New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 12 of 12
  1. - Top - End - #1
    Ogre in the Playground
     
    Pika...'s Avatar

    Join Date
    Jul 2009

    Default Corgiarians (3.5 Race!) (P.E.A.C.H)



    Fluff:
    A proud, yet adorable race of savage barbarians. The Corgiarians cherish bloodshed and honor among all else, well, except maybe a good scratch behind the ears...
    ~Walenier of the Wild Elf Tribe Tarkis

    Sample Corgiarian:
    Size/Type: Small Magical Beast
    Hit Dice: 1d12+2 (12 hp)
    Initiative: +3
    Speed: 40 ft. / 10 ft. (If on two legs)
    Armor Class: 16 (+1 size, +3 Dex, +2 natural), touch 14, flat-footed 13
    Base Attack/Grapple: +1/-1
    Attack: Bite +3 melee (1d4+2), or Greataxe +3 melee (1d10+2/x3)
    Full Attack: Bite -3 melee (1d4+1) and Greataxe +3 melee (1d10+2/x3)
    Space/Reach: 5 ft./5 ft.
    Special Attacks: Rage
    Special Qualities: Low-light vision, scent, prehensile paws
    Saves: Fort +4, Ref +3, Will -2
    Abilities: Str 14, Dex 17, Con 15, Int 10, Wis 6, Cha 14
    Skills: Jump +7, Listen +5, Spot +5, Survival +4*
    Feats: Toughness, TrackB, DiehardB
    Environment: Temperate plains
    Organization: Pack (5-12)
    Challenge Rating: 1/2
    Treasure: Their weapon
    Alignment: Usually NN
    Advancement: By Character Class
    Level Adjustment: +0

    Corgiarians are a sentient race of dogs who's origins baffle even the sages of the Elven Libraries. Savage and unpredictable, yet cute beyond words, one can not help but go "awww" as one runs towards you. Well, until you notice the sharp pointy axe it's wielding at least...

    Their races' only true allies are the nomadic Wild Elf tribes. Trade is common between the two races, the Corgiarians trading meats and furs harvested from their preys in exchange for small-sized blades of any kind. It is Common for Corgiarians to appear out of seemingly nowhere to defend a Wild Elf in danger, although it is as much an excuse to savagely fight as it is loyalty to their pointy-eared allies.


    Combat
    Corgiarians generally hunt in packs, madly charging prey with teeth and blades alike until either it or they are dead.

    When in combat Corgiarians can either stand on three legs and wield a one-handed weapon in their fourth paw, or (albeit adorably) balance on their rear two legs and wield a two-handed weapon in their front paws or duel-wield two weapons in their front paws. When balancing on two legs a Corgiarian's speed is reduced to 10 ft., and it suffers a -4 penalty versus trip attacks.


    Skills
    Corgiarians have a +4 racial bonus on Jump checks, and a +4 bonus to Charisma related checks when dealing with dog loving humanoids, apes, and the occasional lonely magical beast. *Corgiarians have a +6 racial bonus on Survival checks when tracking by scent.




    Corgiarian Traits (Ex)

    Corgiarians possess the following racial traits.

    +2 Dexterity, -4 Wisdom, +2 Charisma.
    * Small size. +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus
    on Hide checks, -4 penalty on grapple checks, lifting and carrying limits ¾
    those of Medium characters.
    * Quadruped: When on four legs Quadrupeds can carry heavier loads than
    most characters can. Multiply the value corresponding to the creature’s
    Strength score from Table: Carrying Capacity by Small ×1.5.
    * A Corgiarian’s base land speed is 40 feet (On four legs), or 10 feet (when
    balancing on two legs)
    * When in combat Corgiarians can either stand on three legs and wield a
    one-handed weapon in their fourth paw, or (albeit adorably) balance on
    their rear two legs and wield a two-handed weapon in their front paws or
    duel-wield two weapons in their front paws. When balancing on two
    legs a Corgiarian's speed is reduced to 10 ft., and it suffers a -4 penalty
    versus trip attacks.
    * Low-light vision.
    * Scent.
    * Prehensile Paws: Corgiarian front paws look like that of any normal dog,
    but are able to bend and flex to have the manual dexterity of a
    demi-human. However, they still do not have thumbs, so suffer a -6
    penalty versus Disarm attempts.
    * Bite Attack for 1d4 damage.
    * Corgiarians have a +4 racial bonus on Jump checks, and a +4 bonus to
    Charisma related checks when dealing with dog loving humanoids, apes,
    and the occasional lonely magical beast. *Corgiarians have a +6 racial
    bonus on Survival checks when tracking by scent.
    * Corgiarians receive Track and Diehard as bonus feats.
    * Automatic Languages: K9, Elven. Bonus Languages: Common.
    * Favored Class: Barbarian.
    Last edited by Pika...; 2013-04-15 at 05:17 PM.
    I just want someone to hold me and tell me they love me. Especially when I am sad.


    Quote Originally Posted by Skami Pilno View Post
    The man who is dominated by fear of death is already dead.

  2. - Top - End - #2
    Troll in the Playground
     
    PirateGirl

    Join Date
    Sep 2007
    Location
    Elemental Plane of Purple
    Gender
    Female

    Default Re: Corgiarians (3.5 Race!) (P.E.A.C.H)

    All sentient Animals should be Magical Beasts. This is exactly the same as if they had been Awakened.

    Debby
    P.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
    Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
    my creations in homebrew signature thread

  3. - Top - End - #3
    Ogre in the Playground
     
    Pika...'s Avatar

    Join Date
    Jul 2009

    Default Re: Corgiarians (3.5 Race!) (P.E.A.C.H)

    Quote Originally Posted by Debihuman View Post
    All sentient Animals should be Magical Beasts. This is exactly the same as if they had been Awakened.

    Debby
    Thank you kindly Debby!

    Magical Beasts they have become!


    However, I did not want to make them awakened due to the extra hit dice. I wanted them to be LA+0ish. They would be fun in my campaign world, and I can see a player or two playing them eventually in my group. LoL.

    Can you help me with making it balanced for LA+0 without the awakened hit dice and such please?

    Also, I tweaked it a bit. Less Wisdom (for obvious reasons. LoL), an extra Natural Armor since I figured they'd be tougher than the average dog, boosted up the strength by one, the bonus to Charisma since Corgies are just cute, and such. Please let me know your thoughts Debby. I LOVE it when you help me on this forum!
    Last edited by Pika...; 2013-04-15 at 02:24 AM.
    I just want someone to hold me and tell me they love me. Especially when I am sad.


    Quote Originally Posted by Skami Pilno View Post
    The man who is dominated by fear of death is already dead.

  4. - Top - End - #4
    Bugbear in the Playground
     
    BardGuy

    Join Date
    Aug 2012

    Default Re: Corgiarians (3.5 Race!) (P.E.A.C.H)

    Your picture is much too large.

  5. - Top - End - #5
    Ogre in the Playground
     
    Pika...'s Avatar

    Join Date
    Jul 2009

    Default Re: Corgiarians (3.5 Race!) (P.E.A.C.H)

    Quote Originally Posted by Omnicrat View Post
    Your picture is much too large.
    My apologies.

    Fixed it.
    I just want someone to hold me and tell me they love me. Especially when I am sad.


    Quote Originally Posted by Skami Pilno View Post
    The man who is dominated by fear of death is already dead.

  6. - Top - End - #6
    Bugbear in the Playground
     
    Pesimismrocks's Avatar

    Join Date
    Jan 2013

    Default Re: Corgiarians (3.5 Race!) (P.E.A.C.H)

    Having two feats is pretty powerful for a LA 0 race. I'd remove diehard and the jump and charisma checks. At the moment it seems a little too powerful compared to a Halfling or gnome.
    And treasure!
    Wait, that doesn't make any sense

  7. - Top - End - #7
    Titan in the Playground
     
    Bhu's Avatar

    Join Date
    Mar 2008
    Location
    Hell itself (Ohio)
    Gender
    Male

    Default Re: Corgiarians (3.5 Race!) (P.E.A.C.H)

    Revised avatar by Trixie, New avvie by Crisis21!
    Mah Fluffy Death Critters
    Orcs and Goblins
    Behold the Power of Kitteh!
    Backup threads available here

  8. - Top - End - #8
    Ogre in the Playground
     
    Pika...'s Avatar

    Join Date
    Jul 2009

    Default Re: Corgiarians (3.5 Race!) (P.E.A.C.H)

    Quote Originally Posted by Bhu View Post
    This alone, from the GREAT Bhu, is an honor.


    Quote Originally Posted by Pesimismrocks View Post
    Having two feats is pretty powerful for a LA 0 race. I'd remove diehard and the jump and charisma checks. At the moment it seems a little too powerful compared to a Halfling or gnome.
    That makes me sad.

    What do you all think would be better: Strip it down a bit and remove some of the uniqueness I wanted, or just make it a LA +1?


    Many Pikas for all your helps so far!
    I just want someone to hold me and tell me they love me. Especially when I am sad.


    Quote Originally Posted by Skami Pilno View Post
    The man who is dominated by fear of death is already dead.

  9. - Top - End - #9
    Titan in the Playground
     
    darklink_shadow's Avatar

    Join Date
    Mar 2011
    Gender
    Male

    Default Re: Corgiarians (3.5 Race!) (P.E.A.C.H)

    Quadruped bonus to carry only functions while standing on four legs. You've stated previously that the can stand on two.

    Also it says x 1, I believe it should be 1.5.

    It shouldn't get Diehard. If you want LA+0, you can't hand out two feats. Either that or give it worse penalties.

    Like it wields weapons of size decreased by one, due to difficulty in holding things in dog-esq paws. They still don't have thumbs. That or suffer -6 when being disarmed. Thumbs help a lot for that kind of stuff.

    Or double the wisdom penalty.

    Maybe something else. It'd be easy to just not hand our free diehard... it doesn't even make sense. In what way are Corgi's so fortuitous that you would have to kill them to put them down? My friend's pet corgi ran into a wall and took enough dmage to lose consciousness. That wasn't even close to lethal amounts of bludgeoning anyways. Nor do they have superior clotting abilities to end bleeding.

    Giving them diehard is dumb, imo.

  10. - Top - End - #10
    Barbarian in the Playground
     
    sournote103's Avatar

    Join Date
    Mar 2011
    Gender
    Male

    Default Re: Corgiarians (3.5 Race!) (P.E.A.C.H)


  11. - Top - End - #11
    Ogre in the Playground
     
    Pika...'s Avatar

    Join Date
    Jul 2009

    Default Re: Corgiarians (3.5 Race!) (P.E.A.C.H)

    Quote Originally Posted by darklink_shadow View Post
    Quadruped bonus to carry only functions while standing on four legs. You've stated previously that the can stand on two.

    Also it says x 1, I believe it should be 1.5.

    It shouldn't get Diehard. If you want LA+0, you can't hand out two feats. Either that or give it worse penalties.

    Like it wields weapons of size decreased by one, due to difficulty in holding things in dog-esq paws. They still don't have thumbs. That or suffer -6 when being disarmed. Thumbs help a lot for that kind of stuff.

    Or double the wisdom penalty.

    Maybe something else. It'd be easy to just not hand our free diehard... it doesn't even make sense. In what way are Corgi's so fortuitous that you would have to kill them to put them down? My friend's pet corgi ran into a wall and took enough dmage to lose consciousness. That wasn't even close to lethal amounts of bludgeoning anyways. Nor do they have superior clotting abilities to end bleeding.

    Giving them diehard is dumb, imo.

    You have some great ideas darklink. Thank you so much for taking the time to tell me them!

    I will update the Quadruped entry to say only when it is on four legs. I kinda intended it to only really be on two legs in combat, and when trying to act adorably cute (aka Charisma Checks). Normally they will just be carrying their (usually) one big weapon in their mouths when walking anyways.

    I will check on the Quadruped entry to make sure it is correct to boot.

    I will definitely add the -6 versus Disarm attempts, and I will double the Wisdom penalty. I feel a worse Wisdom penalty should have been there from the beginning to anyways.

    I feel bad that I LOL'd in real life quite hard upon reading the story of your friend's dog. But in a way that is the crazy cuteness of Corgis I want to express through this homebrew. As for the Diehard, I don't know why, but I just see it in my mind them acting that way. Also, it just seems like it would add to the humor/laughs of the whole thing to me.
    I just want someone to hold me and tell me they love me. Especially when I am sad.


    Quote Originally Posted by Skami Pilno View Post
    The man who is dominated by fear of death is already dead.

  12. - Top - End - #12
    Titan in the Playground
     
    darklink_shadow's Avatar

    Join Date
    Mar 2011
    Gender
    Male

    Default Re: Corgiarians (3.5 Race!) (P.E.A.C.H)

    Ok, with a lower wisdom, give them a bigger bonus to survival while tracking. (+3 more?)

    Then everything *should* be fairly balanced.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •