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  1. - Top - End - #1
    Dwarf in the Playground
     
    HalfOrcPirate

    Join Date
    Feb 2013

    Default affection system

    i made a system for my 9 alignment 4e game,and created a system that involves different traits attracting the attention of npc's in a good way,the only problem is that it's impossible for those npc's to know a characters alignment without magic,i have two temporary fixes,the first more unsuccessful one was to revert back to the point where certain characters were forced to be certain alignments,then where chaotic characters got visually sucky armor which would work the same as normal but had a lower cost,but that was too confusing when my aesthetic upgrade (where you spend more for cooler personalized armor) came into play,can someone help me polish this stuff?

  2. - Top - End - #2
    Ogre in the Playground
    Join Date
    Aug 2008
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    Midwest, not Middle East
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    Male

    Default Re: affection system

    How do you decide if you like someone in real life? Things they say, what they do, how they look, etc. Why can't the NPC's be the same way?

    Having run a number of sessions of a game where relationships are important (Wuthering Heights) I can say that it is very difficult to keep track of what each NPC thinks of each PC. So I give each of them a score card. Help the lady exit an awkward social situation, get an arbitrary number of points. Step on her foot while dancing, get a negative point or two. And so on. With this fast and loose system, you can just add a few points based on how close the alignments are. The NPC's don't have to consciously know someone's alignment in order to like them because of it.

  3. - Top - End - #3
    Dwarf in the Playground
     
    HalfOrcPirate

    Join Date
    Feb 2013

    Default Re: affection system

    well many times first impressions are based off of vanity,i want that to reflect in my campaign,those with lower charisma will obviously lose the girl/guy,plus i already have characters that are attracted to certain things,like a 7 year old princess (there is a time skip planned in my game) who is attracted to chaotic 'tanks' for instance, tanks being any class that has a base hit point score of 15 or higher,and sorry i have a habit of uselessly jabbering

  4. - Top - End - #4
    Halfling in the Playground
     
    Griffon

    Join Date
    Feb 2013

    Default Re: affection system

    Quote Originally Posted by johnswiftwood View Post
    well many times first impressions are based off of vanity,i want that to reflect in my campaign,those with lower charisma will obviously lose the girl/guy,plus i already have characters that are attracted to certain things,like a 7 year old princess (there is a time skip planned in my game) who is attracted to chaotic 'tanks' for instance, tanks being any class that has a base hit point score of 15 or higher,and sorry i have a habit of uselessly jabbering
    Here you go:
    Matching alignment: +2
    Similar alignment: +1
    Same race: +2
    Similar race: +1
    Matching charisma: +1
    High charisma: +2

    Scores:
    7: Uber affection.
    6: Lotsa affection.
    5: Some affection.
    4: No affection.
    3: No affection.
    2: Some aversion.
    1: Lotsa aversion.
    0: Uber aversion.

  5. - Top - End - #5
    Dwarf in the Playground
     
    HalfOrcPirate

    Join Date
    Feb 2013

    Default Re: affection system

    Quote Originally Posted by DMMike View Post
    Here you go:
    Matching alignment: +2
    Similar alignment: +1
    Same race: +2
    Similar race: +1
    Matching charisma: +1
    High charisma: +2

    Scores:
    7: Uber affection.
    6: Lotsa affection.
    5: Some affection.
    4: No affection.
    3: No affection.
    2: Some aversion.
    1: Lotsa aversion.
    0: Uber aversion.
    a few problems, due to the nature of my campaign every race is compatible with eachother except dragonborn because they're lizards,aside from that it seems a little easy to get 7 (6 if you remove the all races are compatible thing)

  6. - Top - End - #6
    Pixie in the Playground
     
    PaladinGuy

    Join Date
    Mar 2012
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    Male

    Default Re: affection system

    Perhaps take DMMike's idea and simply increase the range to a system from 1 to 100? Make most NPCs start off with a base of 50, which is more or less indifference. How the PC treats them from there on out influences how the NPC's Affection score for that character moves. For every ten higher or lower than 50, the NPC's attitude is permanently better or worse to that degree.

    This could also bring a lot of social ideas into a campaign, such as interracial coupling or homo/hetero/bisexuality. A woman who has a fondness for dwarven men might be subject to the "same race" bonus when your party's Gimli stand-in makes a move on her.

    Likewise, it would be relevant to add in negative modifiers for races/sexes/etc. that the NPC finds unattractive. The same dwarf-loving woman might have a distaste for anything with fur on more than just its face (sorry Frodo, that's a -2).

  7. - Top - End - #7
    Dwarf in the Playground
     
    HalfOrcPirate

    Join Date
    Feb 2013

    Default Re: affection system

    Quote Originally Posted by Kadakism View Post
    Perhaps take DMMike's idea and simply increase the range to a system from 1 to 100? Make most NPCs start off with a base of 50, which is more or less indifference. How the PC treats them from there on out influences how the NPC's Affection score for that character moves. For every ten higher or lower than 50, the NPC's attitude is permanently better or worse to that degree.

    This could also bring a lot of social ideas into a campaign, such as interracial coupling or homo/hetero/bisexuality. A woman who has a fondness for dwarven men might be subject to the "same race" bonus when your party's Gimli stand-in makes a move on her.

    Likewise, it would be relevant to add in negative modifiers for races/sexes/etc. that the NPC finds unattractive. The same dwarf-loving woman might have a distaste for anything with fur on more than just its face (sorry Frodo, that's a -2).
    okay now we're getting somewhere

  8. - Top - End - #8
    Bugbear in the Playground
     
    Beholder

    Join Date
    Dec 2012
    Location
    The Universe.

    Default Re: affection system

    Quote Originally Posted by johnswiftwood View Post
    those with lower charisma will obviously lose the girl/guy
    That's just mean...
    Some people find awkward stuttering in social conversation to be endearing, and some will look past ugliness to see the kind heart within... Charisma doesn't equate to chance of falling in love (though it does up your chances of getting random guys/girls to ask you out ).

    Just sayin'...
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    I am currently Very Busy, and having limited D&D activity, so I am currently inactive.
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  9. - Top - End - #9
    Titan in the Playground
     
    TuggyNE's Avatar

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    Jun 2011
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    Default Re: affection system

    Quote Originally Posted by Zweisteine View Post
    Some people find awkward stuttering in social conversation to be endearing, and some will look past ugliness to see the kind heart within... Charisma doesn't equate to chance of falling in love (though it does up your chances of getting random guys/girls to ask you out ).
    Whatchu talkin' about Willis, everyone knows you need at least 18 Cha to even have a chance to get married!
    Quote Originally Posted by Water_Bear View Post
    That's RAW for you; 100% Rules-Legal, 110% silly.
    Quote Originally Posted by hamishspence View Post
    "Common sense" and "RAW" are not exactly on speaking terms
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  10. - Top - End - #10
    Pixie in the Playground
     
    PaladinGuy

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    Mar 2012
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    Default Re: affection system

    I would say that as the NPC gets to know the characters, charisma means less. After a while, you stop looking at the honeyed words and start looking at the personality that they are attached to. even if the bard has a 25 charisma, if he flirts with every piece of ass he sees he won't be endearing himself to the duke's niece.

    Truthfully, no numbers are needed. If the DM feels that your character and an NPC are growing closer, then do we really need numbers to quantify that?

    But I understand that some folks need an identifiable goal to work towards, and numbers help create that.

  11. - Top - End - #11
    Bugbear in the Playground
    Join Date
    Nov 2010
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    Vancouver BC Canada
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    Default Re: affection system

    This is hilarious.

    Alright, alright, so basically what I'm seeing is an optional rule add-on for the Book of Erotic Fantasy supplement, so you might as well put in Appearance attribute in the system as well lol.

    Keep in mind, social dynamics are incredibly complicated, you will never ever have a system like this taken seriously... but then again we are talking about DnD players here-- a pretty mixed lot.

    Quote Originally Posted by Zweisteine View Post
    That's just mean...
    Some people find awkward stuttering in social conversation to be endearing, and some will look past ugliness to see the kind heart within... Charisma doesn't equate to chance of falling in love (though it does up your chances of getting random guys/girls to ask you out ).

    Just sayin'...
    "Some people" sounds like a variable, and you know how we handle variables around here

  12. - Top - End - #12
    Dwarf in the Playground
     
    HalfOrcPirate

    Join Date
    Feb 2013

    Default Re: affection system

    Quote Originally Posted by Hanuman View Post
    This is hilarious.

    Alright, alright, so basically what I'm seeing is an optional rule add-on for the Book of Erotic Fantasy supplement, so you might as well put in Appearance attribute in the system as well lol.

    Keep in mind, social dynamics are incredibly complicated, you will never ever have a system like this taken seriously... but then again we are talking about DnD players here-- a pretty mixed lot.


    "Some people" sounds like a variable, and you know how we handle variables around here

    the apearence attribute won't work well,in my campaign appearance is more or less a minor thing to consider when looking for someone,more commonly in my campaign,people would look for alignment,the 6 basic attributes (all amazons want hercules for instance),bravery,class,and on very rare occasions race

  13. - Top - End - #13
    Bugbear in the Playground
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    Nov 2010
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    Vancouver BC Canada
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    Default Re: affection system

    Quote Originally Posted by johnswiftwood View Post
    the apearence attribute won't work well,in my campaign appearance is more or less a minor thing to consider when looking for someone,more commonly in my campaign,people would look for alignment,the 6 basic attributes (all amazons want hercules for instance),bravery,class,and on very rare occasions race
    Alignment is determined by actions, results, and how a character makes decisions and feels about it, it is a field which radiates invisibly like an aura which interacts with different energies such as magic and divine.

    What this reads as, is that creatures can naturally see this aura in your campaign. This is similar to all creatures being empaths... which is interesting but has profound ramifications on a world.

  14. - Top - End - #14
    Dwarf in the Playground
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    Apr 2010
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    Male

    Default Re: affection system

    Alignment is determined by actions, results, and how a character makes decisions and feels about it, it is a field which radiates invisibly like an aura which interacts with different energies such as magic and divine.

    What this reads as, is that creatures can naturally see this aura in your campaign. This is similar to all creatures being empaths... which is interesting but has profound ramifications on a world.
    I think OP means that you get the pluses to affection if the target npc sees you act in a way that matches his alignmet, i.e. if a lawful person sees you acting lawful he gets a better image of you.
    Yes, I know Wizards can do it better, everyone knows it, they have the name of the goddamn company

  15. - Top - End - #15
    Bugbear in the Playground
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    Nov 2010
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    Vancouver BC Canada
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    Default Re: affection system

    Quote Originally Posted by Kyuu Himura View Post
    I think OP means that you get the pluses to affection if the target npc sees you act in a way that matches his alignmet, i.e. if a lawful person sees you acting lawful he gets a better image of you.
    If that's true, then it's a circumstance modifier to diplomacy based on perceived action and intent.

  16. - Top - End - #16
    Pixie in the Playground
     
    Dethklok's Avatar

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    Jun 2013
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    Default Re: affection system

    Quote Originally Posted by DMMike View Post
    Here you go:
    Matching alignment: +2
    Similar alignment: +1
    Same race: +2
    Similar race: +1
    Matching charisma: +1
    High charisma: +2

    Scores:
    7: Uber affection.
    6: Lotsa affection.
    5: Some affection.
    4: No affection.
    3: No affection.
    2: Some aversion.
    1: Lotsa aversion.
    0: Uber aversion.
    This looks great to me; are you the same DMMike from EN world?

  17. - Top - End - #17
    Pixie in the Playground
    Join Date
    Jun 2013
    Location
    New York
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    Post Re: affection system

    Affection and love are a natural thing. I love my mother and have strong affection and attachment to her.Social people have love and affection with the poor and needy people of the society.








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    Last edited by anddrival; 2013-10-31 at 10:27 AM.

  18. - Top - End - #18
    Bugbear in the Playground
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    Nov 2010
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    Vancouver BC Canada
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    Default Re: affection system

    Quote Originally Posted by anddrival View Post
    Affection and love are a natural thing. I love my mother and have strong affection and attachment to her.Social people have love and affection with the poor and needy people of the society.
    And yet socialites don't

    <3
    Last edited by Hanuman; 2013-06-14 at 04:58 PM.

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