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  1. - Top - End - #91
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    Athedia's Avatar

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    Default Re: Tales of Aequar: Runite's Rise IC

    "Girl have you never been in a fight? Don't heal until after the battle, he just needed to walk it off." The Badger took a deep breath and prepared to wade into bar.
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  2. - Top - End - #92
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    Default Re: Tales of Aequar: Runite's Rise IC

    "Yeaahhh you guys go right on in there with yer pink skin and flat teeth. Sure that'll work out swell for ya. Have fun with that!"
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  3. - Top - End - #93
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    Default Re: Tales of Aequar: Runite's Rise IC

    The drow groans and rubs his temples, then sits up straight. "Crap! My friends are still inside!"

    Inside the bar:

    The three orcs pick up their stools and rush Artorias, eager for a fight. One of them, easily works himself into a frenzy. They swing the bar stools at Artorias...

    Spoiler
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    Three orcs attack, one of them rages. Artorias gets AoOs against them all.

    Orc 1:
    Attack: (d20+4)[15] 17
    Crit confirm: (d20+4)[15]
    Damage: (2d4+4)[10] NONLETHAL

    Orc 2: (d20+6)[11] 13
    Crit confirm: (d20+6)[10]
    Damage: (2d4+7)[12] NONLETHAL

    Orc 3: (d20+4)[16] 18
    Crit confirm: (d20+4)[17]
    Damage: (2d4+4)[10] NONLETHAL


    The most ferocious orc in the middle whiffs, but the two on either side of him smash Artorias over his shoulders--he can already feel the bruises welling up as he readies a counterattack...
    Last edited by CoffeeIncluded; 2013-03-05 at 12:01 AM.

  4. - Top - End - #94
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    Default Re: Tales of Aequar: Runite's Rise IC

    Elsee draws her weapons but otherwise skips her turn, busy trying to convince everyone that doing anything other then going home is a stupid idea.
    Avy by Thormag
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  5. - Top - End - #95
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    Default Re: Tales of Aequar: Runite's Rise IC

    Artorias twirls his glaive in the air trying to strike the orcs before he is swarmed. Despite his best efforts he is still bit by two of them.

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    Attack of Opportunity
    Vs Orc 4 (1d20+6)[24]
    crit confirmation (1d20+6)[19]
    damage (1d10+4)[12] NON-LETHAL

    Vs Orc 3 (1d20+6)[18]
    crit confirmation (1d20+6)[13]
    damage (1d10+4)[10] NON-LETHAL

    Vs Orc 2 (1d20+6)[20]
    crit confirmation (1d20+6)[23]
    damage (1d10+4)[7] NON-LETHAL
    Just call me Dusk
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  6. - Top - End - #96
    Colossus in the Playground
     
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    Default Re: Tales of Aequar: Runite's Rise IC

    The orcs are bruised but still standing, laughing as Artorias fights them. There's a desire to fight, and anger, but no blinding homicidal rage.

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    Goblins and drow once Alim goes.
    Last edited by CoffeeIncluded; 2013-03-05 at 12:19 AM.

  7. - Top - End - #97
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    Default Re: Tales of Aequar: Runite's Rise IC

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    Where's the door on the map?


    If he can Alim will move to flank one of the orcs fighting Artorias and strike with his longsword
    Spoiler
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    Attack: (1d20+6)[21]
    Damage: (1d6+1)[3] non-lethal


    If he can't do that, Alim will move to the doorway and ready to throw a tanglefoot bag at the orc that is not currently in the fight, if he moves towards it
    Spoiler
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    Attack(not adjusted for range):(1d20+6)[19]
    Last edited by Devmaar; 2013-03-05 at 08:32 AM.

  8. - Top - End - #98
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    Default Re: Tales of Aequar: Runite's Rise IC

    Artorias runs into the bar to see it quickly devolving into complete chaos. He rashes forward and smacks the nearest orc, wielding a barstool, around the knees.

  9. - Top - End - #99
    Colossus in the Playground
     
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    Default Re: Tales of Aequar: Runite's Rise IC

    The rest of the tavern quickly follows suit. Two goblins, barely out of adolescence, climb onto the countertop and begin gleefully throwing mugs around at random, shouting, "Yeeaaaahhh!!! Bar fight! Bar fight!

    Spoiler
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    Attack: (d20)[15]
    Crit confirm: (d20)[12]
    Damage: (d4)[3] NONLETHAL

    Attack: (d20)[4]
    Crit confirm: (d20)[6]
    Damage: (d4)[1] NONLETHAL


    One mug smashes against the wall, but the other whacks a hobgoblin on the back of the head. He stands up, whirls around, and shouts, "WHO DID THAT?!"

    Meanwhile, the two drow attack the orc who threw their friend out the window. One tries to punch him in the face, while the other launches an enchantment at the brute.

    Spoiler
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    Attack: (d20-3)[16]
    Crit confirm: (d20-3)[9]
    Damage: (d3)[1] NONLETHAL

    Will save DC 13 against sleep: (d20+1)[3]


    The first drow leaves the orc with a black eye, and less than a second later the other drow's enchantment takes hold, knocking him out for several minutes.

    One goblin, seeing another of his kind aid Artorias, snarls and rushes the group, followed by his two friends.
    Last edited by CoffeeIncluded; 2013-03-05 at 09:12 AM.

  10. - Top - End - #100
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    Default Re: Tales of Aequar: Runite's Rise IC

    Jadeite strides in, and is momentarily taken aback by the mad brawl that has engulfed the tavern. Standing by the doorway, just out of range of the orcs and their barstools, he calls out, "Really now, must you be so uncouth? I think you need to learn a lesson, calm down, and sit down."

    With his last few words, a thin, sickly-looking ray springs from the elf's hands towards the orcs.

    Spoiler
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    Ray of Enfeeblement.
    Ranged touch: (d20-1)[12]
    Strength damage: (d6+2)[4]


    It strikes the biggest, raging orc right in the arms, which sag under the newly noticed weight of the stool. However, he's still able to lift and swing it, albeit with less finesse than before.

    Jadeite smiles a little at his spell's success. "Heh."

    The bartender, a half-hobgoblin, ducks and hides underneath the counter.
    Last edited by CoffeeIncluded; 2013-03-05 at 12:33 PM.

  11. - Top - End - #101
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    Default Re: Tales of Aequar: Runite's Rise IC

    Upon seeing Artorias take the hits that he did, Sora rushes up to him. Keeping an eye on the Orcs, she places a hand on the amulet and reaches out, converting the summon monster level 2 spell.

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    Defensive Casting: (1d20+7)[15]

    Heal Amount: (2d8+3)[10]
    My own webcomic. Idiosyncrasy.
    Paladin Academy: Chapter 2 Part 28

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  12. - Top - End - #102
    Firbolg in the Playground
     
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    Default Re: Tales of Aequar: Runite's Rise IC

    The Badger ran to the door, Alim and Sora beating her to the entrance. Luckily she could aim above Alim, and she threw her axe and the first orc in her sights.

    "Stop brawling!"

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    Move to E8 attack O4
    Attack (1d20+2)[20]
    Crit (1d20+2)[10]
    Damage (1d6)[5]

    Intimidate (1d20+1)[21]
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  13. - Top - End - #103
    Colossus in the Playground
     
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    Default Re: Tales of Aequar: Runite's Rise IC

    As Sora goes to heal Artorias, the two orcs flanking him swing their stools at her head...her spell fizzles as she fails to maintain concentration, though she avoids their blows.

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    Oof, sorry, just missed the concentration check by 2.

    Orcs' AoOs against Sora...If they're not supposed to do this, just tell me.

    Attack: (d20+2)[18]
    Crit confirm: (d20+2)[13]
    Damage: (2d4+4)[11]

    Attack: (d20+2)[4]
    Crit confirm: (d20+2)[3]
    Damage: (2d4+4)[11]
    Last edited by CoffeeIncluded; 2013-03-05 at 08:28 PM.

  14. - Top - End - #104
    Colossus in the Playground
     
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    Default Re: Tales of Aequar: Runite's Rise IC

    Badger's axe smashes against the orc closest to Alim, knocking him out cold. The other two stop a moment, turning to look at the girl who just made such an entrance.

    Spoiler
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    Opposed Intimidate checks:

    O2: (d20+3)[11]
    O3: (d20+4)[23]


    The smaller orc quails at the sight of the Badger, but the larger, raging one merely laughs.
    Last edited by CoffeeIncluded; 2013-03-05 at 08:18 PM.

  15. - Top - End - #105
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    Default Re: Tales of Aequar: Runite's Rise IC

    Hobgoblins:

    The hobgoblin who received a mug to the head wordlessly walks over to the goblin who did that and punches him hard in the face. His action is then repeated by both of his friends, though both miss.

    Spoiler
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    Attack: (d20+1)[21]
    Crit confirm: (d20+1)[19]
    Damage: (d3+1)[3] (6 damage on the crit)

    Attack: (d20-1)[1]
    Crit confirm: (d20-1)[19]
    Damage: (d3+1)[4]

    Attack: (d20-1)[12]
    Crit confirm: (d20-1)[9]
    Damage: (d3+1)[4]


    "OI!" Seeing the three hobgoblins attack their goblin friends, the hobgoblin, orc, and half-orc join the fray, though only the hobgoblin is fast enough to tackle one of the hobgoblins at the moment, boxing him around both ears.

    Spoiler
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    Attack: (d20)[14]
    Crit confirm: (d20)[1]
    Damage: (d3+1)[4]

    Alim, Artorias, and Elsee are up.
    Last edited by CoffeeIncluded; 2013-03-05 at 08:27 PM.

  16. - Top - End - #106
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    Default Re: Tales of Aequar: Runite's Rise IC

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    I'll wait to see the result before writing a description

    Move action: Tumble check to move to I7 DC 17
    (1d20+11)[15]
    Standard Action: Initiate Steel Wind maneuver power attacking for 1

    Orc 2 (1d20+5)[20]
    crit confirmation (1d20+5)[10]
    damage (1d10+6)[15]

    Orc 3 (1d20+5)[25]
    crit confirmation (1d20+5)[14]
    damage (1d10+6)[12]
    Just call me Dusk
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  17. - Top - End - #107
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    Default Re: Tales of Aequar: Runite's Rise IC

    Elsee just facepalmed and slumped herself against the outside wall of the bar. shouting out to the Badger as the human ran over to the door.

    "That would probably be a lot easier if you quit giving them a reason to attack YOU ya'know!"
    She muttered something about the Plavaan being pissed off at the paleskins even BEFORE she walked into the bar under her breath as she played with one of her kurkri in the dirt, trying both to avoid being seen with the city-folk and at the same time listen for any signs of these "total strangers" needing her help.

    Spoiler
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    Hide: (d20+)[21]
    Listen: (d20+0)[2]
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  18. - Top - End - #108
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    Default Re: Tales of Aequar: Runite's Rise IC

    Artorias manages to evade the first, but gets in the way of the second...


    Spoiler
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    AoO: (d20+2)[15]
    Crit confirm: (d20+2)[7]
    Damage: (2d4+4)[9]


    Still, he manages to easily duck under the raging orc's barstool. With a sweep of his weapon, he knocks both orcs off their feet and to the ground, where they lie groaning in submission.

    Elesee:

    There's so much shouting and noise of fighting coming from the bar that the goblin is unable to discern anything specific at all.
    Last edited by CoffeeIncluded; 2013-03-05 at 10:03 PM.

  19. - Top - End - #109
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    Default Re: Tales of Aequar: Runite's Rise IC

    Rolling between the orcs Artorias whips his glaive getting both of the in a single slas of his weapon.

    Edit: "Who's next?" Artorias pants as he assumes another ready stance, everything hurts; but he still readies his weapon.
    Spoiler
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    Do anybo the crits comfirm? If so they take the damage times 3
    Last edited by Dusk Eclipse; 2013-03-05 at 10:10 PM.
    Just call me Dusk
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  20. - Top - End - #110
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    Default Re: Tales of Aequar: Runite's Rise IC

    The raging orc hits the ground hard, barely managing to groan, "Fight good...for flattooth..." before falling unconscious from a combination of alcohol and Artorias' mighty blow.

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    Let me put it this way: If you were hitting for lethal you would have probably decapitated that orc. So yes, that crit hit. Good thing too, since he'd still be up otherwise! As for damage, which is unnecessary, but always nice to see..

    (d10+6)[12]
    (d10+6)[15]

    Anyway, Alim's up, then the goblins, drow, and orcs. The ones left, anyway.
    Last edited by CoffeeIncluded; 2013-03-05 at 10:11 PM.

  21. - Top - End - #111
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    Default Re: Tales of Aequar: Runite's Rise IC

    Alim falls back to the wall, sheathing his longsword and taking out his sling.
    "As long as none of them is armed, this should be fine"

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    Looking for weapons, Spot, (1d20-1)[18]

  22. - Top - End - #112
    Colossus in the Playground
     
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    Default Re: Tales of Aequar: Runite's Rise IC

    Alim:

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    I already rolled spot for you, but good initiative. I won't be able to post for an hour after this, but...You see that at least one goblin has pulled a knife.

  23. - Top - End - #113
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    Default Re: Tales of Aequar: Runite's Rise IC

    "There's a knife! Get in there!"
    Alim points towards the melee of goblins, hobgoblins etc. before taking a shot at the armed goblin
    Last edited by Devmaar; 2013-03-06 at 10:25 AM.

  24. - Top - End - #114
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    Default Re: Tales of Aequar: Runite's Rise IC

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    And then I remembered you can't edit in rolls...

    Attack: (1d20+8)[9]
    Damage(spending 1 inspiration to add my int) (1d3+5)[7]

  25. - Top - End - #115
    Colossus in the Playground
     
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    Default Re: Tales of Aequar: Runite's Rise IC

    The stone soars over the goblin's head and into the far window, cracking it. One of the goblins hisses, "Traitor!" in their native tongue before charging Alim, looking to strike with his sharp dagger.

    Spoiler
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    Attack: (d20+9)[16]
    Crit confirm: (d20+9)[20]
    Damage: (d3)[3] LETHAL


    The goblin swipes viciously at Alim, but misses.

    Artorias turns around to see two goblins rushing him, and though one of them only moves to strike with a half-empty mug of beer, the other one has pulled a knife...

    Spoiler
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    Attack: (d20+3)[4]
    Crit confirm: (d20+3)[6]
    Damage: (d4)[2] NONLETHAL[roll]

    Attack: (d20+11)[29]
    Crit confirm: (d20+11)[18]
    Damage: (d3)[1] plus Sneak Attack: (2d6)[10] LETHAL


    The goblin attacking Artorias with the mug only catches empty air, but the goblin with the dagger plunges it deep into the mercenary's side, right where a deep bruise from an orc's barstool is welling up. Much more blood than one would expect from the cut spills out, and Artorias collapses.

    The bar goes silent. The two drow try to jump out the broken window where their friend was thrown.

    Spoiler
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    If I'm reading the nonlethal damage rules right, then this is the only "true" damage Artorias has taken. Since his current HP total is now less than the amount of nonlethal damage he's taken, Artorias is unconscious, but still technically in positive hit points.

    Also, I'll be back in a couple hours.
    Last edited by CoffeeIncluded; 2013-03-06 at 10:38 AM.

  26. - Top - End - #116
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    Dusk Eclipse's Avatar

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    Default Re: Tales of Aequar: Runite's Rise IC

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    Don't I get AoO when they come near me?
    Just call me Dusk
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  27. - Top - End - #117
    Colossus in the Playground
     
    CoffeeIncluded's Avatar

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    Default Re: Tales of Aequar: Runite's Rise IC

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    You're right, sorry. I had to run to class and I was in a bit of a rush.

    Dagger goblin (G3) Tumble: (d20+11)[25]
    Mug goblin (g4) Tumble: (d20+3)[15]

    They both made it, so you don't get any AoOs against them. Sorry, Dusk.
    Last edited by CoffeeIncluded; 2013-03-06 at 12:30 PM.

  28. - Top - End - #118
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    Default Re: Tales of Aequar: Runite's Rise IC

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    No problem, it happens.
    Just call me Dusk
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    Dming: Eyes of the Lich Queen IC OOC


  29. - Top - End - #119
    Colossus in the Playground
     
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    Default Re: Tales of Aequar: Runite's Rise IC

    Outside:

    Elsee's outside the bar, and she can't hear anything specific. But she does hear the bar go suddenly quiet, and a few seconds later sees two drow leap out the broken window, scraping themselves against the broken glass, pick up their semi-conscious friend, and run away.

    Inside:

    Jadeite's eyes widen as he sees Artorias go down--though he's worked with several bodies in the past, and has participated in friendly mage duels, he's never been in an out-and-out fight like this. Hemlock, coiled around his shoulders hisses as the elf says, "You brought this upon yourself," as he strides over to the goblin that stabbed Artorias and strikes him with two orbs at point-blank range.

    Spoiler
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    Magic Missile damage: (d4+1)[4] (d4+1)[2] LETHAL.

    Sora and Badger are up. Artorias is unconscious at 10 HP and 20 nonlethal damage (which is why he's unconscious).

    Okay, now that this goblin's dealt lethal damage to a character, you're going to officially get in less trouble if you deal lethal damage to him. Though if you actually kill him...Well, I'll leave that for you to decide if it's a good idea or not.

  30. - Top - End - #120
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    Athedia's Avatar

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    Default Re: Tales of Aequar: Runite's Rise IC

    As the Badger saw Artorias fall she sprang into action. "Back off" She drew her bow and shot at the goblin that had attacked her comrade, making sure that her enchantment was still active.

    Spoiler
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    Staying in position. Drawing bow (move action) and firing at G3, cant tell if it is in combat, make the necessary deduction if so.

    Attack (1d20+7)[14]
    Crit (1d20+7)[8] x3 if confirmed
    Damage (1d6+1)[2]

    Would an intimidate roll against the goblins be possible?
    Last edited by Athedia; 2013-03-06 at 05:14 PM.
    Moved my stuff over to HERE!

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