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- Join Date
- May 2010
(3.P Spell) Genetically Coded Geass
Geass, Genetically Coded
School enchantment (compulsion) [language-dependent, mind-affecting]; Level bard 2, sorcerer/wizard 3
Casting Time 1 round
Range close (25 ft. + 5 ft./2 levels)
Target one living creature of selected origin
Duration 1 day/level or until discharged (D)
Saving Throw Will reduces (see description); Spell Resistance no
Genetically coded geass affects any living creature that is genetically descended from a specific geological location (selected at the time the spell is learned) as if it were the geas/quest spell. When this spell is learned select from the following regions, this spells only functions on creatures with at least 1/4 blood from the selected region. On a target that is not genetically descended from your selected region, this spell has no effect.
This spell only functions on targets who have 3 more Hit Dice than you or less.
Crown of the World
On a successful Will save, the target is instead treated as if they failed a save on the suggestion spell.