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  1. - Top - End - #1
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    SamuraiGuy

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    Default Which Version of the Star Wars Roleplaying game to get?

    This might not be in the right spot.

    So I have some of the new Edge of the Empire game stuff, like the beta and beginner game, but i was wondering what is the best version of the roleplaying game to get? The West End games one? THe revised core? Saga? I really want to play some star wars tabletop stuff.

    I have been playing Knights of the old republic 1 and 2 and The old republic mmo, so i am curious. I have played The Saga Edition before. Besides, i am getting really tired of playing D&D 3.5 since it sucks with my party/playing group because we have three power-gamers/munchkins. any advice? I don't want to buy/invest in a system that is not likely to get played.
    Last edited by russdm; 2013-03-13 at 07:34 PM.
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    Ogre in the Playground
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    I'd say Saga Edition.
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Well if you want to get away from D20, then you have basically three choices, 1: the new edge of the empire RPG from fantasy flight games, and the old E6 game by west end games, the third is to homebrew it/ adapt a generic system like Gurps.
    As to which is better, I canít say, any given game has itís own strengths and weaknesses. Since I havenít played in the west end games one or the fantasy flight version, I canít comment on them.

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    NecromancerGuy

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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    SAGA is basically a better 3.5, so it depends on why D&D 3.5 is bad for your group.

    Probably would want something new for variety's sake though.

    General consensus seems to be that Saga beats the prior d20 version(s).
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    Ogre in the Playground
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    West End Games: Still the Best.

    I really wish I could find someone who still runs a WEG Star Wars game. Been missing it since my GM moved to Korea.
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    SamuraiGuy

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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    What makes Saga better than revised core or the weg version? What makes weg the best? Which one is best to go with?
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    Bugbear in the Playground
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Saga has some definite nice traits. A big one is how the classes work. Basically, each class has talent trees and you get to pick a talent every odd level. It's pretty flexible compared to how D&D 3.5 works.
    Last edited by Waspinator; 2013-03-14 at 12:51 AM.
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    Bugbear in the Playground
     
    PirateCaptain

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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    I don't feel like I mention this enough, but Mutants and Masterminds is technically the best Star Wars game I've ever used. Gonna run a SW adventure with it soon, actually. It's so fluffable that so long as the GM is judicious any character from SW is viable.

    Only downside (for you, maybe) is that it's a D20 system, though altered some.
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  9. - Top - End - #9
    Bugbear in the Playground
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Well, Mutants and Masterminds can make basically anything if you allow enough points.
    "It's not like chess, where choosing to play black or white dictates your entire strategy. Also, chess doesn't have steam cannons."

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    Ogre in the Playground
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Quote Originally Posted by russdm View Post
    What makes Saga better than revised core or the weg version? What makes weg the best? Which one is best to go with?
    Saga Edition was actually designed with Star Wars in mind, rather than being D&D badly kludged for sci-fi. It has rules for the Force that are coherent and functional, without nerfing Force Users. It has the best multiclassing rules I've seen so far in any D20-derived game. And it uses a streamlined, more rationalised Skills list (though you still need to merge Climb, Jump and Swim into one Athletics - which no one will take anyway...).

    I played WEG back in the day, and can't stand the D6 system. It was clunky and shows its age nowadays, not to mention how ridiculously underpowered Force Users were. And how ridiculously overpowered the signature characters are.
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    Ogre in the Playground
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Quote Originally Posted by OverdrivePrime View Post
    West End Games: Still the Best.

    I really wish I could find someone who still runs a WEG Star Wars game. Been missing it since my GM moved to Korea.
    I would vote for this one too. It was the first rpg system I played. Easy to learn, nice cinematic feel, and pretty simple. The latter is probably the biggest strike against it: compared to more modern systems it might seem too simplistic. But it's worth a try if you can put your hands on it. It was such a slick system. Keep in mind it was designed when the original trilogy was basically the only thing around (along with some non-canon novels).

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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    The whole concept of "canon" vs "noncanon" with respect to Star Wars, hadn't really been codified back then.
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    Bugbear in the Playground
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Well, back then they hadn't started the torrent of Star Wars fiction that made defining canon important.
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    hamishspence's Avatar

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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Yup- there were the Marvel comics, the Lando novels, the Han novels, and Splinter of the Mind's Eye.
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Quote Originally Posted by russdm View Post
    I have been playing Knights of the old republic 1 and 2 and The old republic mmo, so i am curious. I have played The Saga Edition before. Besides, i am getting really tired of playing D&D 3.5 since it sucks with my party/playing group because we have three power-gamers/munchkins. any advice? I don't want to buy/invest in a system that is not likely to get played.
    I'd say try West End Games edition, or to stick it out and wait for the FFG book to come out (if it hasn't yet). If DnD doesn't work with your group for mechanical reasons, you can bet that neither of the d20 systems are going to be any better.

    Disclosure: I've never played the WEG version. My favorite SW system at the moment is the FFG one, followed by Saga.
    Last edited by Jack of Spades; 2013-03-14 at 07:15 AM.

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    SamuraiGuy

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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Well, i am planning on getting th FFG gamebook, but i thought i could try out the stuff for it. I also picked up saga stuff because saga is fun and i wasn't impressed by what i read about weg. From my understanding, there was no class balance and character power was all over the place. Also, with enough strength wookies could shrug off blaster bolts like nothing. Which is not true to star wars at all.
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  17. - Top - End - #17
    Ogre in the Playground
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Quote Originally Posted by russdm View Post
    Well, i am planning on getting th FFG gamebook, but i thought i could try out the stuff for it. I also picked up saga stuff because saga is fun and i wasn't impressed by what i read about weg. From my understanding, there was no class balance and character power was all over the place. Also, with enough strength wookies could shrug off blaster bolts like nothing. Which is not true to star wars at all.
    Uh, WEG Star Wars doesn't have classes, so no "class balance" is really not an issue. It's been a long time since I played it, but I do recall that some of the races could get a bit out of whack. Never really noticed it, but that may have been due to the group and GM -- who wasn't afraid to modify things as he saw fit (doubling the damage of thermal-detonators for example). In fairness, it is pretty easy to modify.

  18. - Top - End - #18
    Bugbear in the Playground
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    I'm a fan of the Star Wars Revised rules, but only because they're the only Star Wars rules I've seen that don't make Jedi halfway invulnerable. But I play my Star Wars games closer to Shadowrun that way, so I'm probably not the best person to ask.
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    SamuraiGuy

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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    The purchased copy of Saga Edition i got says that it is the Revised Core rulebook. Does that mean it has the errata in it that the first version needed? Will i need to print out the errata?
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    Orc in the Playground
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    I kinda like Edge of the Empire. As I've seen the Beta, I think it might have potentional. Saga doesn't really rub me right.
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  21. - Top - End - #21
    Bugbear in the Playground
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Quote Originally Posted by russdm View Post
    The purchased copy of Saga Edition i got says that it is the Revised Core rulebook. Does that mean it has the errata in it that the first version needed? Will i need to print out the errata?
    Are you sure it's Saga? Revised Core Rulebook is the d20 version, usually.

    If the classes are Fringer, Noble, Scoundrel, Scout, Soldier, Tech Specialist, Force Adept, Jedi Consular and Jedi Guardian, then that's the d20 Star Wars, not Saga.
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    *strokes chin*
    Hmmm, I like the way you think.
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    kardar233's Tyr: So ok, it seems to me that your character evades death o_O. Congratulations *fanfare*

  22. - Top - End - #22
    Bugbear in the Playground
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Does your book have a bunch of characters on it or just a big black-and-gold Vader? Saga just has Vader.
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    SamuraiGuy

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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    It had Vader grasping for you on the cover and it said "Saga Edition" with "Revised Core Rulebook" underneath it. It also said Saga Edition on the spin. The classes are Jedi, Noble, Scoundrel, Scout, Soldier. With talent trees for each.
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    DwarfBarbarianGuy

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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Strange. My copy has "Saga Edition Core Rulebook" on the cover.

    Now, the first page does say "Saga Edition" with "Revised Core Rulebook" underneath. I assume that is because mine is from the second printing or so. So I think you should be fine.
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    Ogre in the Playground
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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    The real acid test is that Saga Edition books are all square, while the previous d20 Star Wars books were proportioned more like your average RPG books. Either way, it sounds like you do have a revision of the Saga Edition book, so you should be fine.

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    Planetar

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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    I can only weigh in on the d20 rules, but it depends on the general feel you and your group want from a Star Wars game.

    Saga gives a much bigger, almost superheroic feel. It came out after the Clone Wars miniseries and the power afforded to PCs reflects this. I would advise that you stick to Core if you play Saga if only because the Jedi get some ludicrous powers in the splatbooks that, in my opinion, are very un-Jedi (walking through walls, for one!). That said, the system is built around a more cinematic feel and you can tell that it kind of straddles that line between 3.5 and 4. The Class system is great, as they all have a variety of Talent Trees that let a party filled with Jedi or Scoundrels, for example, still be varied. In this sense, it's similar to Pathfinder (if you're familiar with it!). Skill progression is static now, much like 4E, where you get a bonus based on your level, which stacks with training.

    The Revised Core Rulebook gives a grittier (God, I hate that word...) feel. The PCs are less powerful to start and death is more common, as health is based on a Vitality Points/Wound Points pool, with Criticals doing double damage AND going straight to Wounds. Force Powers draw from the player's VP, which means Jedi will have to be a bit more cautious when slinging spells. Personally, I like this, as Jedi in the films didn't really throw their power around all the time and, for the most part, tended more towards diplomatic solutions before resulting to the Force or their lightsabers. The Skill system in RCR is similar to the D&D Skill system, so it's all ranks in for points.

    The big way to really describe the difference in feel is that Saga tends more toward high fantasy, with RCR leaning toward low fantasy. Both are good for what they do, just know what you're getting yourself into.

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    hamishspence's Avatar

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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Quote Originally Posted by ScubaGoomba View Post
    I would advise that you stick to Core if you play Saga if only because the Jedi get some ludicrous powers in the splatbooks that, in my opinion, are very un-Jedi (walking through walls, for one!).
    That was based on a scene from the comics (Emissaries to Malastare).
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    Planetar

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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Quote Originally Posted by hamishspence View Post
    That was based on a scene from the comics (Emissaries to Malastare).
    Oh, I don't doubt that it happened in some bit of Expanded Universe, but the Jedi as presented in the films haven't ever demonstrated that kind of power. The Force, as shown in the movies, augments a person in body and mind, but the most "superheroic" it gets is some low-level telekinesis (really just pushing and lifting things). It seems kind of silly, to me, that a Jedi can learn to just use the Force to pass through walls. If that was the case, why would one as powerful as Yoda have needed to open the doors to enter Palpatine's chambers? Or why would Qui Gon have needed to cut his way through the blast doors with his lightsaber?

    This, of course, is personal taste, and I was just throwing out one exception. The Unleashed Force Powers are also quite ridiculous and I'm sure I could find more normal Force Powers that don't capture what Star Wars "is."

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    hamishspence's Avatar

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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    True. Still, not everyone knows everything- not even the most powerful.

    Saga does rather limit characters like Yoda or Palpatine- they have a very short list of powers.
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    EvilClericGuy

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    Default Re: Which Version of the Star Wars Roleplaying game to get?

    Saga is much better at simulating the cinematic aspects of combat than the RCR rules. In RCR, there wasn't much incentive for melee fights to be anything more than two guys standing in one spot pounding on each other; but with the Saga rules, it's much easier to have the kind of moving lightsaber duels that you see in the movies.
    The HP system and the Condition Track in Saga is also a significant improvement over the Vitality/Wounds system in RCR.

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