconic transformation power.
    Spoiler
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    Draconic Transformation
    Daily, Arcane
    Minor Action, Personal
    Effect: Until the end of the encounter, you gain a +2 power bonus to AC and Fortitude, you gain a fly speed equal to your speed + your Constitution modifier, and you can use the secondary power once per round.
    Secondary Power (Arcane, Fire, Implement)
    Minor Action, Area burst 1 within 10
    Target: Each creature in the burst.
    Attack: Charisma vs. Reflex
    Hit: 10 Fire damage.


    Level 25: Greater Summon Warlock's Ally (Draconic)
    Working on the stats.
    Last edited by Forte; 2012-06-10 at 02:04 PM.

  2. - Top - End - #2
    Bugbear in the Playground
    Join Date
    Apr 2008

    Default Re: [Essentials] Warlock (Hexblade) Draconic Pact


  3. - Top - End - #3
    Halfling in the Playground
    Join Date
    Aug 2004
    Location
    Ft. Bragg
    Gender
    Male

    Default Re: [Essentials] Warlock (Hexblade) Draconic Pact

    Nope, thanks a lot.

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