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    Ogre in the Playground
     
    Seharvepernfan's Avatar

    Join Date
    Mar 2011
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    Cydonia

    Default Proper price for war beasts?

    The prices in the MM2 are commonly thought to be Too Damn Cheap.

    If you agree, what do you think a good price system would be?
    Spoiler: Ironcage Keep
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    - Frith (Light, 92 rounds), Obergrym (rage 5 rounds, 14/17 hp), Melrik - CURRENT
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    Pixie in the Playground
     
    DruidGuy

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    Mar 2013
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    Knoxville, TN
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    Default Re: Proper price for war beasts?

    The price system that is presented in the MMII is way too linear. Instead I would use the following system.

    Price of Warbeast = 25 * HD ^2 gp

    This would make the Warbeast Rhinoceros example cost 25 * 9^2 or 2,025 gp.

    This scales better, making truly powerful warbeasts pretty expensive. It also has the added benefit of matching the price of the heavy warhorse to the formula.

    I would place a giant caveat on this though. This assumes that there is a culture surrounding the beast that engages in breeding and selling the creatures. As a one-off type of creature I would up the price AT LEAST tenfold.

  3. - Top - End - #3
    Ogre in the Playground
     
    Seharvepernfan's Avatar

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    Cydonia

    Default Re: Proper price for war beasts?

    Quote Originally Posted by alaman13 View Post
    As a one-off type of creature I would up the price AT LEAST tenfold.
    64,000 for a dire tiger? I understand your reasoning, but I would go maybe three times the regular cost.

    Also, thanks. That's a good formula.
    Last edited by Seharvepernfan; 2013-03-23 at 02:41 AM.
    Spoiler: Ironcage Keep
    Show
    Initiative:

    - Leo
    - Enemies
    - Frith (Light, 92 rounds), Obergrym (rage 5 rounds, 14/17 hp), Melrik - CURRENT
    - Enemies
    - Jade
    - Enemies

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