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  1. - Top - End - #1
    Troll in the Playground
     
    BardGuy

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    Jan 2009

    Default WW/Mafia: Wildbow's Pact Mafia Game

    This is a Mafia/Werewolf game to be run on this subforum: https://forums.giantitp.com/forumdis...ructured-Games
    The general Mafia thread there has the standard rules and customs. New players are very welcome.

    The game's story (which is in a spoiler below) is based on Wildbow's Pact webserial.

    Here is how the game will proceed:
    1) The game will start on a Day Phase. Day phases will be 48 hours long, Night phases will be 24 hours long. I will probably have phase start/ends be around 2 pm Eastern Time, with a +/- 30 minute window as I can't really control my schedule perfectly. If a phase ends on a weekend, it might be more wiggly. Sorry for any inconvenience.

    2) During the day phase, all living players can talk, discuss things, and cast their votes for who will be lynched. If you cast your vote a second time, please strikethrough your previous vote (though this is not required). At the end of the Day Phase, I will make a post cutting off vote changes, tally up the votes, and declare who has been lynched, and what their role is.

    3) During the night phase, players may communicate publicly. Players may use their night powers if they have one during this time.

    4) The game ends when only one non-neutral faction remains.

    5) Auto-lynch rules: inactive players can be removed. If you do not post in thread at all during Day 1, Night 1, or Day 2, you autolynch at the end of Day 2. And so on. (Autolynches only happen at end-of-day if you didn't post that day or any of the prior day or night.)


    Spoiler: Unique Rules
    Show

    No private communication or QuickTopics between players. If a power enables a message or QuickTopic to be created, the Narrator (JeenLeen) will send it.

    Days 48 hours. Nights 24 hours. May shift to 48 hour Nights if people want it.

    If there is a tie for who is to be lynched, the tie will be determined randomly.

    If you are voided, you learn you were voided.
    If you were baned but protected, you learn you were protected.
    If you bane someone and protect them, you learn you protected them.
    If you try to kill someone but that person is baned, you learn they were baned. (If you try to kill somebody and get no feedback, it probably means some non-void/non-bane power was in play. But feel free to ask me to confirm I didn't just forget to give you feedback.)

    A few roles have “once per game” powers, some with a cost. If a “once per game” power is activated but voided, the power does not count as activated; it can be used later, and the cost is negated.

    There are more Roles listed below than there are players. This is to enable fake-claiming while still having some risk to fake-claiming.
    It is unknown how many wolves, town, or neutrals are active.


    Spoiler: plot and fluff
    Show

    The Town Council has called a meeting. Several practitioners and Others have come, both from the leading factions and other less-important. The debate grows heated as different members contest who should lead the town, if perhaps it is time for one to claim as Lord. But the tone quiets as a group in suits suddenly appears in the room.

    One speaks. "Greetings. We are representatives from Mann, Levinn, and Lewis law firm. We are here for three reasons. 1: one of our employees is hiding among you. I have his employment contract and am here to collect him for our shareholders. 2. a young diabolist who recently inherited his family fortune is in your town. We want his legacy for our own. 3. While discussing how to claim that legacy, it was decided we would take this town as well. Any questions or complaints?"

    A heated response comes, with many bearing weapons, fangs, or magical implements. The lawyers simply smile, knowing that the rules of peace protect them until sunrise.

    "Now, now, how about a deal? Each day, the whole of us vote to kill somebody. Whoever gets the most votes, gets killed. Each night, each of us gets to practice our Art, and we get to kill one of you. Sound fair? There's just ssshhh of us, so you should be able to kill us before too many of you die. And maybe it'll let your claims of Lordship go easier once some are out of the way..."

    The deal must be crooked, the town knows, but the opportunity to remove rivals is tempting. In the end, after hours of debate, they agree.

    "Excellent. Let the Spirits note that we are in concord. All who abide here may contribute." His smile turns dark. "Garrus, Demon of Names and Loss, I call you forth to fulfill our bargain." A dark, inhuman form appears; as the demon appears, many flee the building, forfeiting their ability to contribute to the process. And... of those who remain, including you, you can't recognize anyone's faces or voices, or even remember names. Even the lawyers and the demon appear as much as blurs as anyone else.

    A disembodied voice says, "Now, the sun is rising. Shall we start voting on who to kill? Oh, and our dear demon confuses the spirits as well, so there's no karmic retribution for lying now. Well, there is technically still a price, but our shareholders have something set up to pay the price."


    Spoiler: Roles
    Show

    Most scrying abilities tell someone if they are sensing a diabolist, practitioner, or Other. Most diabolists are wolves. Most practitioners are Town, but a couple may be neutral, and any Town diabolists are scried as diabolists. All Others are neutral. There may be ways to mess with scrys.
    Some powers can manipulate vote totals. I will list who voted for who at Day's end, along with the total vote count (including manipulations via powers.)

    Information about the Roles is listed below. Some information is redacted to keep it secret.
    When someone dies, their Role (including any redacted information) is revealed.


    Spoiler: Other Roles (neutrals)
    Show


    Necromancer - Neutral. Win condition: <redacted>. You have access to the deadchat. Each night, select one deceased person. The next Day, that person may make one post (of less than 500 characters), which may include a vote.
    Once per game, <redacted>.

    Ghoul - Neutral. Win condition: <redacted>. Each Day and each Night, you can eat the body of someone who died in a previous Phase. You gain 1 use of their power, which can be used any following phase. (Night powers during Night; Day powers during Day.) You can use multiple powers in the same phase, if you have multiple options.
    You cannot use the powers of wolves, but <redacted>.
    <redacted>

    Fae Noble - Neutral. Win condition: <redacted>
    Once per night, you can use your glamour to prove to somebody your Role and Neutral status. The Narrator will write the message to the target’s QuickTopic. The statement is true.
    <redacted>

    Goblin – Neutral. Win condition: kill the <redacted>.
    Each Night, target one player. You learn if they are the <redacted>, as well as if the <redacted> targeted them or was targeted by them that night.



    Spoiler: Lawyer Roles (wolf)
    Show


    Each night, pick one of you to be the killer. The killer may still use their normal Night power. If the killer is voided, the kill fails.

    Diabolist: corrupter - Wolf. Each Night, you can summon a demon and have it secretly be nearby someone. The corrupting effects make them be read as a diabolist for the night, or as a lawyer if the Inquisitor targets them.

    Diabolist: hound - Wolf. You have a bestial demon bound within yourself. If you are slain, the demon breaks free in a violent outburst. If you are night-killed, you kill whoever killed you. If you are lynched, you randomly kill one person who voted for you.

    Diabolist: contract specialist - Wolf. Each Day, you can target one player and choose 1-<redacted> of the powers listed below. The narrator will contact the player and let them choose 1 of the offered powers. If they accept by end of Day, they can use that power that night and only that night. Also, if they accept (regardless of if they use the power), <redacted>.
    Powers you can offer include
    <redacted>
    You can offer this to yourself or to a fellow wolf.

    Diabolist: Charmer – Wolf. They wouldn’t have agreed to this deal if you weren’t confusing them. Each Phase, target 1 player. Their power for that Phase, if any, is voided. This includes passive powers.

    Diabolist: Garrus, demon of names - Wolf. Each night, you can scry someone and determine their name, alignment, and power.
    Alternatively, you can learn <redacted> roles that are absent from the game.
    You start knowing <redacted> roles that are absent. They are: <redacted>

    Diabolist: Scourge – Wolf. You are a master of summoning creatures from the Abyss, as well as demons, to help you murder.
    Once per game, during Day or Night, you can perform a kill that cannot be voided or blocked. If you do so, your Role is publicly revealed. The death, and the reveal, happens immediately (or at least immediately after the Narrator reads your power-use in the QuickTopic.)


    Spoiler: Practitioner Roles (mostly Town but some neutral)
    Show


    Goblin Queen: Your goblins are scared of demons, but you can get them to at least sneak around. Each night, you can send your goblins to follow someone. You see who they targeted OR if anyone targeted them.

    Enchantress: Each night, you can charm someone. You redirect their targeted power to someone you select. This can redirect the wolf night-kill. The targeted person is told who they actually targeted.
    This does nothing if used on someone with a passive power or someone who doesn't use a power that night.

    Apprentice Enchantress: Each Night, you can target someone. The next Day, their vote counts towards whoever you vote for.
    You start the game knowing who the Enchantress is, though she doesn’t know who you are.

    Chronomancer: Your mastery of Day and Night will enable you to survive death, though that will drain your power.
    Each night, target somebody; they lose their vote the following Day; they are not aware of this.
    If you are killed, you are publicly declared dead but then 'rewind' to be alive once the next Phase starts. This drains your power, making you a vanilla Town from then on.

    Apprentice Chronomancer: Your mastery isn’t as strong as your master’s, but you can still do some good.
    Each Day, target someone. Their vote counts twice.

    Sympathist: You use sympathetic magic to connect things owned by someone to their owner. And, fortunately for you, you have some items that belong to people from the area. Each Night, choose a Town role and <redacted> players. You learn if that Role is active in the game. Also, if one of the people you target is that Role, you identify them as well.
    For the purposes of your power, the Vengeful Apprentice and Rogue Diabolist are Town.

    Witch Hunter: Each night, you can target someone to kill or to bane.

    Diabolist Heir: You read as a diabolist if scried. Each night, you can scry someone and see if they are a diabolist or not.

    Telepath: Each night, you can create a QuickTopic for communication with another player, or create a QuickTopic another two players can communicate in. You are not allowed to share these links privately or post them in the main thread.

    Karmic Master: good fortune favors you, so total votes against you count at -1. If you are night-killed, the person who killed you has the bad luck to be revealed as their role and alignment.

    Acolyte of Dionysius: Once per game, you can cause a drunken revelry. If used during the Day, all votes but yours are cancelled. If used during the Night, no night powers (including the wolf night-kill) function that night.
    Until you use this power, you can void one person per night by making them too drunk to act. This can block the wolf night-kill.

    Innocent – You didn’t know about the supernatural and aren’t sure how you got here. You thought it was a LARP until everything went crazy.
    Votes against you count at -1. If you are lynched, everyone who voted for you counts as having an extra vote on them the next Day. If you are night-killed, the person who killed you counts as having an extra vote on them the next Day.
    At any point in the game, you can ask the Narrator to publicly declare you as your Role; after this declaration, you count as vanilla Town.

    Inquisitor - you can scry someone each night. You learn if they are diabolist, practitioner (e.g., non-diabolist practitioners), or Other. If diabolist, you also learn if they are a wolf (lawyer) or other diabolist.

    Novice Dabblers - you share a QuickTopic and can trust each other. You have a collection of minor skills. Each night, you can use one of the following powers, but you can choose each only once per game. However, if one of you dies, the other loses their powers.
    <redacted>

    Vengeful Apprentice - Neutral. Win condition: kill the <redacted> and survive. You start the game knowing who the <redacted> is. If scried, you detect as Town.

    Rogue Diabolist - Neutral. Win condition: kill the Contract Specialist before you die. Each night, you can scry someone. You learn if they are the Contract Specialist, “another diabolist”, or "another person". If scried, you detect as a diabolist.




    Player List (the more the merrier (bloodier), but I'll take what we can get)
    1 AvatarVecna
    2 gac3
    3 PartyOfRouges
    4 The Outsider
    5 Elenna
    6 Xihirli
    7 Apogee1
    8 MornShine
    9 Captain Cap
    10 rogue_alchemist
    11 CaoimhinTheCape
    Last edited by JeenLeen; 2020-09-24 at 01:04 PM.

  2. - Top - End - #2
    Titan in the Playground
     
    AvatarVecna's Avatar

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    You know I'm in.


    Currently Recruiting: Nothing currently. Maybe come sign up?

    Avatar by AsteriskAmp

  3. - Top - End - #3
    Bugbear in the Playground
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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    I'm in. Will read the rules eventually.

  4. - Top - End - #4
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    Haven’t played in a while but this seems interesting, I’m <redacted>

  5. - Top - End - #5
    Dwarf in the Playground
     
    Flumph

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    Aug 2019

    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    I don't know the setting this is referencing, but it looks like fun. Count me in, I hope I get to be an eeeeeeeeeeeevil lawyer.
    I can see it from the outside.
    And I know you're on the inside... lookin' out.


  6. - Top - End - #6
    Titan in the Playground
     
    Xihirli's Avatar

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    Quote Originally Posted by The Outsider View Post
    I don't know the setting this is referencing, but it looks like fun. Count me in, I hope I get to be an eeeeeeeeeeeevil lawyer.
    What a weird coincidence, my convoluted backstory puts me as an evil lawyer.
    That's where I did like 30% of my murder.
    Spoiler: Quotes
    Show
    Quote Originally Posted by Zar Peter View Post
    Supagoof took the most blows and incidentally took exactly the same damage Xihirli inflicted.
    Quote Originally Posted by Silent_Interim View Post
    Xihirli: Being a better target since 2015.
    Quote Originally Posted by Elenna View Post
    Xihirli, bastion of murder and betrayal.
    Quote Originally Posted by BasketOfPuppies View Post
    Wow I missed a lot today. So, kill Xihirli?
    Quote Originally Posted by Iceseer View Post
    I really wanted what Xihirli said to be true though.
    Quote Originally Posted by Snowblaze View Post
    You can trust her to be completely insane; and probably to backstab you.
    Quote Originally Posted by flat_footed View Post
    I still prefer to see you as the dagger hanging over us all, Xi.

  7. - Top - End - #7
    Dwarf in the Playground
     
    ElfRogueGirl

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    I'm in, despite having absolutely zero knowledge of the setting.
    I'm Chaotic Good! Ish!

  8. - Top - End - #8
    Titan in the Playground
     
    Xihirli's Avatar

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    I know literally everything about the setting. And I am in.

    I KNOW NOTHING
    Spoiler: Quotes
    Show
    Quote Originally Posted by Zar Peter View Post
    Supagoof took the most blows and incidentally took exactly the same damage Xihirli inflicted.
    Quote Originally Posted by Silent_Interim View Post
    Xihirli: Being a better target since 2015.
    Quote Originally Posted by Elenna View Post
    Xihirli, bastion of murder and betrayal.
    Quote Originally Posted by BasketOfPuppies View Post
    Wow I missed a lot today. So, kill Xihirli?
    Quote Originally Posted by Iceseer View Post
    I really wanted what Xihirli said to be true though.
    Quote Originally Posted by Snowblaze View Post
    You can trust her to be completely insane; and probably to backstab you.
    Quote Originally Posted by flat_footed View Post
    I still prefer to see you as the dagger hanging over us all, Xi.

  9. - Top - End - #9
    Halfling in the Playground
     
    SwashbucklerGuy

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    Been looking forward to this one (in)

  10. - Top - End - #10
    Troll in the Playground
     
    BardGuy

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    Knowledge of the setting is definitely unnecessary. Also, there is a sequel to Pact, but I haven't read it, so just FYI to any aware of that that such isn't factored in.

    One fun tidbit of the setting is that lying is forbidden to magic-users. You lie, and you lose power. You break a formal oath, and you're foresworn, losing all your powers and any protections against other things eating you. I had to think a bit to fluff that away.

    Also, I may alter the exact powers of the Roles before game starts, especially if folk give me negative yet constructive criticism of some of them.
    EDIT: based on the last game, maybe I'll change the Goblin Queen to just watcher/tracker instead of both, and change someone else's power from vote manipulation to whatever the Goblin Queen loses.
    Last edited by JeenLeen; 2020-09-14 at 09:28 PM.

  11. - Top - End - #11
    Dwarf in the Playground
     
    Flumph

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    Quote Originally Posted by Xihirli View Post
    What a weird coincidence, my convoluted backstory puts me as an evil lawyer.
    That's where I did like 30% of my murder.
    Where did you do the other 70%?
    I can see it from the outside.
    And I know you're on the inside... lookin' out.


  12. - Top - End - #12
    Pixie in the Playground
     
    BarbarianGuy

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    I've been looking to hop into one of these. And the lack of QTs means that I don't have to rely on my nonexistent what-am-I-expected-to-know. I'm very much in.

    Not familiar with the setting, but now that I'm aware that it exists, that may (or may not) change.

  13. - Top - End - #13
    Dwarf in the Playground
     
    SwashbucklerGuy

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    I'm interested.

  14. - Top - End - #14
    Bugbear in the Playground
     
    HalflingRogueGuy

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    I'll try my hand at this again. Count me in. I like <redacted>, but I'm not so sure about how <redacted> will work. Hopefully it'll be fun for everyone

  15. - Top - End - #15
    Barbarian in the Playground
     
    BardGuy

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    Count me in too, looking forward to a non QT game.

  16. - Top - End - #16
    Titan in the Playground
     
    AvatarVecna's Avatar

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    Quote Originally Posted by CaoimhinTheCape View Post
    Count me in too, looking forward to a non QT game.
    It's blatant discrimination I tells ya!


    Currently Recruiting: Nothing currently. Maybe come sign up?

    Avatar by AsteriskAmp

  17. - Top - End - #17
    Titan in the Playground
     
    Xihirli's Avatar

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    Quote Originally Posted by The Outsider View Post
    Where did you do the other 70%?
    Places. RIGHT HERE!
    Spoiler: Quotes
    Show
    Quote Originally Posted by Zar Peter View Post
    Supagoof took the most blows and incidentally took exactly the same damage Xihirli inflicted.
    Quote Originally Posted by Silent_Interim View Post
    Xihirli: Being a better target since 2015.
    Quote Originally Posted by Elenna View Post
    Xihirli, bastion of murder and betrayal.
    Quote Originally Posted by BasketOfPuppies View Post
    Wow I missed a lot today. So, kill Xihirli?
    Quote Originally Posted by Iceseer View Post
    I really wanted what Xihirli said to be true though.
    Quote Originally Posted by Snowblaze View Post
    You can trust her to be completely insane; and probably to backstab you.
    Quote Originally Posted by flat_footed View Post
    I still prefer to see you as the dagger hanging over us all, Xi.

  18. - Top - End - #18
    Troll in the Playground
     
    BardGuy

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    Side note that I should be able to stick to the near-2-pm time even on weekends, but I don't want to upset my wife and kids by having to get online to handle game stuff at an exact time.
    It's easier during the work week, when I can usually take a break from what I'm currently working on to tally the votes.

    Quote Originally Posted by CaoimhinTheCape View Post
    Count me in too, looking forward to a non QT game.
    Quote Originally Posted by AvatarVecna
    It's blatant discrimination I tells ya!
    I might allow QTs in the next game I run -- should be fun in a Cult one where folk can be trusted to stay trustworthy -- but there's no way I have the patience to read through the slew of QTs that a 'normal' (for the metagame on GitP) game generates.
    Last edited by JeenLeen; 2020-09-16 at 11:20 AM.

  19. - Top - End - #19
    Dwarf in the Playground
     
    ElfRogueGirl

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    Quote Originally Posted by CaoimhinTheCape View Post
    Count me in too, looking forward to a non QT game.
    I'm just saying, you didn't have to start all those QTs last game. Definitely not saying this because they screwed my side over or anything...
    I'm Chaotic Good! Ish!

  20. - Top - End - #20
    Troll in the Playground
     
    BardGuy

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    Any comments, questions, or critiques of the Roles?

    Also, anyone else interested in playing? I've thought through which roles I'll include given the current player count, but I admit it's less players than I hoped for.

  21. - Top - End - #21
    Bugbear in the Playground
     
    HalflingRogueGuy

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    that's the problem lately, there just aren't enough active players to keep the games at the levels everyone would like. I don't know if it is burnout or lack of time or what.

  22. - Top - End - #22
    Titan in the Playground
     
    AvatarVecna's Avatar

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    We've have 16 games in the year we've been doing this, and the player count (not counting narrator) has ranged from 11 to 21, and averaged ~15.56 players per game. The player base has been 58 players, with most of them only showing up for 1 game, maybe 2, and then something like 25 regulars who cycle in and out. If the number of total players and regulars both doubled, we'd probably see the average players-per-game rise to something like 25, which would be fantastic for so many reasons. A higher average player count means longer games; longer games means it's harder for an inactive or two to throw everything off; bigger player base means more frequent games; more frequent games means attracts more attention and grows the community even bigger. I'm glad to see how things have grown this year, even if no individual game ever feels like it's getting more than a trickle.

    Recruitment's half over, and it's already as large as the smallest game that's played this year. Some games just get fewer players. Hopefully this one gets a few more before all's said and done.


    Currently Recruiting: Nothing currently. Maybe come sign up?

    Avatar by AsteriskAmp

  23. - Top - End - #23
    Troll in the Playground
     
    BardGuy

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    A note that I will be tweaking a few roles. That has a role has been tweaked does not necessarily mean it is included in the final active roles.

    I may or may not get the tweaks into the opening post here, but I'll make sure they're in the opening post in the active game thread.

    ----

    The following tweaks were made: Fae Noble (noting that the messages sent via its power are not lies, that is, it is Narrator-confirmed as true, though, well, keep in mind fae can word things tricky), Goblin Queen (instead of watcher/tracker combined, they can now choose to watch or track), Charmer (noting that that the void suppresses passive powers, e.g., they could suppress the Innocent to make them safer to lynch or keep them from being publicly declared (though the Innocent could try again next round))
    I also may adjust some of the REDACTED stuff before game starts, but, as y'all don't see that yet, no need to state which roles got tweaked.
    The only real change is to the Goblin Queen. I'm starting to see how those powers are useful, so I changed it to a "pick one each night" instead of a "get both each night". The Goblin still gets both, sorta, but it's only in relation to their target, so that seems fair.

    Also another clarification: win conditions that say "kill the" really mean "have this person die." The player with that win-con doesn't have to deliver the killing blow or be part of the lynch; they just want them dead one way or another.
    Last edited by JeenLeen; 2020-09-24 at 01:11 PM.

  24. - Top - End - #24
    Titan in the Playground
     
    Xihirli's Avatar

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    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    Adding onto this, I count as like 5 players. 5 unconnected werewolf players who don't trust each other and don't necessarily have the same win-condition.
    Spoiler: Quotes
    Show
    Quote Originally Posted by Zar Peter View Post
    Supagoof took the most blows and incidentally took exactly the same damage Xihirli inflicted.
    Quote Originally Posted by Silent_Interim View Post
    Xihirli: Being a better target since 2015.
    Quote Originally Posted by Elenna View Post
    Xihirli, bastion of murder and betrayal.
    Quote Originally Posted by BasketOfPuppies View Post
    Wow I missed a lot today. So, kill Xihirli?
    Quote Originally Posted by Iceseer View Post
    I really wanted what Xihirli said to be true though.
    Quote Originally Posted by Snowblaze View Post
    You can trust her to be completely insane; and probably to backstab you.
    Quote Originally Posted by flat_footed View Post
    I still prefer to see you as the dagger hanging over us all, Xi.

  25. - Top - End - #25
    Troll in the Playground
     
    BardGuy

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    Jan 2009

    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    If you get a PM about your QT, please refrain from posting anything about it in case someone new shows up to join the game before Monday. Just doing a little prep work. Planning to make the formal post and PM the moderator on Monday, but might do it Sunday night.

    EDIT: Recruitment closed
    I'm closing it a bit early (it's the 27th), but I doubt I'll get a new player on a Sunday. I have reserved a couple roles, if anyone wants to join last minute, but I might start prepping more Sunday night than waiting until Monday.
    Last edited by JeenLeen; 2020-09-26 at 11:29 PM.

  26. - Top - End - #26
    Troll in the Playground
     
    BardGuy

    Join Date
    Jan 2009

    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    Thread was approved quickly and game is active. D1 will end Wednesday @ 2 PM to give folk time to realize it started, but be 48 hours afterwards.

  27. - Top - End - #27
    Bugbear in the Playground
    Join Date
    Dec 2013

    Default Re: WW/Mafia: Wildbow's Pact Mafia Game

    Is there a link that I missed? Or do I need to find the thread?

  28. - Top - End - #28

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