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  1. - Top - End - #1
    Barbarian in the Playground
    Join Date
    Jan 2010
    Location
    Vancouver, BC
    Gender
    Male

    Default (3.5 Eberron) Monster - Xoriat madspawn

    Just designing a simple yet terrible monstrosity for my players when the portal to Xoriat opens in the middle of Sharn. Please share your thoughts or criticisms, thanks!

    Xoriat Madspawn

    This tangled mass of limbs might have been a person once, but now resembles some unholy monster formed of torn-apart and hastily reassembled limbs.

    Medium Aberration
    Hit Dice: 8d8+16 (52 hp)
    Initiative: +6
    Speed: 30 feet (6 squares)
    Armor Class: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14
    Base Attack/Grapple: +6/+8
    Attack: Slam +11 melee (1d6+4) or bite +10 melee (see text) (1d6+4)
    Full Attack: 2 slams +11 melee (1d6+4)
    Space/Reach: 5 ft/5 ft
    Special Attacks: Sudden bite, spell-like abilities
    Special Qualities: Tremorsense 30 ft, grotesque form, DR 5/byeshk, 25% fortification
    Saves: Fort +4, Ref +4, Will +8
    Abilities: Str 18, Dex 14, Con 14, Int 11, Wis 15, Cha 11
    Skills: Climb +15, Escape Artist +13, Hide +13, Tumble +13
    Feats: Improved Initiative, Weapon Focus (slam), Dodge
    Environment: Any
    Organization: Solitary, cluster (2-5)
    Challenge Rating: 6
    Treasure: None
    Alignment: Always neutral evil
    Advancement: 9-15 HD (Medium); 16-24 (Large)
    Level Adjustment: -

    Xoriat madspawn are the result of direct exposure of the unmitigated, primal essence of the plane of madness on unprepared life-forms native to the material plane. They resemble exactly what they are: once-normal creatures broken down and re-built by the unfathomable energies of Xoriat. Madspawn appear whenever the barriers between worlds break down, which is a fortunately rare even thanks to the dimensional seals crafted by the Gatekeepers after the last daelkyr invasion. The only reported sightings of madspawn date back to this time, but there is reason to expect that a new batch of these monstrosities would result if Xoriat touches Eberron again.

    Medium-sized or larger creatures who are near planar passages to Xoriat run the risk of turning into madspawn. Failing a DC 15 Fortitude save means that the energies of the realm of madness have infused their bodies, and they twist and tangle into a madspawn over the course of 1d6 rounds. Once formed, madspawn attack all other creatures in the area, but their unstable nature means that they break down and die after only a few days. Larger creatures result in proportionately larger madspawn, and sometimes multiple creatures who are close to each other when the transformation occurs may fuse into a single, large-sized madspawn.

    A creature turned into a madspawn is effectively dead and requires the appropriate magic to be restored.

    Combat

    Madspawn simply lash out at any living creature they see, as if driven by some sort of hunger, though they do not consume the creatures they kill. They do not attack one another, or other Xoriat natives, but they do not co-operate or co-ordinate with each other, either. Madspawn usually start with a slam attack, and use their sudden bite ability if their target appears especially nimble.

    Grotesque form (Ex): The appearance of a Xoriat madspawn is so unnatural and unsettling that any intelligent nonaberration or creature not native to Xoriat takes a -1 penalty to attacks against it.
    Spell-like abilities: True strike (1/day)
    Sudden bite (Ex): As a full-round action, a Xoriat madspawn may make a single bite attack. Due to the unexpected appearance of the mouth, the target of this attack is denied its dexterity bonus to AC, unless it possesses the uncanny dodge ability.
    Last edited by GoatBoy; 2013-05-26 at 09:25 PM.
    Eberron Explorer's Handbook, p65. Thunder Guide. "Lionized In The Press: When at the University of Wynarn, Morgrave University, or the Korranberg Library, you can present a lecture, earning 200 gp for your appearance with a successful DC 10 Perform (oratory) check."

    Best. Class feature. Ever.

  2. - Top - End - #2
    Bugbear in the Playground
     
    Beholder

    Join Date
    Sep 2010

    Default Re: (3.5 Eberron) Monster - Xoriat madspawn

    I feel like the CR might be a tad off, with the DR, Tremorsense, and Fortification.

    Why is it neutral evil? Seems like it would be pretty chaotic, what with it being a mass of bodyparts and all?

    Does sudden bite do slam damage?

  3. - Top - End - #3
    Barbarian in the Playground
    Join Date
    Jan 2010
    Location
    Vancouver, BC
    Gender
    Male

    Default Re: (3.5 Eberron) Monster - Xoriat madspawn

    Do you think bumping the CR up by 1 would be sufficient?

    I thought neutral evil was a bit odd, too, but the daelkyr themselves are neutral evil, for some reason. I prefer to play fast and loose with alignment in my games, so I wasn't too concerned.

    I forgot to include the attack stats for sudden bite. Whoops.

    Thanks for the feedback.
    Eberron Explorer's Handbook, p65. Thunder Guide. "Lionized In The Press: When at the University of Wynarn, Morgrave University, or the Korranberg Library, you can present a lecture, earning 200 gp for your appearance with a successful DC 10 Perform (oratory) check."

    Best. Class feature. Ever.

  4. - Top - End - #4
    Ogre in the Playground
    Join Date
    Dec 2005
    Location
    Danville

    Default Re: (3.5 Eberron) Monster - Xoriat madspawn

    Awesome monster, awesome description. I can just see these guys pouring out of a nightmare portal into our universe, bringing the chaos of the Far Realm Xoriat with them.
    Last edited by Steward; 2013-05-26 at 10:36 PM.

  5. - Top - End - #5
    Barbarian in the Playground
    Join Date
    Jan 2010
    Location
    Vancouver, BC
    Gender
    Male

    Default Re: (3.5 Eberron) Monster - Xoriat madspawn

    Thanks! That's kind of what I was thinking, but it's actually more like normal people standing near a portal suddenly shifting and deforming into monstrosities, a la John Carpenter's The Thing.
    Eberron Explorer's Handbook, p65. Thunder Guide. "Lionized In The Press: When at the University of Wynarn, Morgrave University, or the Korranberg Library, you can present a lecture, earning 200 gp for your appearance with a successful DC 10 Perform (oratory) check."

    Best. Class feature. Ever.

  6. - Top - End - #6
    Ogre in the Playground
    Join Date
    Dec 2005
    Location
    Danville

    Default Re: (3.5 Eberron) Monster - Xoriat madspawn

    Oh, well that's just sad!

    Do you have to kill the madspawn before you can use resurrection magic to bring the person back?

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