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Thread: New Cleric Domain
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2013-05-22, 09:40 PM (ISO 8601)
- Join Date
- Dec 2012
New Cleric Domain
Binding Domain
Granted Power
You can use animate rope once per day as a spell-like ability.
Add Use Rope to your list of cleric class skills.
1. hold portal
2. arcane lock
3. hold person
4. dimensional anchor
5. hold monster
6. planar binding
7. forcecage
8. trap the soul
9. imprisonment
It's like the opposite of the Liberation Domain. I known it's creepy, but you could use it for evil deities.
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2013-05-22, 11:21 PM (ISO 8601)
- Join Date
- Aug 2009
Re: New Cleric Domain
What's the granted ability?
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2013-05-22, 11:26 PM (ISO 8601)
- Join Date
- Dec 2011
- Location
- Wisconsin, USA
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2013-05-22, 11:52 PM (ISO 8601)
- Join Date
- Dec 2012
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2013-05-23, 01:42 AM (ISO 8601)
- Join Date
- Dec 2012
Re: New Cleric Domain
Granted ability: Once per day, you can touch a lock, bolt, or similar fastening device, adding +5 to its Open Lock DC. Alternately, you can empower a tied rope, ropelike object (such as an entangle spell), or manacles, and add +5 to the Escape Artist check to escape the empowered binding.
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2013-05-23, 01:45 AM (ISO 8601)
- Join Date
- Dec 2012
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2013-06-13, 09:47 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Quarantine
- Gender
Re: New Cleric Domain
Like the spell list, granted power is meh. I'd let it add use rope to their class skill list at the very least (and granted powers often scale with level- maybe it should add their cleric level to the DC instead of a flat +5).
But my biggest issue is fluff-wise. A cleric of Erythnul might maniacally scream "I serve a god of death and destruction!" And the cleric of St Cuthbert is supposed to retort "Well I serve a god of justice and confinement"? It just doesn't feel like a domain. Maybe it's just the name that bothers me.My Homebrew (Free to use, don't even bother asking. PM me if you do, though; I'd love to hear stories).
Avatar done by me (It's Durkon redrawn as Salvador from Borderlands 2).
Nod, get treat.
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2013-06-13, 10:56 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- You lost the game.
- Gender
Re: New Cleric Domain
Maybe the granted power could add a single spell with the [force] descriptor in it?
As it is, that's fairly similar to the Hold Portal Spell.
That said, I don't see why people aren't as eager for this: I like the fluff, and those are some fairly useful spells.
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2013-06-13, 01:50 PM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Quarantine
- Gender
Re: New Cleric Domain
I think, for me, it's just that the word "confinement" doesn't sound like a domain. Maybe "tyranny" (better thing to be a god of, but not quite a perfect fit) or "binding," or "imprisonment" would sit better with me. The spell list is quite nice.
Maybe granted power: add Use Rope to your class skill list. Once per day, you may touch a lock or device which can be opened with the open lock skill, such as manacles, and add your cleric level to the DC to open it. Alternatively, you can use this ability as part of a Use Rope check to bind someone, and you add your cleric level to the check result as a competence bonus.My Homebrew (Free to use, don't even bother asking. PM me if you do, though; I'd love to hear stories).
Avatar done by me (It's Durkon redrawn as Salvador from Borderlands 2).
Nod, get treat.
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2013-06-13, 11:29 PM (ISO 8601)
- Join Date
- Dec 2012
Re: New Cleric Domain
I feel like "imprisonment" is too specific a word, when some of the spells only do things like prevent interdimensional travel. I guess "binding" could work; I thought of that before. I think I'll change it.
I like the idea of adding Use Rope as a class skill--I thought of it before, but thought it seemed too weak by itself. But plus cleric level seems over the top.
Edit: I've changed it.