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Thread: Jumplomancer? Basket weaving?
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2012-09-07, 12:25 PM (ISO 8601)
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Jumplomancer? Basket weaving?
Nobody in my gaming group (including myself) knows exactly what a jumplomancer is, but it seems to be pretty common knowledge on the playground. Does anybody have a link to a thread where it was already discussed? Or give me a quick rundown on what rules/books/feats/magical items are needed to break the jump skill? I remember somebody mentioning that you can use jump to add more damage to an attack, this makes sense to me but I don't remember it in the PHB. The only table I remember is the DCs for different heights.
So long as we're on how skills are broken, I've heard about basketweaving. I know I may regret asking this, but how is basketweaving a broken skill?
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2012-09-07, 12:28 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
They're both TO (Theoretical Optimization)/Joke builds.
Edit: Here's an explanation of Jumplomancy.Last edited by Novawurmson; 2012-09-07 at 12:29 PM.
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2012-09-07, 12:28 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
As far as Jump to damage is concerned, this is all that comes to mind. I believe that Jumplomancer refers in part to the Exemplar's class feature that lets them use a different skill of their choice to make diplomacy checks.
Basket-weaving is just a silly joke, however.
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2012-09-07, 12:32 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
As for the Jump being used to increase damage of an attack, there are several feats that use it, though Leap Attack is the big one.
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2012-09-07, 12:40 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
Jump increasing attack/damage comes mostly from the feat leap attack in complete adventurer, though there are a few others.
This has nothing to do with the jumplomancer. The jumplomancer is an alternative version of the diplomancer (a build that focuses on getting diplomacy obscenely high so that you make friends with everything instead of killing it) It's based on a supplemental rule that says you can adjust the attitude of NPC's as though you made a diplomacy check with some impressive display of another skill, though I don't remember exactly which source the rule is in. Jump is easier to pimp than diplomacy, though only just, and as such makes the DC's to improve NPC's attitudes to fanatical devotion that much more trivial.Last edited by Kelb_Panthera; 2012-09-07 at 12:42 PM.
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2012-09-07, 12:46 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
Jumplomancer has already been explained. There are a few non-PHB places where Jump checks can help you with your attacks. Many of the Tiger Claw maneuvers from Tome of Battle involve making Jump checks vs. the opponent's AC in place of attacks, to do a bunch of extra damage.
The Leap Attack feat (from Complete Adventurer) lets you do double extra Power Attack damage, if you jump at least 10 feet horizontal to end a Charge. Combined with Shock Trooper, it's a pretty standard feat for Charge builds.
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2012-09-07, 12:48 PM (ISO 8601)
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2012-09-07, 12:53 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
I am not seaweed. That's a B.
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2012-09-07, 12:53 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
I didn't say you where wrong.
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2012-09-07, 01:21 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
Basket-weaving is a trick to break WBL. Technically, you can do it with any Craft skill, but basket-weaving and underwater basket-weaving are popular for it.
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2012-09-07, 01:37 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
A tangent since it has not been mentioned: the big damage-producing, jump-related feat is Battle Jump (which is included in the Hood build referenced above).
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2012-09-07, 01:40 PM (ISO 8601)
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2012-09-07, 02:03 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
If you are not playing a Forgotten Realms campaign, that is correct.
If you ARE, then read on...
Battle Jump is a regional feat from the Taer region.
Rules quote (emphasis added):
"The feats specific to characters of the
region. Regional feats are usually exclusive to characters who
choose a preferred class in a particular region. However, a
character with 2 ranks in Knowledge (local) pertaining to a
region qualifies to select regional feats from that region."
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2012-09-07, 02:03 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
Heavy? It's a regional feat. The only requirement is that you simply be from the listed region.
And since that region is in Faerun, if you're not playing Forgotten Realms, they're meaningless. A DM can, of course, ban setting-specific material (or non-setting-specific material for that matter), but the majority of DMs will allow it and simply waive prerequisites that become nonsensical.
It's not like being from that region is a mechanical hardship that turns the requirement into some major balancing factor. It's literally just "write down on your sheet that you are from here." It might affect the character's backstory and motivations and how they roleplay -- and I do not mean to downplay that -- but for the purposes of discussing optimization tricks, it's hardly a deal-breaker.
If you wanted to say Vow of Peace or Lolth-touched have heavy RP/background requirements, then I'll buy it. But Battle Jump? It doesn't even make sense that only people from Taer know how to jump on people in the first place.Last edited by Answerer; 2012-09-07 at 02:07 PM.
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2012-09-07, 02:36 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
no, it doesn't. back then they wanted to just make sure that you were limited to 1 regional feat.
but as you said, I've never met anyone who actually enforced this for battlejump.
basketweaving/underwater basketweaving is also occasionally used (thought not as much) as a shorthand for a joke about the strange things that monsters sometimes have ranks in (elder brain's disguise check, or petal's craft (flower arranging) for example) since the points are assigned more or less at randomI've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
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2012-09-07, 02:39 PM (ISO 8601)
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2012-09-07, 02:51 PM (ISO 8601)
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2012-09-07, 03:01 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
Wealth by level guidelines.
In other words you can craft stuff and sell it for money, duh. You can also break stuff and sell pieces of it for more money than the original was worth. D&D rules!
Back to Battle Jump, I am playing FR and my DM enfocred the rule (as I would expect), so I simply took the 2 knowledge ranks (even though they were cross class and I am non-human with low Int). It was well worth it...
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2012-09-07, 03:41 PM (ISO 8601)
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2012-09-07, 03:45 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
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2012-09-07, 03:51 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
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2012-09-07, 03:59 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
Arseplomancer.... and it uses the same trick as the Jumplomancer but using the epic DC for escape artist which include squeezing through an opening 2 inches thick (for Medium characters the DC is 80). Now think about the name a bit and
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2012-09-07, 04:03 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
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2012-09-07, 04:15 PM (ISO 8601)
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2012-09-07, 04:28 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
Last edited by KillianHawkeye; 2012-09-07 at 04:28 PM.
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2012-09-07, 04:33 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
Basket weaving is also used as joke filler when laying out builds putting skill ranks that aren't needed for PrC qualifications or for important mechanical benefits into craft (basketweaving) and spending "open feats" on skill focus Basketweaving, Improved Basketweaving and Underwater Basketweaving. Basically, it's forum code for "whatever".
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2012-09-07, 05:06 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
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2012-09-07, 05:59 PM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
Taer? As in those yeti-like apes of the Unapproachable East?
And the Escape Artist one was called the Spelunker, and IIRC involved things like not only making enemies who saw your amazing orifical contortionist tricks becoming instantly fanatically loyal to you, but also hiding other party members in strange places to smuggle them into situations.Last edited by Analytica; 2012-09-07 at 06:02 PM.
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2012-09-08, 12:33 AM (ISO 8601)
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2012-09-08, 01:02 AM (ISO 8601)
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Re: Jumplomancer? Basket weaving?
[Regional] status aside, the Battle Jump feat is horribly written, requiring a lot of DM interpretation to determine when it does and doesn't apply.
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