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  1. - Top - End - #1
    Barbarian in the Playground
     
    AssassinGuy

    Join Date
    Oct 2011

    Default Confusion in BESM (newbie question)

    I'm looking over the BESM 3e system and I'm sort of confused about character stats. I understand how you derive your stats and what they supposedly mean according to the table that's printed on the page... but what do they actually do?

    I mean, in D&D 3.5, stats adjust how your character operates via their stat modifiers. They change your max health, your skill points per level, your actual skill modifiers, your AC, attack bonus, damage, saving throws, spells per day, and even sometimes get used as straight ability checks.

    So... what do the Body/Mind/Soul stats actually do for your character, mechanically?
    78% of all DM's start their first campaign in a tavern. If you're among the 22% who didn't, copy and paste this into your signature and tell us where you DID begin.

    I had my players wake up almost naked in a goblin-crafted dungeon, a voice booming in their ears over a speaker system that they were now a part of a trial experiment for a new piece of magitech.

  2. - Top - End - #2
    Titan in the Playground
     
    Tengu_temp's Avatar

    Join Date
    Jul 2008
    Location
    Poland
    Gender
    Male

    Default Re: Confusion in BESM (newbie question)

    It's all written in the book. Off the top of my head:

    Your base attack/defense combat value is the average of all three stats, rounded down.

    Your base HP is (body+soul)*5. Your base SP is (soul+mind)*5.

    Skill checks are made with the modifier of stat+skill. Pure stat checks are used sometimes too.

    Siela Tempo by the talented Kasanip. Tengu by myself.
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  3. - Top - End - #3
    Barbarian in the Playground
     
    AssassinGuy

    Join Date
    Oct 2011

    Default Re: Confusion in BESM (newbie question)

    Ah, that does sound vaguely familiar. I haven't touched the system since second edition, and I couldn't for the life of me find the info. Thank you.
    78% of all DM's start their first campaign in a tavern. If you're among the 22% who didn't, copy and paste this into your signature and tell us where you DID begin.

    I had my players wake up almost naked in a goblin-crafted dungeon, a voice booming in their ears over a speaker system that they were now a part of a trial experiment for a new piece of magitech.

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