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Thread: Beast Mimic(3.5)(PEACH)
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2013-02-24, 12:08 PM (ISO 8601)
- Join Date
- Nov 2011
- Gender
Beast Mimic(3.5)(PEACH)
Note: This is my GM's base class, he was looking for more feedback and I suggested we post it here. As such, responses I give will be from him. Thank You.
Beast Mimic{table=head]Level|BAB|Fort|Ref|Will|Special
1st|+0|+2|+2|+0|Speak With Animals, Improved Unarmed Strike, Special Quality Adaptation
2nd|+1|+3|+3|+0|Animal Sense, Extraordinary Power Adaptation
3rd|+2|+3|+3|+1|Attack Adaptation
4th|+3|+4|+4|+1|Charm Animal 1/day
5th|+3|+4|+4|+1|
6th|+4|+5|+5|+2|Animal Force Adaption
7th|+5|+5|+5|+2|Special Quality Adaptation
8th|+6/+1|+6|+6|+2|Extraordinary Power Adaptation
9th|+6/+1|+6|+6|+3|Attack Adaptation
10th|+7/+2|+7|+7|+3|Supernatural Adaptation, Magical Beast Adapted
11th|+8/+3|+7|+7|+3|Charm Animal 2/day
12th|+9/+4|+8|+8|+4|
13th|+9/+4|+8|+8|+4|Special Quality Adaptation
14th|+10/+5|+9|+9|+4|Supernatural Adaptation, Extraordinary Power Adaptation
15th|+11/+6/+1|+9|+9|+5|Attack Adaptation
16th|+12/+7/+2|+10|+10|+5|Animal Force Adaption
17th|+12/+7/+2|+10|+10|+5|Hostile Adaptation
18th|+13/+8/+3|+11|+11|+6|Supernatural Adaptation, Charm Animal 3/day
19th|+14/+9/+4|+11|+11|+6|Special Quality Adaptation
20th|+15/+10/+5|+12|+12|+6|Extraordinary Power Adaptation
[/table]
Alignment: Any
Hit Die: 1d8
Class Skills:
Balance, Climb, Escape Artist, Handle Animal, Hide, Jump, Listen, Move Silently, Ride, Sense Motive, Survival, Swim
Skill Points at 1st Level: (4 + Int modifier) × 4
Skill Points at Each Additional Level: 4 + Int modifier
Proficiency: Light armor and simple weapons
Speak To Animals(Ex): as Speak with Animals Spell, but always active
Charm Animal(Su): as the spell, except also affects Magical Beasts.
Animal Sense(Ex): As Detect Magic, but you detect animals and what kind they are instead, this extends to Magical beasts at the tenth level.
Extraordinary Power Adaptation: Whenever you gain this class feature, you may copy any Extraordinary ability of any animal you have made non-hostile contact with. At lv 10 this also extends to any magical beasts you have made non-hostile contact with. At lv 17, the non-hostile cutoff is removed. You cannot gain 2 abilities from the same Species of animal twice, for any adaptations, for instance, you cannot have an Extraordinary adaptation and a Special quality adaptation from the same type of animal, even if you picked up the skills from 2 different animals of the same species. At every level you take in Beast Mimic, you may also replace any old adaptations with new ones. The maximum HD of any animal(or Magical Beast at later levels) you can acquire an ability from, is your Class Lv+2
Special quality Adaptation: same as Extraordinary Power Adaptation, except with Special Qualities
Attack Adaptation: same as Extraordinary Power Adaptation, except with Special Attacks
Supernatural Adaptation: same as Extraordinary Power Adaptation, except with Supernatural Abilities.
Animal Force Adaptation: whenever you gain this class feature, select an animal you have had non-hostile contact with, then select a stat that animal posseses, deduct that stat by 10 and cut it in half, you gain that many points to that stat. after lv 10 you may also select a magical beast.
Hostile adaptation: all adaptations loose there non-hostile stipulator.