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  1. - Top - End - #1
    Bugbear in the Playground
     
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    Default GitP Warhammer 40K: DoW, DC tournament!

    OK, I am pleased to announce the first ever Giant In The Playground Games Warhammer 40000 Dawn of War, Dark Crusade 'Planetary Conquest' tournament! Here's how this is gonna work.

    The maps list in Dawn of War is pretty simple, but there's alot of maps. So, I came up with the idea of 'geographically' linking each map to the others. Anyways, each map is linked directly to the map above it and the map below it on the list. So, each race gets an equal number of maps, and they take turns assaulting eachother's 'lines.' If a player wins a game on a map, they control that map. First race to take over the 'planet'(control every map on the list) wins. If you lose all of your maps, your race is effectively 'wiped out.'

    To increase the fun of the game, all players SHOULD be a little more strategic. Don't spam with one unit type. Use a relatively realistic mixture, and try to think like an actual military commander.

    No computer players are to be used during the tournament, on any game, and only two races can participate in any one game.

    Be nice during the competition, show courtesy to your opponent, and have fun. :)

    Each player has a 'stronghold map,' on which they should gain the advantage. This can be any of the maps under their control. Rules for stronghold maps are the same as all other maps, but the attacker is restricted to fighting with only a squad cap of 15-16 rather than 20, and same thing for vehicles. This is to try and see how good the attackers can play without a full force.

    For the turns, I have determined the turn order: Chaos, Tau, Orks, Imperial Guard, Necrons, Space Marines, Eldar. If a race gets wiped out, then the remaining players just skip that player's turn.

    Depending on which player's turn it is, that player will decide on a map to attack, will choose what kind of game it is(ie. Take and Hold, Control Area, Assassinate, etc.) and then, depending on who wins that game, the attack will either be repelled, or the map will be taken over by the attackers.

    For ALL games, there are to be NO full-scale assaults until at least ten minutes into the game. You can capture strategic points, critical locations, relics, fortify your position, build up your army, whatever, just don't attack the enemy base, even if you know where it is. Your soldiers can have skirmishes with the enemy's troops, but these small fights should be restricted to a couple of small infantry squads, maybe a minor fortified position, and maybe a vehicle or two. I know it's tempting, but NO rush-tactics.

    Also, for pure roleplay value, each player is to post an in-character 'journal' of sorts in this thread for their army's commander, just for grins. :)

    Each race has a special advantage not in the game coding. The Orks have permission to attack five minutes into the game rather than ten, the Imperial Guard have permission to spam with one tank unit, but not infantry, the Chaos forces can attack twice in one turn, the Necrons can ignore squad/vehicle limits when attack stronghold maps, the Tau can ignore realistic mixtures all around, but still can't spam with one unit, the Space Marines can spam with infantry, but not tanks, and the Eldar can attack a map two maps away from the edge of their territory.

    Players are now permitted to volunteer for a specific race for the tournament.

    The tournament will most likely go on over a course of several weeks, possibly even months. The starting date isn't set yet, nor are the maps each race will start with.

    Now, Imperial Guard, take up arms for the Emperor!

    Space Marines, arm the Predators and wake the Dreadnoughts! The end of heresy is at hand!

    Tau, fight for the Greater Good, and for your families back on your homeworld!

    Necrons, purge this world of all life and bring to the enemy the sweet release of death!

    Eldar, you must fight to defend yourselves! Destroy all who oppose you!

    Forces of Chaos, down with the rotting carcass on the Golden Throne! Blood for the Blood God!

    Orkz, youz all came ta give dese weaklingz a good stompin'! Prove youz got what it takez ta be real Orkz! WAAAAAAAAAAAAAAAAAAAAAAGH!

    END TRANSMISSION
    Last edited by blackout; 2006-12-03 at 07:08 PM.

  2. - Top - End - #2
    Pixie in the Playground
     
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    I don't get it...

    (ps DEATH TO THE FALSE EMPEROR!)

  3. - Top - End - #3
    Dwarf in the Playground
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    cool, but idk if ill have time... good luck to those who play!

  4. - Top - End - #4
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    I volunteer for the mighty Hordes of the Dark Gods. Blood for the Blood God!

  5. - Top - End - #5
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    :) Ok, the Forces of Chaos have been chosen by Crazy Owl. I want to participate, so I'll be taking the Tau. For the Greater Good! :) That leaves IG, Necrons, Space Marines, Orks, and Eldar. Take your pick people, your running outta choices fast!

  6. - Top - End - #6
    Bugbear in the Playground
     
    blackout's Avatar

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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Slight edit to the rules.


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  7. - Top - End - #7
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    So we are using our own paint schemes right? And making up a new commander not just the normal ones?
    edit: Actually could I be Space Marines Instead of Chaos. Also I noticed that the more powerful races seem to get to go first, wouldnt it be more fair if went more like. IG, Orks, Eldar, CSM, SM, Tau, Necrons?
    Last edited by Crazy Owl; 2006-11-30 at 10:41 AM.

  8. - Top - End - #8
    Bugbear in the Playground
     
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Yes, you can be space marines, the other turn order works, too. :) So long as we can agree on a preset order for turns. And what do you mean by a 'new commander?' Also, yes, personally designed paint schemes are a must. :) Paint makes every army unique!
    Last edited by blackout; 2006-11-30 at 04:10 PM.


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  9. - Top - End - #9
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Well your answer to my other question answered that one, I was making sure we werent just reinacting the Kronus war and that everything would be the same. The chapter of the Emperor's Wings shall clense this planet of all its taint.
    Kill the Mutant
    Burn the Heretic
    Purge the unclean.
    Edit: THe Emperor's Wings
    http://img300.imageshack.us/img300/3...ticalmawc1.png
    Last edited by Crazy Owl; 2006-11-30 at 06:11 PM.

  10. - Top - End - #10
    Bugbear in the Playground
     
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Oh, no. We won't be re-enacting the Kronus war. :) That would be dumb. Different army commanders, different armies, different paint schemes, different battlefields, different planet, different everything except for the basic human needs(ie. the races, and the weapons, and the units, etc.). :)

    But, I took the liberty of writing a prologue for the war. Enjoy. *nerd-powers activate.*

    The planet Yulargyra. A planet with conditions as harsh as they are diverse. The planet has long been colonized by devout followers of the Immortal Emperor of Mankind, it's people nothing more than common farmers. But not all is well on this insignificant pebble of a planet.

    The Forces of Chaos have begun to assault the planet, followed quickly by a Tau colonization force, and an Eldar fleet. While the armies are shooting eachother, they are all a threat to the integrity of this world. The Space Marines and Imperial Guard land on the planet to drive off the Xenos and the Heretics, but constant disagreements between General York, and Space Marine Captain Julius Delmory lead the two to believe that the other is under the influence of the Chaos Gods. As a result, the two armies begin to clash as well. Meanwhile, Orks have landed on the planet, intent on looting and plundering, while a Necron force awakens beneath the planet's surface. The Chaos Lord Skroy continues his advance against the enemy lines, while the Ork Warboss Orkynought leads his army of Boyz against anything that moves. The Necron Lord of Yulargyra leads his army of silent warriors against the living, and the Farseer Kaol-ty begins to fight against any that his army sees. And during all of this, the Tau leader, Shas'O Mauay, continues his campaign to secure this planet for the Greater Good.

    The war for Yulargyra, an insignificant world, hardly worth all of this bloodshed, has begun.

    I hope you guys don't mind that I named each of the officers. :(
    Last edited by blackout; 2006-12-01 at 07:39 AM.


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  11. - Top - End - #11
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Sweetness. The men of the 51,19th Cadian Reargaurd Armored Airborne Division volunteer their services in the upcoming conflict.
    Men of the 51,19th, Advance! For the Emporer!
    Below the thunders of the upper deep, Far, far beneath in the abysmal sea, His ancient, dreamless, uninvaded sleep, The Kraken sleepeth. -Alfred Lord Tennyson, "The Kraken."

  12. - Top - End - #12
    Bugbear in the Playground
     
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    >:) The Imperial Guard is gonna get trashed by the power of the Tau!
    Competitiveness aside, glad to see ya joining in, Squid. :) Good luck, good gaming, good hunting. :)


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  13. - Top - End - #13
    Dwarf in the Playground
     
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Any ideas on the times for this?
    Below the thunders of the upper deep, Far, far beneath in the abysmal sea, His ancient, dreamless, uninvaded sleep, The Kraken sleepeth. -Alfred Lord Tennyson, "The Kraken."

  14. - Top - End - #14
    Bugbear in the Playground
     
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Not yet. I want to wait until we have enough people, and everyone has a relatively clear schedule for a decent-sized period of time.


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  15. - Top - End - #15
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Well, i've got a semi-cluttered schedule. I can really only play on teusdays and weekends...
    Below the thunders of the upper deep, Far, far beneath in the abysmal sea, His ancient, dreamless, uninvaded sleep, The Kraken sleepeth. -Alfred Lord Tennyson, "The Kraken."

  16. - Top - End - #16
    Bugbear in the Playground
     
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Well, that's ok. It doesn't really matter, so long as the tourney ends eventually. :) Still, good luck in the tourney when it finally rolls around. I'm thinking sometime around the holidays, though.


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  17. - Top - End - #17
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Sounds good, Tau bastard.
    Die, Xenos.
    Below the thunders of the upper deep, Far, far beneath in the abysmal sea, His ancient, dreamless, uninvaded sleep, The Kraken sleepeth. -Alfred Lord Tennyson, "The Kraken."

  18. - Top - End - #18
    Bugbear in the Playground
     
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    :P IG cannon fodder. You die by the thousands, and this time, you'll run outta more meat for the grinder!


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  19. - Top - End - #19
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Run outta meat. Not run out of more meat. Have grammar, Xenos fool.
    Below the thunders of the upper deep, Far, far beneath in the abysmal sea, His ancient, dreamless, uninvaded sleep, The Kraken sleepeth. -Alfred Lord Tennyson, "The Kraken."

  20. - Top - End - #20
    Bugbear in the Playground
     
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Ack. Knew I made a mistake in there...Still, you're forces will be good tests for the new targeting computers in the battlesuits for my infantry. :)


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  21. - Top - End - #21
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Incidently, have you worked out how you're going to hook up for the games?
    Man this thing was full of outdated stuff.
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  22. - Top - End - #22
    Bugbear in the Playground
     
    blackout's Avatar

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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Internet. :)


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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Quote Originally Posted by blackout View Post
    Internet. :)
    Elaborate. Direct IP connections? Hamachi? Hoping you can locate each other in whatever lobby service DoW uses(if any, I've never tested)?
    Man this thing was full of outdated stuff.
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  24. - Top - End - #24
    Orc in the Playground
     
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Theres normally only about about 20 games at the most in the most popular room which is America, just post it in a different countries lobby and put GitP in its title and stick a password on it an we are good to go.
    edit: Just reread your back story, my commander is call Trebek?! Pretty sure that isn't an Imperial name. Also Necron Lords don't have names, for example on Kronus he is just called Necron Lord of Kronus.
    Could you change it so my commander is called Julius Delmory please?
    Last edited by Crazy Owl; 2006-12-01 at 02:23 AM.

  25. - Top - End - #25
    Bugbear in the Playground
     
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Okeydoke. On it. And Neo, I'll have to think on that. Never played multiplayer before, which is part of the reason for me holding this tourney.


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  26. - Top - End - #26
    Bugbear in the Playground
     
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    SERIOUS rule update, regarding army leaders and a little surprise ;) .


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  27. - Top - End - #27
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Looks good to me.

  28. - Top - End - #28
    Bugbear in the Playground
     
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    :) Glad you approve. I like it. Also, before anyone asks why the Eldar have a disadvantage along with their advantage, where all the other races didn't get a disadvantage, I didn't know how else to make things fair. :(


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  29. - Top - End - #29
    Dwarf in the Playground
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Oh man, this sounds like lotsa fun. I read through the entire 11 pages of the DoW thread, and have gotten to know some of you a bit, I think. I'd love to join you all, but sadly I just don't have the time.

    Besides, you already have Tau player, and let's face it, Tau are just the coolest. I don't know if I would have the heart to really roleplay another race in this campaign.

    IG? That stands for "Idiot Guardsmen" in my book.
    Space Marines? Zealots. Powerful zealots, mind you, but still zealots.
    Chaos? Annoying, and far too red for my liking.
    Orks? You gotta be kidding me.
    Eldar? Niiiifty ... (honestly, I don't have any serious experience with them yet.)
    Necrons would be my second choice, I suppose ... You really can't argue with a race which is decidedly Lawful Evil. And dead. And has Gauss weaponry. And tends to get up when you blow them apart. And has the most dastardly dangerous HQ ever designed.

    So, good luck to all of y... Wait, who am I kidding?

    Crush them for the Greater Good, blackout!

  30. - Top - End - #30
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    Default Re: GitP Warhammer 40K: DoW, DC tournament!

    Curse you Xenos sympathizer, the Ordo Xenos will be hearing about this mark my words.

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