New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 10 of 10
  1. - Top - End - #1
    Barbarian in the Playground
     
    The Mentalist's Avatar

    Join Date
    Jan 2009
    Location
    Georgia + Inner World
    Gender
    Male2Female

    Default Big Stack of Exalted Feats [PEACH (eek!)]

    I have around 70 more but I don't know how to label them so that they're not breaking the "Real World Religion" rule so for now the Blessed X series.

    All of the below feats have the [Exalted] Tag
    All abilities granted by these feats are Supernatural

    Spoiler
    Show
    Blessed Endurance
    Pre-reqs: Sacred Vow, Con 13
    Benefits: You gain DR X/Evil where X is twice the number of Exalted feats you have

    Blessed Ear
    Pre-Reqs: Sacred Vow, Wis 13
    Benefits: You gain permanent Comprehend Languages

    Blessed Tongue
    Pre-Reqs: Sacred Vow, Cha 13
    Benefits: Your speech is automatically understood by any creature with an Int Score greater than 2

    Blessed Lightness
    Pre-Reqs: Sacred Vow, Dex 13
    Benefits: You gain a +50% bonus to your base movement speed and Permanent Featherfall
    Special: This feat may be taken multiple times; its effects stack

    Blessed Weightlessness
    Pre-Reqs: Sacred Vow, Blessed Lightness
    Benefits: You gain a flight speed equal to your land speed with Good Maneuverability.

    Blessed Shield
    Pre-Reqs: Sacred Vow, Con 13
    Benefits: You gain a permanent Protection from Evil
    Special: You may take this feat multiple times (up to Con Mod times), the resistance and armor bonuses from the Protection from Evil stack.

    Blessed Truth
    Pre-Reqs: Wis 13, Sacred Vow, Blessed Sight, Blessed Ear
    Benefits: You gain permanent Discern Lies and True Seeing

    Blessed Sight
    Pre-Reqs: Wis 13, Sacred Vow
    Benefits: You gain permanent Detect Evil and Detect Snares and Pits

    Blessed Voice
    Pre-Reqs: Cha 13, Sacred Vow
    Benefits: You may speak through any statue or painting that bears your visage

    Blessed Visage
    Pre-Reqs: Sacred Vow, Blessed Voice
    Benefits: You may see and hear through any statue or painting that bears your visage as Clairvoyance/Clairaudiance

    Enduring Voice
    Pre-Reqs: Blessed Voice, Sacred Vow, Cha 15
    Benefits: You may speak with the Blessed Voice feat even after your death.
    Special: If you have Blessed Visage this feat also functions on that ability

    Blessed Messenger
    Pre-Reqs: Sacred Vow, Blessed Voice
    Benefits: You may activate your Blessed Voice and Blessed Visage effect through one race of animal
    Special: You may take this feat multiple times, each time it applies to a new race of animal

    Blessed Ordination
    Pre-Reqs: Sacred Vow, Level 6+ Wis 15, Cha 15,
    Benefits: You may grant the first level of adept to any being with NPC levels that shares your faith. This adept is considered a divine caster
    Special: This does not overwrite the level of NPC class, but adds to it. It may only grant the first level of the class.

    Blessed Vanguard
    Pre-Reqs: Sacred Vow, Level 6+ Con 15, Cha 15,
    Benefits: You may grant the first level of paladin to any being with NPC levels that shares your faith.
    Special: This does not overwrite the level of NPC class, but adds to it. It may only grant the first level of the class.

    Blessed Listening
    Pre-Reqs: Sacred Vow, Wis 15
    Benefits: You gain Permanent Detect Thoughts

    Blessed Friends
    Pre-Reqs: Cha 13, Sacred Vow
    Benefits: You automatically command creatures of less than 1/3rd your HD with less than 3 Int. You may only control one creature for every Exalted feat you possess. This command only lasts while you are within 10' per exalted feat you possess and for 1 hour after for every Exalted feat you possess.

    Blessed Touch
    Pre-Reqs: Sacred Vow
    Benefits: Choose two of the following effects:

    Remove Blindness/Deafness, Cure Disease, Neutralize Poison, Remove Curse, Remove Paralysis, Cure Moderate Wounds, Bless, Calm Emotions, Dispel Evil, Remove Fear, or Stone to Flesh, Bear's Endurance, Bull's Strength, Cat's Grace, Eagle's Splendor, Fox's Cunning, Owl's Wisdom, False Life, prevent a creature for aging for 1 year, sustain a creature without food for HD days, regrow a limb.

    With a touch, you may confer these effects on a creature of the same faith a number of times per hour equal to the number of [exalted] feats you possess.

    Special: You may take this feat multiple times, each time you may pick two more effects.

    Blessed Word
    Pre-Reqs: Sacred Vow
    Benefits: All the effects of your touch may be delivered by hearing you speak for 1 round.
    Special: This effect may not increase the number of targets your touch may effect if there is such a limit

    Blessed Tears
    Pre-Reqs: Sacred Vow
    Benefits: As a full round action you may cry, producing tears that have the effects of your touch. These tears function as an oil.

    Blessed Presence
    Pre-Reqs: Sacred Vow, Blessed Word
    Benefits: All the effects of your Touch may be delivered by being within 5'/4HD of your person
    Special: This effect may not increase the number of targets your touch may effect if there is such a limit

    Deathless Touch
    Pre-Reqs: Sacred Vow, Blessed Touch
    Benefits: The effects of your Blessed Touch and Blessed Tears may be granted after death, in addition your body never decays, even if disintegrated, as through a permanent Gentle Repose


    More to follow as I rename them. Also Vestiges based off of such things.
    Last edited by The Mentalist; 2013-05-04 at 07:22 PM.
    Having trouble writing up hard stat blocks but I'm doing a lot of sharing ideas and soft mechanics lately.

  2. - Top - End - #2
    Ettin in the Playground
     
    Amechra's Avatar

    Join Date
    Dec 2010
    Location
    Where I live.

    Default Re: Big Stack of Exalted Feats [PEACH (eek!)]

    Blessed Tongue: No one can understand you. Because everything overlaps.

    Tongues already gives you what you want.
    Quote Originally Posted by segtrfyhtfgj View Post
    door is a fake exterior wall
    If you see me try to discuss the nitty-gritty of D&D 5e, kindly point me to my signature and remind me that I shouldn't. Please and thank you!

  3. - Top - End - #3
    Barbarian in the Playground
     
    The Mentalist's Avatar

    Join Date
    Jan 2009
    Location
    Georgia + Inner World
    Gender
    Male2Female

    Default Re: Big Stack of Exalted Feats [PEACH (eek!)]

    I was hoping to avoid the fine print of tongues that says you only speak in one language at a time. I'll either re-phrase or use tongues.
    Having trouble writing up hard stat blocks but I'm doing a lot of sharing ideas and soft mechanics lately.

  4. - Top - End - #4
    Ettin in the Playground
     
    Amechra's Avatar

    Join Date
    Dec 2010
    Location
    Where I live.

    Default Re: Big Stack of Exalted Feats [PEACH (eek!)]

    Well, you could just have it state that all creatures can understand you as if you were speaking whatever language they are most comfortable with.
    Quote Originally Posted by segtrfyhtfgj View Post
    door is a fake exterior wall
    If you see me try to discuss the nitty-gritty of D&D 5e, kindly point me to my signature and remind me that I shouldn't. Please and thank you!

  5. - Top - End - #5
    Barbarian in the Playground
     
    The Mentalist's Avatar

    Join Date
    Jan 2009
    Location
    Georgia + Inner World
    Gender
    Male2Female

    Default Re: Big Stack of Exalted Feats [PEACH (eek!)]

    Fixed and mandatory character lengthening.
    Having trouble writing up hard stat blocks but I'm doing a lot of sharing ideas and soft mechanics lately.

  6. - Top - End - #6
    Firbolg in the Playground
     
    EdroGrimshell's Avatar

    Join Date
    Oct 2008

    Default Re: Big Stack of Exalted Feats [PEACH (eek!)]



    I was just making an epic level Ozodrin / Xenoalchemist / Sower of Strangeness / Menacing Manor that runs a town as a sort of quasi-deity/archpriest (and acts as the Church itself), these greatly help the concept, even if they do lock him into an alignment. You, my good sir, have made me a very happy man

    Now, as for the actual feats themselves...
    Spoiler
    Show
    Quote Originally Posted by The Mentalist View Post
    Blessed Endurance
    Pre-reqs: Sacred Vow, Con 13
    Benefits: You gain DR 1/2 HD/Evil
    Good for survivability in a true believer, nothing much to say beyond that since it's fairly generic. However, I'd love to see Exalted feats that grow as you become more exalted instead of just giving a bonus based on your level.

    Quote Originally Posted by The Mentalist View Post
    Blessed Ear
    Pre-Reqs: Sacred Vow, Wis 13
    Benefits: You gain permanent Comprehend Languages

    Blessed Tongue
    Pre-Reqs: Sacred Vow, Cha 13
    Benefits: Your speech is automatically understood by any creature with an Int Score greater than 2
    Useful, though I'd likely take Blessed Ear first and possibly make it aprerequisite for Blessed Tongue.

    Quote Originally Posted by The Mentalist View Post
    Blessed Lightness
    Pre-Reqs: Sacred Vow, Dex 13
    Benefits: You gain a +50% bonus to your base movement speed and Permanent Featherfall
    Special: This feat may be taken multiple times, it's effects stack

    Blessed Weightlessness
    Pre-Reqs: Sacred Vow, Blessed Lightness
    Benefits: You gain a flight speed equal to your land speed with Good Maneuverability.
    These are pretty good, a decent benefit for the first and a really useful one for the second, I like them. And the fact it covers one of the main problems with VoP makes the second one a VERY appealing feat.

    Quote Originally Posted by The Mentalist View Post
    Blessed Shield
    Pre-Reqs: Sacred Vow, Con 13
    Benefits: You gain a permanent Protection from Evil
    Special: You may take this feat multiple times, it's effects stack
    Interesting benefit, but I'd limit the number of times you can take it to either Con Mod, Wis Mod, or Cha Mod and change the prerequisites to match the ability used. Honestly I'd use Wis to represent faith governing the ability over physical health.

    Quote Originally Posted by The Mentalist View Post
    Blessed Truth
    Pre-Reqs: Wis 13, Sacred Vow, Blessed Sight, Blessed Ear
    Benefits: You gain permanent Discern Lies and True Seeing

    Blessed Sight
    Pre-Reqs: Wis 13, Sacred Vow
    Benefits: You gain permanent Detect Evil and Detect Snares and Pits
    An obvious expansion on Blessed Sight and Blessed Ear, rather useful. I like them.

    Quote Originally Posted by The Mentalist View Post
    Blessed Voice
    Pre-Reqs: Cha 13, Sacred Vow
    Benefits: You may speak through any statue or painting that bears your visage

    Blessed Visage
    Pre-Reqs: Sacred Vow, Blessed Voice
    Benefits: You may see and hear through any statue or painting that bears your visage as Clairvoyance/Clairaudiance

    Enduring Voice
    Pre-Reqs: Blessed Voice, Sacred Vow, Cha 15
    Benefits: You may speak with the Blessed Voice feat even after your death.
    Special: If you have Blessed Visage this feat also functions on that ability

    Blessed Listening
    Pre-Reqs: Sacred Vow, Wis 15
    Benefits: You gain Permanent Detect Thoughts
    Now we come to something like being a quasi-deity/chosen vessel of a deity. These are VERY nice and offer a very interesting challenge for parties going against the one with these feats (either with the one with them being EXTREME LG or the party being nongood.)

    Quote Originally Posted by The Mentalist View Post
    Blessed Messenger
    Pre-Reqs: Sacred Vow, Blessed Voice
    Benefits: You may activate your Blessed Voice and Blessed Visage effect through one species of animal
    Special: You may take this feat multiple times, each time it applies to a new type of animal

    Blessed Friends
    Pre-Reqs: Cha 13, Sacred Vow
    Benefits: You automatically command all creatures of less than 1/3rd your HD with less than 3 Int
    Nice benefit, gives a decent messaging system that can't be intercepted and makes gives a theme for a particular individual. I like these a lot.

    Quote Originally Posted by The Mentalist View Post
    Blessed Ordination
    Pre-Reqs: Sacred Vow, Level 6+ Wis 15, Cha 15,
    Benefits: You may grant the first level of cleric to any being with NPC levels that shares your faith.
    Special: This does not overwrite the level of NPC class, but adds to it. It may only grant the first level of the class.

    Blessed Vanguard
    Pre-Reqs: Sacred Vow, Level 6+ Con 15, Cha 15,
    Benefits: You may grant the first level of fighter to any being with NPC levels that shares your faith.
    Special: This does not overwrite the level of NPC class, but adds to it. It may only grant the first level of the class.
    These seem a bit powerful, honestly I'd set them to a modified Adept and Warrior NPC class that replace NPC class levels so it's not as powerful and gives something interesting. I'd say allow the adept to Turn Undead and draw spells from the cleric/paladin list and the warrior to take Domain feats or be able to smite evil. Take it or leave it, the choice is yours on that, it's just the direction I would go.

    Quote Originally Posted by The Mentalist View Post
    Blessed Touch
    Pre-Reqs: Sacred Vow
    Benefits: Your touch has the effect of two of the following spells: Remove Blindness/Deafness, Cure Disease, Neutralize Poison, Remove Curse, Remove Paralysis, Cure Moderate Wounds, Bless, Calm Emotions, Dispel Evil, Remove Fear, or Stone to Flesh, Bear's Endurance, Bull's Strength, Cat's Grace, Eagle's Splendor, Fox's Cunning, Owl's Wisdom, False Life, you may also choose to allow your touch to prevent a creature for aging for 1 year, sustain a creature without food for HD days, or regrow a limb
    Special: You may take this feat multiple times, each time your touch grants two more spell effects.

    Blessed Word
    Pre-Reqs: Sacred Vow
    Benefits: All the effects of your touch may be delivered by hearing you speak for 1 round.
    Special: This effect may not increase the number of targets your touch may effect if there is such a limit

    Blessed Tears
    Pre-Reqs: Sacred Vow
    Benefits: As a full round action you may cry, producing tears that have the effects of your touch.

    Blessed Presence
    Pre-Reqs: Sacred Vow, Blessed Word
    Benefits: All the effects of your Touch may be delivered by being within 5'/4HD of your person
    Special: This effect may not increase the number of targets your touch may effect if there is such a limit

    Deathless Touch
    Pre-Reqs: Sacred Vow, Blessed Touch
    Benefits: The effects of your Blessed Touch and Blessed Tears may be granted after death, in addition your body never decays, even if disintegrated, as through a permanent Gentle Repose
    Now we're getting into some powerful stuff, most of the spells you can choose are 2nd level spells, and you can take this feat at level 1 as a human, I'd say put higher prerequisites on Blessed Touch an limit it to those that share a faith (or at least alignment) with the user.

    I'd also limit uses of it, the number of people that can benefit from it as a time, or give it a cooldown time so you can't just hand out the benefits constantly. Possibly a combination of the three.

    Otherwise, I LOVE this concept, absolutely perfect to get the "Good Cult" leader thing going.
    Last edited by EdroGrimshell; 2013-05-04 at 12:14 PM.
    Quotes
    Spoiler
    Show
    Quote Originally Posted by GFawkes View Post
    You didn't poke fate with a stick. You set fate on fire, then whacked it with a 2x4 several times.
    Quote Originally Posted by blackwind1kaze View Post
    good thing they did body attribute instead of Physical attribute, otherwise the stats would look like:

    P. hysical
    M. ind
    S. pirit

    XD

    Spoiler
    Show


    The Hub, for PTA & PTU community building. If you're interested, take a look.

  7. - Top - End - #7
    Barbarian in the Playground
     
    The Mentalist's Avatar

    Join Date
    Jan 2009
    Location
    Georgia + Inner World
    Gender
    Male2Female

    Default Re: Big Stack of Exalted Feats [PEACH (eek!)]

    Responses to Edro
    Spoiler
    Show
    Quote Originally Posted by EdroGrimshell View Post
    I was just making an epic level Ozodrin / Xenoalchemist / Sower of Strangeness / Menacing Manor that runs a town as a sort of quasi-deity/archpriest (and acts as the Church itself), these greatly help the concept, even if they do lock him into an alignment. You, my good sir, have made me a very happy man
    Always Glad to please, you could also rework Exalted Feats into Exemplar feats and do them as another alignment.

    Quote Originally Posted by EdroGrimshell View Post
    Good for survivability in a true believer, nothing much to say beyond that since it's fairly generic. However, I'd love to see Exalted feats that grow as you become more exalted instead of just giving a bonus based on your level.
    That actually sounds like a very good idea, making the change.


    Quote Originally Posted by EdroGrimshell View Post
    These are pretty good, a decent benefit for the first and a really useful one for the second, I like them. And the fact it covers one of the main problems with VoP makes the second one a VERY appealing feat.
    That was most of the idea, not tremendously useful if you don't take VoP but gives you something good to dump those spare Exalted Feats into if you have it and corrects the lack of flight.

    Quote Originally Posted by EdroGrimshell View Post
    Interesting benefit, but I'd limit the number of times you can take it to either Con Mod, Wis Mod, or Cha Mod and change the prerequisites to match the ability used. Honestly I'd use Wis to represent faith governing the ability over physical health.
    Considering, not sure yet. I like the Con for Fighters to take without having to pump other stats, A +2 AC against approximately half of the monsters you'll be fighting (more in an exalted game) would be a good use of a Feat


    Quote Originally Posted by EdroGrimshell View Post
    Now we come to something like being a quasi-deity/chosen vessel of a deity. These are VERY nice and offer a very interesting challenge for parties going against the one with these feats (either with the one with them being EXTREME LG or the party being nongood.)
    I'm considering expanding it to animating statues of yourself as Simulacrum temporarily.

    Quote Originally Posted by EdroGrimshell View Post
    These seem a bit powerful, honestly I'd set them to a modified Adept and Warrior NPC class that replace NPC class levels so it's not as powerful and gives something interesting. I'd say allow the adept to Turn Undead and draw spells from the cleric/paladin list and the warrior to take Domain feats or be able to smite evil. Take it or leave it, the choice is yours on that, it's just the direction I would go.
    Maybe Paladin instead of Fighter (as it's basically an NPC class itself), adding a Monk option, Cleric is a bit powerful come to think of it, maybe Favored Soul instead or modify the Adept is actually seeming like the better option.

    Quote Originally Posted by EdroGrimshell View Post
    Now we're getting into some powerful stuff, most of the spells you can choose are 2nd level spells, and you can take this feat at level 1 as a human, I'd say put higher prerequisites on Blessed Touch an limit it to those that share a faith (or at least alignment) with the user.
    I'm actually considering making this three feats with progressively higher level spells, though I will definitely add the share a faith with the user bit.

    Quote Originally Posted by EdroGrimshell View Post
    I'd also limit uses of it, the number of people that can benefit from it as a time, or give it a cooldown time so you can't just hand out the benefits constantly. Possibly a combination of the three.
    Cooldown time seems like a very good idea, maybe once per hour per Exalted feat?


    Thanks for your feedback.

    I also have those other feats that break the Real World Religion rule on the forums that I can PM some of the better ones to you if you'd like.
    Last edited by The Mentalist; 2013-05-04 at 04:55 PM.
    Having trouble writing up hard stat blocks but I'm doing a lot of sharing ideas and soft mechanics lately.

  8. - Top - End - #8
    Titan in the Playground
     
    TuggyNE's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Big Stack of Exalted Feats [PEACH (eek!)]

    I like these.

    Quote Originally Posted by The Mentalist View Post
    I also have those other feats that break the Real World Religion rule on the forums that I can PM some of the better ones to you if you'd like.
    Technically, PMs still need to follow forum rules, so no go.

    Quote Originally Posted by The Mentalist View Post
    Blessed Lightness
    Pre-Reqs: Sacred Vow, Dex 13
    Benefits: You gain a +50% bonus to your base movement speed and Permanent Featherfall
    Special: This feat may be taken multiple times, it's effects stack
    That last comma needs to be a semicolon and the last apostrophe should go.

    Also, what exactly is the effect of having three copies of this feat? +150% movement?

    Blessed Shield
    Pre-Reqs: Sacred Vow, Con 13
    Benefits: You gain a permanent Protection from Evil
    Special: You may take this feat multiple times (up to Con Mod times), it's effects stack
    How do they stack? Getting multiple copies of protection from evil doesn't do anything. Instead, you should note that succeeding instances increase the deflection and resistance bonuses by +2 each time.

    Blessed Messenger
    Pre-Reqs: Sacred Vow, Blessed Voice
    Benefits: You may activate your Blessed Voice and Blessed Visage effect through one species of animal
    Special: You may take this feat multiple times, each time it applies to a new type of animal
    Don't say species or type; use race (poorly-defined as it may be, it's better than the other two, and type in particular is quite confusing).

    Blessed Friends
    Pre-Reqs: Cha 13, Sacred Vow
    Benefits: You automatically command all creatures of less than 1/3rd your HD with less than 3 Int
    Needs a bit more explanation; does this apply to mindless creatures, undead, constructs, elementals, outsiders? What's the range? What check would someone need to make to rebuke, command, or turn them away from your command (assuming this is functioning like Command Undead)? Is there any total HD limit on your commanded pool, as is customary?

    If there are literally no limits, say hello to ALL THE MINIONMANCY. Also, say goodbye to a practical game.

    Blessed Touch
    Pre-Reqs: Sacred Vow
    Benefits: your touch has the effect of two of the following spells: Remove Blindness/Deafness, Cure Disease, Neutralize Poison, Remove Curse, Remove Paralysis, Cure Moderate Wounds, Bless, Calm Emotions, Dispel Evil, Remove Fear, or Stone to Flesh, Bear's Endurance, Bull's Strength, Cat's Grace, Eagle's Splendor, Fox's Cunning, Owl's Wisdom, False Life, you may also choose to allow your touch to prevent a creature for aging for 1 year, sustain a creature without food for HD days, or regrow a limb.

    You may only use this touch once per hour per Exalted feat you possess
    Special: You may take this feat multiple times, each time your touch grants two more spell effects. The effects of your touch only affect those who share your faith.
    I'd reorganize this a bit; say something like "Choose two of the following spells: <list>. With a touch, you may confer these effects on a creature of the same faith a number of times per hour equal to the number of [exalted] feats you possess. Alternatively, your touch may prevent a creature from aging for 1 year, <etc>" Also, clarify whether you can choose the auxiliary aging/sustaining/regeneration effects whenever you make a touch, or when you gain the feat.

    Blessed Tears
    Pre-Reqs: Sacred Vow
    Benefits: As a full round action you may cry, producing tears that have the effects of your touch.
    Are these an oil? I assume they don't apply to yourself when you're producing them.
    Quote Originally Posted by Water_Bear View Post
    That's RAW for you; 100% Rules-Legal, 110% silly.
    Quote Originally Posted by hamishspence View Post
    "Common sense" and "RAW" are not exactly on speaking terms
    Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.

    Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity

  9. - Top - End - #9
    Barbarian in the Playground
     
    The Mentalist's Avatar

    Join Date
    Jan 2009
    Location
    Georgia + Inner World
    Gender
    Male2Female

    Default Re: Big Stack of Exalted Feats [PEACH (eek!)]

    Quote Originally Posted by tuggyne View Post
    I like these.
    Thanks.

    Quote Originally Posted by tuggyne View Post

    Technically, PMs still need to follow forum rules, so no go.
    Email then! Or he can get a free copy of the pdf I'm going to sell them in if he helps me edit them, whatever.

    Thank you for your feedback, corrections have been made.
    Having trouble writing up hard stat blocks but I'm doing a lot of sharing ideas and soft mechanics lately.

  10. - Top - End - #10
    Firbolg in the Playground
     
    EdroGrimshell's Avatar

    Join Date
    Oct 2008

    Default Re: Big Stack of Exalted Feats [PEACH (eek!)]

    Quote Originally Posted by The Mentalist View Post
    Thanks for your feedback.

    I also have those other feats that break the Real World Religion rule on the forums that I can PM some of the better ones to you if you'd like.
    Always glad to help, if you'd like to send them to me, sans names if you'd prefer to leave out the RL Religion thing. I can give a quick critique and name ideas for them.
    Quotes
    Spoiler
    Show
    Quote Originally Posted by GFawkes View Post
    You didn't poke fate with a stick. You set fate on fire, then whacked it with a 2x4 several times.
    Quote Originally Posted by blackwind1kaze View Post
    good thing they did body attribute instead of Physical attribute, otherwise the stats would look like:

    P. hysical
    M. ind
    S. pirit

    XD

    Spoiler
    Show


    The Hub, for PTA & PTU community building. If you're interested, take a look.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •