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2013-02-14, 12:13 AM (ISO 8601)
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- Dec 2012
The Cavestar (3.5 creature, PEACH)
Cavestar
{table]Size/Type:| Medium Aberration (Aquatic)
Hit Dice:| 6d8+18 (45 hp)
Initiative:| +7
Speed:| 10 ft. (2 squares), swim 20 ft.
Armor Class:| 20 (+3 Dex, +7 natural), touch 13, flat-footed 17
Base Attack/Grapple:| +4/+9
Attack:| Arm +9 melee (1d4+5)
Full Attack:| 5 arms +9 melee (1d4+5) and bite +7 melee (1d4+2)
Space/Reach:| 5 ft./5 ft. (10 ft. with arms)
Special Attacks:| Improved grab, stare
Special Qualities:| Amphibious, darkvision 60 ft., many-eyed
Saves:| Fort +5, Ref +5, Will +7
Abilities:| Str 21, Dex 16, Con 17, Int 2, Wis 15, Cha 15
Skills:| Hide +5, Listen +4, Move Silently +5, Spot +5
Feats:| Combat Reflexes, Improved Initiative, Multiattack
Environment:| Underground
Organization:| Solitary or family (3-6)
Challenge Rating:| 5
Treasure:| Standard
Alignment:| Usually neutral
Advancement:| 7-9 HD (Large); 10-18 HD (Huge)
Level Adjustment:| — [/table]
The cavestar is an amphibious monster that lives on the shores of underground lakes and streams. It has five long, ridged arms, each one tipped with an small lidless eye. The center of its body has a large sightless eye on top (actually a decoy, a sightless pseudo-eye comparable to an eyespot) and a mouth, ringed with sharp toothlike structures, on its underside. Cavestars move using a multitude of tiny tube-shaped feet attached to their underside.
A cavestar is about 5 feet in diameter (to the tips of the arms) and weighs about 350 pounds.
Combat
Cavestars will attempt to grapple and bite one opponent while keeping other enemies at bay with its stare.
Improved Grab (Ex)
To use this ability, a cavestar must hit an opponent of any size with an arm attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and automatically deals bite damage.
Stare (Su)
Any creature within 30 ft. that a cavestar turns its hideous eye upon must succeed on a DC 15 Will save or become afflicted for as many rounds as the cavestar has Hit Dice. The range of this attack increases to 60 ft. for a Large cavestar and 90 ft. for a Huge cavestar. The affliction can take two forms, as the cavestar chooses: the creature becomes panicked, fleeing the source of its fear, or it acquires a curse similar to those given by bestow curse. If a curse is given, the same cavestar cannot curse the same creature twice as long as that creature remains cursed. This attack is a gaze attack. The save DCs are Charisma-based.
Amphibious (Ex)
Cavestars freely migrate between the shore and water, hunting for prey in both.
Many-Eyed (Ex)
A cavestar's many eyes, all facing in different directions, make it impossible to flank. They also lend a +2 racial bonus to Spot checks.
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2013-02-15, 04:59 PM (ISO 8601)
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- Dec 2012
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2013-02-15, 08:14 PM (ISO 8601)
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- Jun 2011
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Re: The Cavestar (3.5 creature, PEACH)
I think the awesome is just too intense to invite posts.
Howsomever, two minor points: Stare should explicitly be a gaze attack, and the bite should be listed as an option for its single attack (either +9 or +4 for 1d4+5, I think).Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-02-15, 09:49 PM (ISO 8601)
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- Dec 2012
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2013-02-16, 12:52 AM (ISO 8601)
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- Jun 2011
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Re: The Cavestar (3.5 creature, PEACH)
Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-02-16, 08:22 AM (ISO 8601)
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- Sep 2007
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- Elemental Plane of Purple
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Re: The Cavestar (3.5 creature, PEACH)
Secondary attacks are ALWAYS secondary, even when used as Primary attacks. The Bite takes the -5 penalty even when used as the only attack.
. Attacks with secondary natural weapons are less effective and are made with a -5 penalty on the attack roll, no matter how many there are. (Creatures with the Multiattack feat take only a -2 penalty on secondary attacks.) This penalty applies even when the creature makes a single attack with the secondary weapon as part of the attack action or as an attack of opportunity.
The only way to lose the penalty is to have both Multiattack feat and Improved Multiattack feat. Multiattack drops the penalty to -2 and Improved Multiattack removes the penalty altogether.
I'd recommend losing the Alertness feat and giving it Multiattack instead.
What is the range of Stare? I'd recommend 60 feet (and you can increase this to 90 feet for advanced versions).
DebbyP.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
my creations in homebrew signature thread
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2013-02-16, 01:54 PM (ISO 8601)
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- Dec 2012
Re: The Cavestar (3.5 creature, PEACH)
That explains why the monsters I was basing this on didn't have that kind of format (both attacks under "attack"). Multiattack seems like a good suggestion.
I'm specifying "within 30 ft." for Stare; I thought that was clearly enough the range. I'd be willing to change it to 60 ft., advancing to 90 ft. Is there a better way to indicate the range?
Edit: I've made changes based on Multiattack and removing the secondary attack from the "Attack" line. How does it look now?
Edit 2: Oops, it should be good now that I've actually removed the benefit of Alertness. Wait, no it isn't; it's getting way too many skill points for its Intelligence. It should only get nine total.
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2013-02-16, 05:11 PM (ISO 8601)
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- Dec 2012
Re: The Cavestar (3.5 creature, PEACH)
Okay, the skill points should hopefully be fixed now. Are there any problems I'm overlooking? Also, what do people think the range should be for Stare: 30 ft. or 60 ft., and when should it advance?
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2013-02-16, 08:36 PM (ISO 8601)
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- Aug 2009
Re: The Cavestar (3.5 creature, PEACH)
This is awesome!
Anyways,That explains why the monsters I was basing this on didn't have that kind of format (both attacks under "attack"). Multiattack seems like a good suggestion.
Also, for stare, does the cavestar get to choose which effect its stare has each time? Or is it randomly determined?
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2013-02-16, 08:47 PM (ISO 8601)
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- Dec 2012
Re: The Cavestar (3.5 creature, PEACH)
Thanks! It's mechanically based on various monsters, like the squid and giant octopus (for the arms and grappling), cloaker (as the aberration base), and sea hag (for the stare). For stare, I was thinking the cavestar gets to choose, for more interesting tactics in combat. I've now added a line "as the cavestar chooses".
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2013-02-17, 05:02 PM (ISO 8601)
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- Sep 2007
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- Elemental Plane of Purple
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Re: The Cavestar (3.5 creature, PEACH)
Stare is fine. You could add that that a Large cavestar's Stare can affect creatures within 60 feet and that a Huge cavestar's Stare can affect creatures within 90 feet, if you so choose.
DebbyP.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
my creations in homebrew signature thread
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2013-02-17, 05:27 PM (ISO 8601)
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- Dec 2012
Re: The Cavestar (3.5 creature, PEACH)
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2013-03-29, 06:15 PM (ISO 8601)
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- Dec 2012
Re: The Cavestar (3.5 creature, PEACH)
I've revised this monster's description, after mentioning it and receiving input from my sister, who is knowledgeable about marine biology. How's it look now? Good? Better than before, if anyone who saw it before is reading? (For the record, before it just had a single eye in its center, and I didn't specify how it moved or mention the mouth in the description.)
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2013-03-29, 07:03 PM (ISO 8601)
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- Jun 2011
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Re: The Cavestar (3.5 creature, PEACH)
Does it dump its stomach out to digest things?
Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-03-29, 07:55 PM (ISO 8601)
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- Dec 2012
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2013-03-29, 08:01 PM (ISO 8601)
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- Dec 2012
Re: The Cavestar (3.5 creature, PEACH)
Almost forgot--how does an extraordinary ability like this seem?
Many-Eyed (Ex)
A cavestar's many eyes, all facing in different directions, make it impossible to flank. They also lend a +2 racial bonus to Spot checks.
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2013-03-29, 08:13 PM (ISO 8601)
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- Nov 2011
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Re: The Cavestar (3.5 creature, PEACH)
Why is it evil? It seems like it should have a predatory mentality, but like most animals, it would attack out of hunger, not sadism.
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2013-03-29, 08:23 PM (ISO 8601)
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- Dec 2012
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2013-03-29, 08:46 PM (ISO 8601)
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- Jun 2011
- Gender
Re: The Cavestar (3.5 creature, PEACH)
Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2013-03-30, 01:16 AM (ISO 8601)
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- Aug 2009
Re: The Cavestar (3.5 creature, PEACH)
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2013-03-30, 02:13 AM (ISO 8601)
- Join Date
- Dec 2012