Support the GITP forums on Patreon
Help support GITP's forums (and ongoing server maintenance) via Patreon
Results 1 to 7 of 7
  1. - Top - End - #1
    Ogre in the Playground
     
    gomipile's Avatar

    Join Date
    Jul 2010

    Default [3.5] What level should this spell be?

    --------------------------------------------------------------------------
    Wind's Reach

    Transmutation
    Level: Clr ???, Sor/Wiz ???
    Components: V, S, M
    Casting Time: 1 standard action
    Range: You or a single creature touched.
    Target: You
    Duration: 10 minutes/level
    Saving Throw: Will negates (harmless)
    Spell Resistance: Yes (harmless)

    You gain a tactile feeling for every ranged attack you make, and every projectile so launched. All of your ranged attacks are calculated and resolved normally in every way except that they also count as melee attacks. This effect does not allow you to threaten squares you could not otherwise threaten.
    --------------------------------------------------------------------------

    What level should this spell be, and would you change the language any to achieve the intended result? The intent is that it does not change the damage or effective attack bonus of the attack regardless of the subject's strength and dex scores.

    The ultimate purpose is to provide a way for ToB maneuvers to be usable on ranged attacks for the duration of the spell.
    Quote Originally Posted by Harnel View Post
    where is the atropal? and does it have a listed LA?

  2. - Top - End - #2
    Bugbear in the Playground
    Join Date
    Oct 2010
    Location
    Here and there.
    Gender
    Female

    Default Re: [3.5] What level should this spell be?

    Looks like a 3 to me. Any more then that and it starts to lose usefulness. Any less and it could be a little problematic.

    My Homebrew

  3. - Top - End - #3
    Troll in the Playground
     
    Gandariel's Avatar

    Join Date
    Sep 2009
    Gender
    Male

    Default Re: [3.5] What level should this spell be?

    It's kinda vague.
    You should either:
    a) State all interactions with other things (Can you help someone flank with it? Do you not incur in AoO because you're making melee attacks? Can you get Sneak attack from further than 30 feet? etc)
    b) Just say " You can use manuevers with ranged attacks".


    And anyway, that's not really an ability i would give to a spell:

    Even not considering the stupid things (Throws, for example), a charachter might want to focus on ranged attacking. That means he's completely reliant on that single spell, and has to get a way to have it cast on himself.
    That's a really bad base for a charachter.
    You could give that as a... +2? ranged weapon ability, that would be better (i think)
    Quote Originally Posted by actual quote from this forum
    So yeah. your wrong.
    Check out Camp Archimedes, a (slightly homebrew) mercenary camp full of interesting units. A great addition to any campaign (in my very biased opinion)

  4. - Top - End - #4
    Troll in the Playground
     
    Amechra's Avatar

    Join Date
    Dec 2010
    Location
    Where I live.

    Default Re: [3.5] What level should this spell be?

    You could make it so that you can designate a square within the first range increment of your weapon, and then you can make melee attacks from that square using your ranged weapon (still getting any benefits that you had with your ranged weapon, of course.)
    Quote Originally Posted by segtrfyhtfgj View Post
    door is a fake exterior wall
    Let's play a game, shall we? Current Game: END ROLL. Updates Mondays and Thursdays, 6PM EST.

  5. - Top - End - #5
    Barbarian in the Playground
     
    Zelkon's Avatar

    Join Date
    Mar 2012
    Location
    Somewhere over da rainbow
    Gender
    Male

    Default Re: [3.5] What level should this spell be?

    Quote Originally Posted by Amechra View Post
    You could make it so that you can designate a square within the first range increment of your weapon, and then you can make melee attacks from that square using your ranged weapon (still getting any benefits that you had with your ranged weapon, of course.)
    This. This is by far the most elegant solution. As to the level, I think you could go as low as two. It'll be nice for Gishes who have feats and stuff that improve melee, but I don't see it as a huge advantage. I am undoubtedly missing something, though, so don't trust me.
    Akrim.elf made my wonderful ponytar.
    Spoiler
    Show

    "Curse that infernal yellowish-brown text right under comics! When shall you turn normal brown again?" -every OOTS fan ever.
    I support laziness. Call me Z if you can't be bothered to spell my full name.
    Come help build a fantasy setting!

  6. - Top - End - #6
    Ogre in the Playground
     
    gomipile's Avatar

    Join Date
    Jul 2010

    Default Re: [3.5] What level should this spell be?

    Quote Originally Posted by Gandariel View Post
    It's kinda vague.
    You should either:
    a) State all interactions with other things (Can you help someone flank with it? Do you not incur in AoO because you're making melee attacks? Can you get Sneak attack from further than 30 feet? etc)
    b) Just say " You can use manuevers with ranged attacks".


    And anyway, that's not really an ability i would give to a spell:

    Even not considering the stupid things (Throws, for example), a charachter might want to focus on ranged attacking. That means he's completely reliant on that single spell, and has to get a way to have it cast on himself.
    That's a really bad base for a charachter.
    You could give that as a... +2? ranged weapon ability, that would be better (i think)
    Good point. I don't want it to be able to be used for flanking, sneak attacks past 30', etc. I do want it to still incur AOO. Basically, I want it to be a normal ranged attack in every way except that it counts as a melee attack for the purpose of effects that require melee attacks and for maneuvers.
    Quote Originally Posted by Harnel View Post
    where is the atropal? and does it have a listed LA?

  7. - Top - End - #7
    Firbolg in the Playground
     
    Temotei's Avatar

    Join Date
    Nov 2008
    Location
    Minnesota
    Gender
    Male

    Default Re: [3.5] What level should this spell be?

    Quote Originally Posted by Amechra View Post
    You could make it so that you can designate a square within the first range increment of your weapon, and then you can make melee attacks from that square using your ranged weapon (still getting any benefits that you had with your ranged weapon, of course.)
    I have to agree with this solution if you want to keep it being a spell.

    As to the level, two, probably, maybe three.
    Base Class Contest XXXXVII - Time is on Our Side (Yes it is)
    Chat Thread
    Contest Closes May 24th

    Homebrew
    Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •