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  1. - Top - End - #1
    Dwarf in the Playground
     
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    Default D&D 3.5 Marvel Superhero Classes

    Inspired by ErrantX's design of the Invincible Iron Man (http://www.giantitp.com/forums/showthread.php?t=258113, which, btw, looks awesome), I'm wondering if anyone has any ideas/designs for other Marvel superhero characters (specifically the Avengers, but X-Men are cool too) or even DC characters.

    I know that building these classes probably isn't an original idea, so I'm also wondering if anyone has seen these class designs in their wandering throughout the interwebs. If not, I'd love to get any homebrewers to help me out. Thanks!

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    Default Re: D&D 3.5 Marvel Superhero Classes

    Well, it's kind of not what your looking for, but ToB classes are pretty good for fighter-type heroes (Crusader for Captain America, Warblade/Swordsage for Daredevil, Unarmed Swordsage for Iron Fist and Black Panther, etc) so you may want to look into some homebrew disciplines or ToB classes as inspiration.

    There's the Hulking Hurler and War Hulk for the Human Torch, obviously.
    Yes, I know Wizards can do it better, everyone knows it, they have the name of the goddamn company

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    Default Re: D&D 3.5 Marvel Superhero Classes

    Quote Originally Posted by Kyuu Himura View Post
    Well, it's kind of not what your looking for, but ToB classes are pretty good for fighter-type heroes (Crusader for Captain America, Warblade/Swordsage for Daredevil, Unarmed Swordsage for Iron Fist and Black Panther, etc) so you may want to look into some homebrew disciplines or ToB classes as inspiration.

    There's the Hulking Hurler and War Hulk for the Human Torch, obviously.
    Personally, I don't favor ToB...it feels too much like martial classes as spellcasters. But I understand what you mean.

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    Default Re: D&D 3.5 Marvel Superhero Classes

    Personally, I don't favor ToB...it feels too much like martial classes as spellcasters
    Well, there's the Black Knight, Captain Britain, Doctor Strange, Brother Voodoo and Daimon Hellstrom (or is it Hellstorm?) so... you can have magical fighting superheroes too, it's worth giving it a look
    Yes, I know Wizards can do it better, everyone knows it, they have the name of the goddamn company

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    Default Re: D&D 3.5 Marvel Superhero Classes

    Milo also did a spider-man and venom base class for pathfinder but it should be easy to convert to 3.5
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    Default Re: D&D 3.5 Marvel Superhero Classes

    Quote Originally Posted by al'raith View Post
    Milo also did a spider-man and venom base class for pathfinder but it should be easy to convert to 3.5
    That sounds promising. Where was it? Homebrew section I'm assuming, but I've been browsing and theres just alot there to sort through.

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    al'raith's Avatar

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    Default Re: D&D 3.5 Marvel Superhero Classes

    I don't have birthdays. I level up
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    Default Re: D&D 3.5 Marvel Superhero Classes

    It's Pathfinder, but *cough*.

    Edit:

    Also, more *cough*
    Last edited by Tanuki Tales; 2013-06-15 at 08:57 AM.

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    Default Re: D&D 3.5 Marvel Superhero Classes

    I did a Speedster class that could be used for Quicksilver.

    DeAnno made "The Beast," which is basically the Hulk.
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    Default Re: D&D 3.5 Marvel Superhero Classes

    i made a superman themed class. not sure how well i did.

    you did say DC, too.
    Last edited by LordErebus12; 2013-06-16 at 03:21 AM.
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    Default Re: D&D 3.5 Marvel Superhero Classes

    I did a couple superhero themed things with Gestalts and Pathfinder.

    Spider-man was a Sorcerer-Monk (The sorc. bit to allow for spells like web, and the monk bit to allow for unarmed and unarmored fighting).
    Wolverine was Samurai-Barbarian, with the Beast totem rage-power line
    Captain America Was a Cavalier-Fighter/Eagle-Knight (Eagle Knight is basically a PrC for the America Expy, so I felt it fit)
    Green Goblin was a goblin Alchemist-Wizard
    Hulk was an Alchemist-Barbarian (Invulnerable Rager)
    Thor was, if memory Serves right, an Oracle-Paladin

    For DC, I had a few:

    Superman was a Paladin-Cavalier
    Batman was a Wizard-Ninja
    Joker was an Alchemist-Bard
    Doomsday was, of course, a Terrasque

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    Default Re: D&D 3.5 Marvel Superhero Classes

    Quote Originally Posted by Tholomyes View Post
    Green Goblin was a goblin Alchemist-Wizard
    Green Goblin is Medium-sized, so hobgoblin would probably fit better the race part, wouldn't it?

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    Default Re: D&D 3.5 Marvel Superhero Classes

    I've been wanting to design an effective "captain america" class that can mix it up in melee, act as a "defender," and also grant superior tactical, battlefield-leadership. Sort of a mundane and 3.5 version of 4e's Paladin, I guess. I don't know how necessary it really is, though, with the existence of the Crusader.
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    Default Re: D&D 3.5 Marvel Superhero Classes

    You can do Cap pretty good with a Warblade/that ToB throwing PrC whose name I can't remember. Take assorted shield fighting feats, Superior Unarmed Strike, White Raven maneuvers...
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    Default Re: D&D 3.5 Marvel Superhero Classes

    Quote Originally Posted by al'raith View Post
    Milo also did a spider-man and venom base class for pathfinder but it should be easy to convert to 3.5
    Yay I actually have a presence on this site
    The venom class sadly was one of my worst works though... I didn't really like how it ended up.... Spider Blood Assassin's definitely my favourite though.

    I also made an Alex Mercer Class. Who is a DC character... kinda.

    Here's a link.
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    Default Re: D&D 3.5 Marvel Superhero Classes

    I'd just like to note that in a burst of desire to do so, I've just Tiered a bunch of the classes linked here. (Namely all but one of them.) Feel free to pick up some discussion in the thread, if you wish.

    [/PSA]
    Last edited by Morph Bark; 2013-06-20 at 06:38 PM.
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    Default Re: D&D 3.5 Marvel Superhero Classes

    I totally forgot before, but I also did Green Lantern. (Easily adaptable for, say, Quasar)
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    Grod's Guide to Greatness, 2e: A big book of player options for 5e.
    Grod's Grimoire of the Grotesque: An even bigger book of variant and expanded rules for 5e.
    Giants and Graveyards: My collected 3.5 class fixes and more.

    Quote Originally Posted by Grod_The_Giant View Post
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  18. - Top - End - #18
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    Default Re: D&D 3.5 Marvel Superhero Classes

    Also there is the conduit class based off the infamous games
    http://www.giantitp.com/forums/showthread.php?t=251299
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    Default Re: D&D 3.5 Marvel Superhero Classes

    Quote Originally Posted by Ziegander View Post
    I've been wanting to design an effective "captain america" class that can mix it up in melee, act as a "defender," and also grant superior tactical, battlefield-leadership. Sort of a mundane and 3.5 version of 4e's Paladin, I guess. I don't know how necessary it really is, though, with the existence of the Crusader.
    I did a Captian America with a gestalt Paladin/Warrior in 3.5. I picked warrior over fighter because its not limited to the fighter bonus feat list. Then I used this feat bank to bolster my combat with a shield. I had a masterwork light steel shield enchanted with a returning weapon spell. That along with the Shield sling feat made for lots of fun on the battle field!
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    Default Re: D&D 3.5 Marvel Superhero Classes

    Quote Originally Posted by Network View Post
    Green Goblin is Medium-sized, so hobgoblin would probably fit better the race part, wouldn't it?
    wasnt there also a villain named hobgoblin?
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