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    Dwarf in the Playground
     
    Strudel110's Avatar

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    Jan 2010
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    Default Bodyshaper, become a living weapon. [3.5 Base Class, PEACH]

    Bodyshaper

    Background: Fluff will go here!
    Races: any
    Role: Melee combatant
    Alignment: any, usually chaotic
    Weapon and Armor Proficiency:
    A morphing horror is proficient with all simple weapons, and no armor.
    Class Skills:The Bodyshaper’s class skills (and the key ability for each skill) are Climb (Str), Spot (Wis), Intimidate (Cha), Jump (Str), Listen (Wis), Search (Int), Survival (Wis), and Swim (Str).

    Skill Points at 1st Level
    (4 + Int modifier) ×4.

    Skill Points at Each Additional Level
    4 + Int modifier.

    Hit Die: d10.


    {table=head]Level | Attack Bonus | FortSave | RefSave | WillSave |Special
    1st|+1|+2|+0|+0| Morphing, Tough Hide
    2nd|+2|+3|+0|+0|Uncanny Dodge
    3rd|+3|+3|+1|+1|
    4th|+4|+4|+1|+1|MultiAttack
    5th|+5|+4|+1|+1|Quick Change
    6th|+6/+1|+5|+2|+2| Improved Uncanny Dodge
    7th|+7/+2|+5|+2|+2| Improved Morph
    8th|+8/+3|+6|+2|+2|
    9th|+9/+4|+6|+3|+3| Improved Morph
    10th|+10/+5|+7|+3|+3| Lightning Fast Change
    11th|+11/+6/+1|+7|+3|+3| Improved Morph
    12th|+12/+7/+2|+8|+4|+4| Additional Biomass
    13th|+13/+8/+3|+8|+4|+8| Improved Morph
    14th|+14/+9/+4|+9|+4|+4|
    15th|+15/+10/+5|+9|+5|+5| Greater Morph
    16th|+16/+11/+6/+1|+10|+5|+5|
    17th|+17/+12/+7/+2|+10|+5|+5| Greater Morph
    18th|+18/+13/+8/+3|+11|+6|+6|
    19th|+19/+14/+9/+4|+11|+6|+6| Greater Morph
    20th|+20/+15/+10/+5|+12|+6|+6| NEEDS CAPSTONE[/table]

    Special Abilities and Feats
    Morphing(ex): Morphing is a move action that temporarily grants the morpher amazing natural attacks. A bodyshaper can have not have multiple morphs on a single body part. A bodyshaper cannot morph a body part covered by armor (unless the armor is enchanted to stretch and bend with the morpher) but can morph while wearing clothes. activating two morphs in a round is a full round action. At first the bodyshaper only has access to three morphs: Bone Spear, Beastly Maw, and Devastating Fist:

    Spoiler
    Show
    Bone Spear(ex):[Arm(s), leg, or chest] Bone spear is the easiest morph to use and sustain, creating a solid piercing spear of bone from an arm, leg, or ribs. Bone spear is a natural weapon with the following stats [1d6,Crit x3,piercing]
    if morphed from an arm or leg it is a reach weapon but cannot attack adjacent foes, if morphed from the chest it is not a reach weapon. can be sustained for 1 round+1/2 morphing horror level.

    Beastly Maw(ex):[two arms, or stomach] Beastly maw is a powerful morph that transforms the bodyshaper's arms into something akin to a huge serpentine head with fangs (the shape of the head could be any dangerous beast depending on preference) or changes their stomach into a gaping maw filled with razor-sharp teeth. If the bodyshaper morphs their arms into a beastly maw they temporarily lose any attacks with their arms and gain [Bite 1d8,Crit x2] If the stomach is morphed you can, while grappling, use the beastly maw to attack in addition to your normal grapple damage. It can be sustained for 1 round+1/2 morphing horror level(max 5 rounds).

    Devastating Fist(ex):[one arm] This morph turns the bodyshaper's fist into a destructive force to be reckoned with, knocking foes away with ease. On a successful hit the enemy must make an opposed strength check with a -4 penalty or be bull rushed. Devastating fist is as follows [Slam 1d10,Crit x2,Bludgeoning]. It lasts only 1 round.


    Tough Hide(ex): bodyshapers have a natural armor bonus equal to their class level.

    Uncanny Dodge (Ex)
    At 2nd level, a bodyshaper retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized. If a bodyshaper already has uncanny dodge from a different class, he automatically gains improved uncanny dodge instead.

    Multiattack : At 4th level the Bodyshaper gains the feat multiattack. Benefit: secondary attacks with natural weapons take only a -2 penalty.

    Quick Change(ex): at 5th level morphing once in a round becomes a swift action, twice a standard, and three times a full round.

    Improved Uncanny Dodge (Ex)
    At 6th level and higher, a bodyshaper can no longer be flanked. This defense denies a rogue the ability to sneak attack the morpher by flanking him, unless the attacker has at least four more rogue levels than the target has morpher levels.

    Lightning Fast Change(ex): At 10th level morphing once in a round is a free action, twice a swift, three times a move, and four a full round.

    Improved Morph(ex): At 7th, 9th, 11th, and 13th level a bodyshaper becomes adept at manipulating their body in new or better ways, and may gain an improved version of an existing morph or gain another one. See Improved Morph List.

    Additional Biomass (ex): At 12th level the bodyshaper gains increased biomass, allowing him to manifest two more arms for the purpose of morphing. This could be used, for example, to manifest two beastly maws instead of one.

    Greater Morph(ex):At 15th, 17th, and 19th level a bodyshaper becomes a master at manipulating their body in new and amazing ways, and may gain a greater version of an existing morph or gain another one. See Greater Morph List.


    • Improved Morphs:
    • Improved Bone Spear: Damage becomes 1d8, can attack as though you have monks flurry ability
    • Improved Beastly Maw:+1d6 poison (choose an attribute), can be used as a reach weapon
    • Improved Devastating Fist: functions as though you have great cleave
    • Winged: [torso]Gains fly(poor) 40 ft, lasts for 1 round per 2 levels
    • Chitinous: [torso]+2 natural armor, lasts for 1 round per 2 levels
    • Rending Claws: [arms(s), leg(s)] 1d6 claw attack, slashing, crit 18-20/x2.


    • Greater Morphs: Improved versions are a prerequisite
    • Greater Bone Spear: Can attack as though you had greater flurry,
    • Greater Beastly Maw: when using beastly maw gain a swallow whole attack as follows: Swallow Whole (Ex)
      A bodyshaper can try to swallow a grabbed Medium or smaller opponent by making a successful grapple check.
      A swallowed creature takes 2d8+8 points of bludgeoning damage and 8 points of acid damage per round from the bodyshaper’s stomach. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the stomach (AC 15). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.

      A bodyshaper’s stomach can hold 1 Medium, 4 Small, 16 Tiny, or 64 Diminutive or smaller opponents
    • Greater Devastating Fist: can be used to make a whirlwind attack
    • Agile Wings: [torso]Gains fly(good) 60 ft, lasts for 1 round per 2 levels
    • Heavy Chitin: [torso] +4 natural armor, lasts for 1 round per 2 levels
    • Deadly Claws: [arms(s), leg(s)] 1d6 claw attack, slashing, crit 18-20/x2. ignores armor bonus to AC.


    work in progress! this is an updated and altered version of my old class here. It's gonna have some different abilities and options though stay tuned. > http://www.giantitp.com/forums/showthread.php?t=160826
    Last edited by Strudel110; 2012-08-06 at 12:47 AM.
    Pm me about your Homebrews I'll take a look!

    My Homebrews

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