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- Aug 2010
Torn Souls [3.5e Template](PEACH)
SpoilerThis thread contains two things: the Shredded Soul Template and the Ouroboros. While I created the flavour and concept for the Ouroboros, the statistics shown here are merely a modified version of Bhu's ouroboros which I asked him to create.
When an Ouroboros kills a creature, its soul is torn apart and assimiliated into the beast. Unfortunately if your survive the attack of an Ouroboros your soul is also torn apart and assimiliated into the abomination. Such an event leaves the subject a husk of their former self.
Creating a Shredded Soul
“Shredded Soul” is an acquired template that can be added to any living creature (referred to hereafter as the base creature).
Size and Type: The creature’s type changes to aberration and gains the augmented subtype. Do not recalculate base attack bonus, saves, or skill points. Size is unchanged.
Hit Dice: Increase all current and future racial Hit Dice to d8s.
Special Attacks: A Shredded Soul retains all the special attacks of the base creature and gains those described below.
Feast Upon Oneself (Su): A Shredded Soul hungers for the remnants of his existance. The Shredded Soul can expend a full-round action when adjacent to the corpse of the Ouroboros which possesses his soul, or an individual it has merged with to start eating the corpse.
After eating undisturbed for 1d6 rounds, the Shredded Soul loses the Shredded Soul template but doesn't regain any lost wisdom. If the eating is interrupted, the corpse is ruined for your purposes; you don't lose the Shredded Soul template, the know direction effect points in all directions at once, and you always count as 10 miles away from the portion of your soul for the purposes of Aimless Insanity.
Predator's Urge(Su): The Shredded Soul has an dark hunger within them, forcing them to hunt for their soul. They are always under the effects of a Know Direction spell; except it points towards the ouroboros which possesses his soul, or an individual it has merged with.
Soul Eater (Su): The Shredded Soul can forcefully tear the pieces of a soul from their opponents, in an attempt to repair themselves. By expending a move-action, any attacks made by the shredded soul in the same round deal an additional 1d6 points of damage. The shredded soul is healed a number of points equal to the extra damage dealt.
Special Qualities: A Shredded Soul retains all the special qualities of the base creature and gains those described below.
Aimless Insanity (Su): Whenever the Shredded Soul is 10 miles or more away from the Ouroboros which possesses his soul, or an individual it has merged with, the Shredded Soul's sanity starts to fade.
Every minute the Shredded Soul must make a Will Save (Base DC 10) or be affected by a confusion effect (as the spell). Every successful will save increases the DC of the will save by 1. If you fail the will save, all the increases are lost and the DC is reverted back to 10.
The confusion effect has a caster level equal to your HD.
Eternal Hunger (Ex): The Shredded Soul's mind is tainted and twisted by the loss of their soul. They are constantly under a Geas effect (as the spell) to kill and feast on the Ouroboros which possesses his soul, or an individual it has merged with.
The Geas effect has a caster level equal to your HD.
Abilities: As the base creature, except its Wisdom score is lowered by -5. This loss in wisdom cannot be restored in any way (even a Wish spell), except through the Feast Upon Oneself ability.
Level Adjustment: -1.
Creatures which use their souls as bodies (such as elementals and outsiders), cannot gain the Shredded Soul template. If they would normally gain this Template, they instead must make a fortitude save (DC 40), or immediately be killed with no chance of being returned to life (not even with a Wish spell).
Colossal Aberration (Monolith)
Hit Dice: 40d8+440 (620 hp)
Speed: 40 ft. (8 squares), Swim 30 ft., Burrow 30 ft.
Armor Class: 40 (-8 Size, +8 Dex, +30 Deflection), touch 40, flat-footed 32
Base Attack/Grapple: +30/+60
Attack: Bite +37 melee (4d6+14/19-20 plus 2d6 Charisma Drain)
Full Attack: Bite +37 melee (4d6+14/19-20 plus 2d6 Charisma Drain)
Space/Reach: 30 ft./20 ft.
Special Attacks: Aberrant Power, Ghost Touch, Soul Bite
Special Qualities: Darkvision 60', DR 15/Epic, Energy Resistance 10 (Acid, Cold, Electricity, Fire, Sonic), Fast Healing 20, Finality, Immunities, Soul Vision, SR 39
Saves: Fort +24, Ref +25, Will +29
Abilities: Str 38, Dex 27, Con 32, Int 4, Wis 24, Cha 30
Skills: Balance +14, Climb +20, Hide +0, Listen +13, Move Silently +14, Spot +13, Swim +20
Feats: Blinding Speed, Cleave, Devastating Critical (Bite), Epic Reflexes, Great Cleave, Improved Critical (Bite), Improved initiative, Improved Snatch, Multisnatch, Overwhelming Critical (Bite), Power Attack, Snatch, Superior Initiative, Weapon Focus (Bite)
Challenge Rating: 20
Alignment: Always Neutral
Advancement: 41+ HD (Colossal)
Level Adjustment: ---
The Ouroboros, as it is called, is one of the most rare and unusual sights upon the Material Plane. There have only been two sightings in history, during each of which this beast had slaughtered thousands.
It appears as a colossal serpent with glistening metallic green flesh. It is believed amongst the learned arcanists that the Ouroboros have some connection to essence as they are eternally linked to the soul of a single mortal.
Why this occurs is unknown, except by two mortals. This bond is formed because of a shattering of a beings soul into tiny shards. This disconnection to the other souls causes the shard to try to regain connection, through violet means and the death of its "host". Why the other shards do not gain this same power is not well understood, and powerful, perhaps even divine, magic is assumed responsible.
Ouroboros are beasts in mindset and as such don't use tactics. They destroy without thought, seeking their target.
Though they will stop this rampage if their goal is realized, and they slay the mortal they are bound to.
Aberrant Power (Sp): The Ouroboros may use the following spells as Spell-Like Abilities: At-will - Aura of Terror, Mass Inflict Moderate Wounds, Spiritwall 3/Day - Animate Dead, Greater Consumptive Field, Mass Inflict Critical Wounds, Retributive Enervation
Finality (Ex): If the Ouroboros kills the being it is hunting for, it merges with the creature. This destroys the Ouroboros, but allows the target to be resurrected, even if it was effected by Soul Bite.
Ghost Touch (Ex): The Ouroboros can affect Incorporeal beings as though they were solid.
Immunities (Ex): Ouroboros are immune to death effects, energy drain and other negative energy effects, effects that trap the soul (Binding, Magic Jar, Trap the Soul, etc), poison, sleep effects, paralysis, stunning, disease, ability damage or drain, non lethal damage, fatigue and exhaustion effects, and may not be Raised or Resurrected.
In addition as it is a Monolith Creature, the Ouroboros is immune to and bypasses the abilities and attacks of deities (though not of clerics, paladins, or warlocks).
Soul Bite (Su): The bite of an Ouroboros does 2d6 Charisma Drain. In addition if the attacked creature survives 24 hours after it was bitten it gains the Shredded Soul template, those who don't survive cannot be resurrected (even with a Wish spell).
Soul Vision (Su): The Ourorboros permanently has the benefits of a Death Watch spell on it's person. It may sense Living beings or incorporeal Undead with an Intelligence Score, and they gain no benefit from Concealment. It automatically knows the mortal it is bound too if it sees him/her.
Last edited by Milo v3; 2013-02-05 at 12:19 AM.Spoiler: Old Avatar by Aruiushttp://i133.photobucket.com/albums/q56/Zeritho/Koboldbard.png