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    Barbarian in the Playground
     
    BardGuy

    Join Date
    Jul 2010

    Default Wake Human Subspecies [PF] (PEACH)

    Continuing on form my creation of the world of Wake, I thought about how humans and the other common races would interact. Naturally, that included the chance of inter-racial marriage and children, considering there is a precedent for that (as half-elves and half-orcs).
    That being said, such half species do not exist on Wake, as children born to any mixed family have a 60% chance of being the race of the mother. The only exception is with humans. Due to how the genes are aligned, humans are both more and less malleable than other race. This, in turn, means that all offspring from any family containing humans will always produce human children, yet these children will always inherit traits from the other parent's race, and pass these along to their children. Notably, should a different race intermarry with a subspecies, the children will be of the subspecies associated with the non-human parent.

    As such, there are 6 varieties of human hybrids on Wake. Each subspecies has alternate traits in place Skilled trait.

    Ivy Touched (Vidian kin)
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    Description
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    Embodying the wild power of nature, the Ivy Touched have the raw magical power of their Vidian ancestors in their veins. Usually of darker skin tone with hair that is either yellow or red, they often become sorcerers or druids.

    Traits
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    Ivy Touched Humans have Low-light vision and the Forest Guardian and Forest Step traits.


    Packhunt (Lupite kin)
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    Description
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    Wild and unruly, Packhunt humans are as unyielding as their Lupite kin. Often showing thicker hair, pointed ears, and longer canine teeth than their standard human counterparts, Packhunt Humans excel as fighters, rangers and barbarians.

    Traits
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    Packhunt humans have Darkvision and the Stubborn trait.


    Mountainborn (Khellar kin)
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    Description
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    Tough and sagely, Mountainborn humans are calmer and more thoughtful than their regular kind. Having thick, reddish skin similar to their Khellar parent, they are often lost in thought, often walking the paths of oracle, druid, or cleric.

    Traits
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    Mountainborn humans have the Rocky Hide and Dreamspeaker traits.


    Seaglider (Cerute kin)
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    Description
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    As curious and fun-loving as their Cerute relatives, Seaglider humans are almost made for the water. Born with webbing between their fingers and toes, they can almost match their non-human parents when it comes to swimming. Although they do not poses the ability to breath water, they can still hold their breath longer than most other humans. Loving the sea, they often become sailors, but are equally likely to become bards,

    Traits
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    Seaglider humans have the Deepsight and Hold Breath traits, and a swim speed of 30ft.
    Hold Breath: Seaglider humans can hold their breath equal to a number of minutes equal to four times their Constitution score before risking drowning or suffocation


    Firescale (Pryte kin)
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    Description
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    Firescale humans are as quick-tempered as their Pryte sires, with red or orange hair to match. Sharing the green eyes of their reptilian heritage, they often have a line of scales running along their arms and spine. Having inherited the fiery nature of the Pryte, Firescale humans are likely to become sorcerers, fire domain clerics, or alchemists.

    Traits
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    Firescale humans have Low-light vision and the Pyromaniac trait.


    Craftmaster (Makeling kin)
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    Description
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    Curious and sociable, Craftmaster humans inherited some of their Makeling parent's skill and luck. Tending to stand a little shorter than regular humans, Craftmasters can easily be spotted by their handiwork.

    Traits
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    Craftmaster humans have the Maker's Luck and Master Tinker traits.


    Review and Critique please.
    Last edited by ZeroGear; 2013-04-21 at 01:22 PM. Reason: requested PEACHing
    If there is anything I learned from D&D, it is to never bull rush a Gelatenous Cube.

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    Project Loreshift, game development in Progress

    Races of Wake

    Wake Human subspecies


    Anyone who reads this has just lost "the Game".

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