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  1. - Top - End - #511
    Barbarian in the Playground
     
    OldWizardGuy

    Join Date
    May 2018

    Default Re: Matt Coleville has a new kickstarter up

    Still considering it. Have the previous one but I'm not sure if I want to back this one.

  2. - Top - End - #512
    Dwarf in the Playground
    Join Date
    Mar 2018

    Default Re: Matt Coleville has a new kickstarter up

    My DM is very into Matt Colville, so I intentionally avoid it so that he can use ideas and mechanics that I'm not already fully steeped in.
    Last edited by Reevh; 2019-10-23 at 03:07 PM.

  3. - Top - End - #513
    Dwarf in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2012
    Gender
    Male

    Default Re: Matt Coleville has a new kickstarter up

    Quote Originally Posted by Tanarii View Post
    Given the first one was effectively a new specific campaign with its own reality rules / magic, and not (as advertised) generic rules for strongholds and followers, going to have to pass.
    Yea I totally agree. Hard pass.

    In my homebrew campaign my players have been building a little fiefdom with a keep and small town plus named NPCs since level 5. Saw the followers thing when they were about level 9 and paid for it thinking at worst I could just steal the good parts and port it over to my campaign.

    Found that it was so entrenched in it's own rules for how MC envisioned strongholds that I could barely use any of it. Seriously disappointed in it. Wasnt a big MC fan before and now solidly in the camp of "meh"

  4. - Top - End - #514
    Barbarian in the Playground
    Join Date
    Jul 2016
    Gender
    Male

    Default Re: Matt Coleville has a new kickstarter up

    Quote Originally Posted by Tanarii View Post
    Given the first one was effectively a new specific campaign with its own reality rules / magic, and not (as advertised) generic rules for strongholds and followers, going to have to pass.
    Quote Originally Posted by Bubzors View Post
    Yea I totally agree. Hard pass.

    In my homebrew campaign my players have been building a little fiefdom with a keep and small town plus named NPCs since level 5. Saw the followers thing when they were about level 9 and paid for it thinking at worst I could just steal the good parts and port it over to my campaign.

    Found that it was so entrenched in it's own rules for how MC envisioned strongholds that I could barely use any of it. Seriously disappointed in it. Wasnt a big MC fan before and now solidly in the camp of "meh"
    Man, I'm sorry you guys had that experience. I found it really added a great dimension to my games. What were you running into problems with? Maybe I missed something.

  5. - Top - End - #515
    Ettin in the Playground
     
    Zombie

    Join Date
    Jun 2015

    Default Re: Matt Coleville has a new kickstarter up

    Quote Originally Posted by Sparky McDibben View Post
    Man, I'm sorry you guys had that experience. I found it really added a great dimension to my games. What were you running into problems with? Maybe I missed something.
    IMO he has a very specific idea of how to run a campaign that I hate. I didn't buy his last offering because I watched his video and didn't like the magical buffs idea for one example. It's fine that he plays the way he does. It's fine that thousands or even millions of players like his style. I dont belong at his table and his style of gaming doesn't belong at mine.
    I am the flush of excitement. The blush on the cheek. I am the Rouge!

  6. - Top - End - #516
    Halfling in the Playground
     
    GreenSorcererElf

    Join Date
    Jun 2015
    Gender
    Male

    Exclamation Path of the Wilds Kickstarter ends soon! Help us make this project a reality!

    The Kickstarter for Path of the Wilds, Ascension Game's new book for Pathfinder 1st edition, is ending soon! CLICK HERE to support the project!


    Call up those high-level clerics, because we're in need of a miracle! The project still has a long way to go, and we need your help now more than ever. With your generosity and the aid of your tabletop group, we can make this project come to life.

    You might be thinking, "Well, with how much is left before reaching the goal, should I even back the project?" To which I say, Kickstarter projects only charge you if the goal is met. If you are interested in Path of the Wilds, even if you think the project might not make its funding goal, please consider backing! If everyone that was hesitant to back the project for fear of the goal not being met actually did back the project, we'd hit our funding goal in no time at all. Every bit helps!

    There's a playtest document you can read on Google Docs, or you can download directly from DriveThruRPG, Paizo.com, or the Ascension Games store if you'd like to look at the content before backing.

    If you missed any of our updates, you can check them out on the Ascension Games website:


    Thank you for your continued support!

    Ascension Games, LLC
    Last edited by Seginus; 2019-11-13 at 04:55 PM.
    Designer, Author of Ascension Games, LLC

    Author of Path of Shadows and Path of Iron, found on the Open Gaming Store, Paizo.com, and DriveThruRPG.

  7. - Top - End - #517
    Titan in the Playground
     
    Max_Killjoy's Avatar

    Join Date
    May 2016
    Location
    The Lakes

    Default Re: General Crowdfunding Thread, Mark I

    The latest thing that I've backed.

    Thorn: City of Kings

    Spoiler: Description
    Show

    Thorn is an ancient city-state, a great city-state, a towering testament to centuries of rule. It is also the last city-state of its kind. Pharaohs and senators come and go. Dynasties fade. But power and wealth remain constants in the city-state of Thorn. People come from throughout the Empire to gaze upon Thorn’s perfectly etched stone walls and the mosaics of the gods, to hear great celebrities perform, to behold the excitement of the chariot races, and to witness the Pharaoh herself.

    Today, a new Pharaoh reigns over the city-state, replacing a disgraced leader hidden in exile, who drove Thorn to the edge of ruin. Although the new Pharaoh intends to return the great city to the splendor of its golden age, this past year has seen obstruction from the Senate, resulting in societal decline. People live in poverty, Thorn’s borders shrink, and the military flounders, all while foreign missionaries lure the Kisharan faithful away from the old gods.

    For the common citizen of Thorn, the passing days are measured in strife as the city-state struggles to recover from the misguided rule of a selfish Pharaoh. The wealthy of Thorn rise above such suffering, insulated in equal measure by both money and power, though they face their own trials as they struggle to hold onto such things. Life in Thorn is currently comfortable for no one.

    In a constant state of flux, Thorn itself is eternal — it has weathered political upheaval, natural disasters, wars, and more. And when the dust clears again, it will remain. So long as the people believe this, there is little need to correct its drifting course.

    Thorn is a place of power and status, and both have a way of keeping a tower stable.

    Or knock is all down like a house of cards.

    “The Pharaoh is dead. Long live the eternal state of Thorn. Usher in the living gods.”

    Thorn is a complex city, filled with numerous paths to adventure. And as clichéd as that sounds, the hope is this is not just another fantasy roleplaying game. Thorn exists during the tumultuous Late Bronze Age, when civilizations are on the precipice of collapse and all the great cities of the world are about to crumble into oblivion. All at once.

    But somehow, Thorn endures.

    Players take on the role of adventurers trying to escape the hardship of life outside Thorn, and make a living for themselves inside the walls of the world’s greatest city. Here, power is those brave enough to take it, but also maintain it, while cultists and demons tear at the very foundation of the city.
    It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.

    Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.

    The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.

    The Worldbuilding Forum -- where realities are born.

  8. - Top - End - #518
    Titan in the Playground
     
    Max_Killjoy's Avatar

    Join Date
    May 2016
    Location
    The Lakes

    Default Re: General Crowdfunding Thread, Mark I

    Forgot to post a note about this:

    https://www.kickstarter.com/projects...16/description

    The 16th book of Schlock Mercenary has three days left on the Kickstarter, and is $1500 away from the stretch goal that unlocks a Planet Mercenary adventure PDF.
    It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.

    Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.

    The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.

    The Worldbuilding Forum -- where realities are born.

  9. - Top - End - #519
    Pixie in the Playground
     
    GnomeWizardGuy

    Join Date
    Dec 2019
    Location
    Austin, TX
    Gender
    Male

    Default 1668 Chipboard Monster Tokens from Game Mash KickStarter!

    https://www.kickstarter.com/projects...monster-tokens

    Help us get this Kickstarter off the ground. This forum has done it before so lets do it again!

    You're going to get 1668 high quality, pre-punched chipboard tokens. They are 1/2-inch, 1-inch, 2-inch and 3-inch tokens.

    This set of tokens will retail for $499. You can get them for $250. One and done. You'll never need another token.

    These same tokens (if magnetic) would cost you over $1200 on our gamemash.com website.

    Thank you for everything you have done for us, our families, our friends and our games.

    David

    https://www.kickstarter.com/projects...monster-tokens
    I'm the proprietor of Game Mash Monster Tokens. https://gamemash.com/

  10. - Top - End - #520
    Troll in the Playground
     
    Lord Torath's Avatar

    Join Date
    Aug 2011
    Location
    Sharangar's Revenge
    Gender
    Male

    Default Re: General Crowdfunding Thread, Mark I

    Hero Forge has a new kickstarter for color prints. Looks pretty cool, and they've already unlocked a lot of extra options.

    That said, I don't know that I'll back it. I don't think I do enough TTRPGing to really want to spend $40 for each mini. It's fun to play with, sure, and I'd love them to add hippo heads for Giff, but I just can't justify the cost.
    Warhammer 40,000 Campaign Skirmish Game: Warpstrike
    My Spelljammer stuff (including an orbit tracker), 2E AD&D spreadsheet, and Vault of the Drow maps are available in my Dropbox. Feel free to use or not use it as you see fit!
    Thri-Kreen Ranger/Psionicist by me, based off of Rich's A Monster for Every Season

  11. - Top - End - #521
    Pixie in the Playground
     
    SolithKnightGuy

    Join Date
    Sep 2011
    Location
    Michigan
    Gender
    Male

    d20 Re: General Crowdfunding Thread, Mark I

    Imagine a Hogwarts analogue, wherein wizards learn their craft at a school of magic. Where that magic is ubiquitous and commonplace – brooms sweeping floors, flying carpet taxis, that sort of thing. And above all, where magic is truly wondrous, with impossible citadels and floating cities and the like.

    Such a society could do great things. Great, but also terrible.

    Evergarde is an RPG supplement targeted to 5E, but also supports older editions and OSR (Old School Renaissance) games. In Evergarde, magic is commonplace and wonderful, and juxtaposed against the gritty and dour tone of a post-apocalyptic world.

    It’s basically Harry Potter meets Fallout.

    For more information, check out the Kickstarter. Thanks for looking!

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