Results 1 to 4 of 4
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2012-12-24, 01:26 AM (ISO 8601)
- Join Date
- May 2009
Anyone ever use Class Construction?
Exactly what it says in the subject. I was just sent it over e-mail and it seems like a decent way to gauge power of a class. However, I can already see some problems with it. IE, 6 crappy abilities costs more than 1 massive ability (Wildshape costs 20 and the Monk's assortment of crap would cost over 30).
Anyone ever use it to gauge the strength of a class that was created?
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2012-12-24, 01:56 AM (ISO 8601)
- Join Date
- Jun 2011
- Gender
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2012-12-24, 02:33 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Stuck in a bottle.
- Gender
Re: Anyone ever use Class Construction?
No, because the guidelines are mediocre at best, and that's giving them more credit then they deserve. Numerical analysis of a class's features are no substitute for actual design experience and gameplay knowledge, especially since numerical analysis of classes almost always undervalues versatility.
Ingredients
2oz Djinn
5oz Water
1 Lime Wedge
Instructions
Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.
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2012-12-24, 03:10 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: Anyone ever use Class Construction?
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).