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Thread: Vile Feat: Selfish-Sufficient
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2013-01-17, 04:59 AM (ISO 8601)
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- Aug 2007
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Vile Feat: Selfish-Sufficient
Selfish-Sufficient {Vile}
You are a ruthlessly efficient survivalist who spares no effort to consider the needs of others while fending for yourself in the wild.
Benefit: You have a +4 bonus on all Heal checks which target yourself. You have a +4 bonus on all Survival checks, but it applies only to meeting the base DC of any Survival task (ie it does not provide additional benefits to other persons as a result of exceeding the DC).
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2013-01-17, 05:30 AM (ISO 8601)
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- Aug 2009
Re: Vile Feat: Selfish-Sufficient
This doesn't do much. There are no uses of the Heal skill that can explicitly be used on yourself. However the language used for Treat Poison and Treat Disease allows for self-application.
The survival bonus makes you a good tracker. But otherwise the bonus will quickly fade into irrelevance.
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2013-01-17, 05:33 AM (ISO 8601)
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- Jan 2013
Re: Vile Feat: Selfish-Sufficient
Didn't think Vile feats got much love.
Anyway, I like it. Wouldn't mind having it in my game. Not sure that anyone would necessarily take it however. It's easily within the bounds of not being soul shatteringly powerful it's just that it's use is very narrow as my only concern.
Like the name of it. Like the flavor. It's where it should be power wise I think. Just usually I don't see players take those feats like Magical Aptitude and the other +2 to X and Y skill checks.
Being one twice as effective might break that trend, maybe? Let me know if you see anyone using it around the table. I'd be interested to see if people grab it up.Currently sick as a dog and unable to focus properly. Will heal soon.
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2013-01-17, 05:36 AM (ISO 8601)
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- Jan 2009
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Re: Vile Feat: Selfish-Sufficient
First aid on yourself is usually impossible (you're unconscious!). Although the Diehard feat could in theory help with that.
I'd allow this feat to grant long-term care to yourself (and no others). This would count as your entire activity for the day, during which you effectively have 8 hours rest (not full 24 hour bed rest). This is an exception to the normal long-term care rules, and potentially makes it a very useful feat.
Treat caltrop wound, treat poison, and treat disease, are valid uses on yourself anyway.
Epic quicken recovery and perfect quicken recovery (epic skill uses) on yourself should be allowable with the feat (not without).
Revised version:
Selfish-Sufficient {Vile}
You are a ruthlessly efficient survivalist who spares no effort to consider the needs of others while fending for yourself in the wild.
Benefit: You have a +4 bonus on all Heal checks which target yourself. You have a +4 bonus on all Survival checks, but it applies only to meeting the base DC of any Survival task (ie it does not provide additional benefits to other persons as a result of exceeding the DC).
If you can find a way to remain conscious (perhaps with the Diehard feat), you may use the first aid function of the Heal skill on yourself.
In addition, you may use the long term care, epic quicken recovery, and epic perfect recovery aspects of the Heal skill on yourself (only).
Long term care on yourself consumes all your time for the entire day, and is considered light activity. As such, you are considered to have had 8 hours rest, but not 24-hour bed rest.
Normal: You cannot use the first aid, long term care, epic quicken recovery, or epic perfect recovery options of the Heal skill on yourself. Even if you can find a way to remain conscious while at zero or negative hit points, you cannot use first aid one yourself.
You can use the treat caltrop, treat poison, and treat disease functions of the Heal skill on yourself.
EDIT: Clarified/Corrected an issue with the first aid function of the Heal skill.Last edited by Ashtagon; 2013-01-17 at 08:55 AM.
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2013-01-17, 08:48 AM (ISO 8601)
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- Aug 2007
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Re: Vile Feat: Selfish-Sufficient
Meh, it might not be worded quite right, and I didn't reference the Heal skill when writing it. But I know there are bunches of Heal checks that could apply to yourself. And I'm pretty sure even First Aid will work on you if you're Diehard, which many users of this feat will also be because of the similar flavor (this is explicitly designed for my version of the Vasharans, which is why I made it Vile despite it not really being that evil; I could have gone with a hacky "this may be selected by Vasharans as if it was Vile" template, but generally I try to avoid that sort of unpleasantness if it's not actualy necessary somehow).
The survival bonus makes you a good tracker. But otherwise the bonus will quickly fade into irrelevance.
Like I said it's only sort of perfunctorily Vile, and was just an idea that popped into my head today.
It's easily within the bounds of not being soul shatteringly powerful it's just that it's use is very narrow as my only concern.
Will have to think about that, but it's probably fitting. I don't think my Vasharans would necessarily refuse to treat each other's wounds (if only because they have very few clerics - no theoclerics at all, but a handful of ideoclerics devoted to Evil Itself, an archfiend, an elemental power, or whatnot)...but it certainly isn't especially in-character for them to do so either. I figure their doctors are the type who will saw off your gangrenous leg, sell it to a nearby ogre tribe as "long-pig jerky with authentic human seasonings", transfuse you some dretch blood for an experiment, and then bill you triple because your screaming made it hard for them to enjoy their mid-surgery coffee break.
Epic quicken recovery and perfect quicken recovery (epic skill uses) on yourself should be allowable with the feat (not without).Last edited by willpell; 2013-01-18 at 02:49 AM.
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2013-01-17, 09:03 AM (ISO 8601)
- Join Date
- Jan 2013
Re: Vile Feat: Selfish-Sufficient
Hey, another guy who plays Vasharans. Neat.
Thinking about it though, with how it got reworded by Ashtagon I could easily see certain characters taking that as my Vashar Bonus Feat. So that's always a good thing.Currently sick as a dog and unable to focus properly. Will heal soon.
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2013-01-17, 10:07 AM (ISO 8601)
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- Aug 2007
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Re: Vile Feat: Selfish-Sufficient
DMs, actually. They're one of the approximately 12,000 races I have in my campaign who pretend to be humans in order to infiltrate humanity. It's kind of a running gag, or it would be if I ever actually told the players about it.
Thinking about it though, with how it got reworded by Ashtagon I could easily see certain characters taking that as my Vashar Bonus Feat. So that's always a good thing.
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2013-01-18, 02:56 AM (ISO 8601)
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- Aug 2007
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Re: Vile Feat: Selfish-Sufficient
Okay, I'm cool with your version Ashtagon, except for a couple stylistic adjustments and a clarification to the self-healing part (the feat doesn't deny you the ability to help others, it just doesn't apply when you do so; if epic skill uses require you to have a high check to even try them, you would need to qualify without the feat to use the epic Heal options on someone else). This is the approved and presumably-final version of the feat, and is going into my campaign as available.
Selfish-Sufficient {Vile}
You are a ruthlessly efficient survivalist who spares no effort to consider the needs of others while fending for yourself in the wild.
Benefit: You have a +4 bonus on all Heal checks which target yourself (treat caltrop wound, treat poison, and treat disease and so forth). You have a +4 bonus on all Survival checks, but it applies only to meeting the base DC of any Survival task (ie it does not provide additional benefits to other persons as a result of exceeding the DC).
If you can find a way to remain conscious (perhaps with the Diehard feat), you may use the first aid function of the Heal skill on yourself.
In addition, you may use the long term care, epic quicken recovery, and epic perfect recovery aspects of the Heal skill on yourself (only). If you attempt to perform these functions for another's benefit, the bonus from this feat does not apply to your roll.
Long term care on yourself consumes all your time for the entire day, and is considered light activity. As such, you are considered to have had 8 hours rest, but not 24-hour bed rest.
Normal: You cannot use the first aid, long term care, epic quicken recovery, or epic perfect recovery options of the Heal skill on yourself. Even if you can find a way to remain conscious while at zero or negative hit points, you cannot use first aid one yourself.
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2013-01-18, 03:07 AM (ISO 8601)
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- Jan 2009
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Re: Vile Feat: Selfish-Sufficient
Looks good to me, and you definitely got my rule as intended with that clarification.