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  1. - Top - End - #1
    Ogre in the Playground
     
    blackwind1kaze's Avatar

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    Default [IC] The Apocalyptic Core

    Battle in progress...

    {table] | a | b | c | d | e | f | g | h
    1 | | | Mr. H | Cade | | | |
    2 | | | | | | | |
    3 | | | | | | | |
    4 | | | | Milo | | | |
    5 | | Cora | IZ1 | | | | |
    6 | | | Amaryllyis | | | | |
    7 | IZ2 | | | | | | |
    8 | Alton | | | | | | | [/table]

    Initiative Order:
    Mr. H
    Cade - 51 hp
    Cora - 42 hp
    Milo - 62 hp
    Amaryllyis - 65 hp
    Alton - 64 hp

    -------------

    Quote Originally Posted by Mr. H
    "And now the final piece to finish my plan... *Evil laughter ensues*
    Mr. H spends a full round action to finish the control board.

    Cade's Turn.
    p.s. if cade successfully attacks Mr. H, Mr. H is prone after being pushed back one square.

  2. - Top - End - #2
    Barbarian in the Playground
     
    HalflingRogueGuy

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    Default Re: [IC] The Apocalyptic Core

    Cade exclamates You will never be able to finish your plan! With all his might Cade raises his sword aiming for Mr. H's Head.

    Spoiler
    Show

    Attack roll - (1d20+21)[34]
    Attack roll - (1d20+21)[24]
    Attack roll - (1d20+16)[23]
    Attack roll - (1d20+11)[28]
    damage roll - (1d4+4)[6]
    damage roll - (1d4+4)[7]
    damage roll - (1d4+4)[7]
    damage roll - (1d4+4)[5]
    Spoiler
    Show

    crits if needed
    Attack roll - (1d20+21)[34]
    Attack roll - (1d20+21)[35]
    Attack roll - (1d20+21)[22]
    Attack roll - (1d20+21)[23]
    damage roll - (1d4+4)[6]
    damage roll - (1d4+4)[7]
    damage roll - (1d4+4)[5]
    damage roll - (1d4+4)[8]


  3. - Top - End - #3
    Ogre in the Playground
     
    blackwind1kaze's Avatar

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    Default Re: [IC] The Apocalyptic Core

    after the 4th hit, Mr. H is thrown to b1. the consle appears to only have two buttons on it, a red one with a circle cut in half and a solid green one.

    "No, i must do this... you will not stop me!" Mr. H states as he attempts to reach the consle before falling unconscious.

    the two monsters fade away as a voice is counting down from the walls.

    the voice says "10"

    p.s. after anyone posts the time goes dow by one. so rp mode on now.

  4. - Top - End - #4
    Barbarian in the Playground
     
    Tris's Avatar

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    Default Re: [IC] The Apocalyptic Core

    I don't think we should press anything! We might inadvertently continue his plan! shouts Milo.

  5. - Top - End - #5
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: [IC] The Apocalyptic Core

    There must be something we can do. Cora stands her ground.

    It is apparent the place is going to blow up any sooner.
    Last edited by Yas392; 2013-08-16 at 02:19 AM.
    "Everything in creation is flawed. Humans don't need to be mentioned. Air, intent, and even time. My eyes can see the death of things. They're special, like yours. So I can kill anything that lives. Even if that thing is God."

  6. - Top - End - #6
    Ogre in the Playground
     
    blackwind1kaze's Avatar

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    Default Re: [IC] The Apocalyptic Core

    Quote Originally Posted by tman2nd View Post
    I don't think we should press anything! We might inadvertently continue his plan! shouts Milo.
    "9"
    Quote Originally Posted by Yas392 View Post
    There must be something we can do. Cora stands her ground.

    It is apparent the place is going to blow up any sooner.
    "8"

  7. - Top - End - #7
    Barbarian in the Playground
     
    HalflingRogueGuy

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    Default Re: [IC] The Apocalyptic Core

    Cant we just disable this device?

    He walks to the device to inspect it, but he aint touching it yet.

    Does any of you know what this is? We can try to smash it to pieces, so that i cannot finalise it's couting down.

  8. - Top - End - #8
    Ogre in the Playground
     
    blackwind1kaze's Avatar

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    Default Re: [IC] The Apocalyptic Core

    Quote Originally Posted by Phyzor View Post
    Cant we just disable this device?

    He walks to the device to inspect it, but he aint touching it yet.

    Does any of you know what this is? We can try to smash it to pieces, so that i cannot finalise it's couting down.
    "7" (MtS).

  9. - Top - End - #9
    Bugbear in the Playground
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    Default Re: [IC] The Apocalyptic Core

    We don't have time to puzzle this out, just smash it! Amaryllis bellows, then quickly adds: But try not to press in the process!

  10. - Top - End - #10
    Ogre in the Playground
     
    blackwind1kaze's Avatar

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    Default Re: [IC] The Apocalyptic Core

    Quote Originally Posted by Hytheter View Post
    We don't have time to puzzle this out, just smash it! Amaryllis bellows, then quickly adds: But try not to press in the process!
    "6" (MtS).

  11. - Top - End - #11
    Barbarian in the Playground
     
    HalflingRogueGuy

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    Default Re: [IC] The Apocalyptic Core

    NO WAIT! Don't smash it yet help me figure it out so we can disable it together.

    We can always smash it as a last resort.


    Spoiler
    Show
    have we heard anything about this device, what it is, how it was designed?
    knowledge local - (1d20+4)[23]
    Last edited by Phyzor; 2013-08-18 at 04:32 AM.

  12. - Top - End - #12
    Ogre in the Playground
     
    blackwind1kaze's Avatar

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    Default Re: [IC] The Apocalyptic Core

    You know it is suppose to control a bunch of bombs that are suppose to launch a the end of the countdown. You also know it was built by magic but it is not magic by any means.

    (giving that one to you as a freebie)

  13. - Top - End - #13
    Barbarian in the Playground
     
    flagisthief's Avatar

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    Default Re: [IC] The Apocalyptic Core

    "If we don't have time to think of a way to shut it down, just press one of the buttons and get it over with." Alton shouts, too far to do much of anything.

  14. - Top - End - #14
    Ogre in the Playground
     
    blackwind1kaze's Avatar

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    Default Re: [IC] The Apocalyptic Core

    (Speed isn't a factor right now, so freebie)

  15. - Top - End - #15
    Barbarian in the Playground
     
    Tris's Avatar

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    Default Re: [IC] The Apocalyptic Core

    I guess smashing it could make things worse, so let's press the red one.

  16. - Top - End - #16
    Ogre in the Playground
     
    blackwind1kaze's Avatar

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    Default Re: [IC] The Apocalyptic Core

    (Are you actually pressing it Tman?)

  17. - Top - End - #17
    Barbarian in the Playground
     
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    Default Re: [IC] The Apocalyptic Core

    Quote Originally Posted by blackwind1kaze View Post
    (Are you actually pressing it Tman?)
    (No, I want to give others a chance to react.)

  18. - Top - End - #18
    Barbarian in the Playground
     
    HalflingRogueGuy

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    Default Re: [IC] The Apocalyptic Core

    NO WAIT! This device was build by magic, but it's not magical. It is mechanical, so we are able to disable it. Please help me to disable it, quick.
    Last edited by Phyzor; 2013-08-20 at 03:02 AM.

  19. - Top - End - #19
    Ogre in the Playground
     
    blackwind1kaze's Avatar

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    Default Re: [IC] The Apocalyptic Core

    Quote Originally Posted by Phyzor View Post
    NO WAIT! This device was build by magic, but it's not magical. It is mechanical, so we are able to disable it. Please help me to disable it, quick.
    "5" (10 fruit flies)

  20. - Top - End - #20
    Barbarian in the Playground
     
    flagisthief's Avatar

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    Default Re: [IC] The Apocalyptic Core

    "Quit thinking and start doing." Alton shouts, bolting so that he could either try to disable to help disable it.

    Spoiler
    Show
    (1d20)[7] + whatever we end up totaling.

  21. - Top - End - #21
    Barbarian in the Playground
     
    HalflingRogueGuy

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    Default Re: [IC] The Apocalyptic Core

    Cade jumps in to help

    Spoiler
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    (1d20)[10]

  22. - Top - End - #22
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: [IC] The Apocalyptic Core

    Cora just jabs it repetitively with her short sword to sabotage it if they failed to defuse it.

    Spoiler
    Show


    Vs AC
    (1d20+21)[10](31)
    (1d20+21)[4](25)
    (1d20+16)[1](17)
    (1d20+11)[6](17)

    Damage to hardness

    (1d4+4)[4](8)
    (1d4+4)[3](7)
    (1d4+4)[3](7)
    (1d4+4)[3](7)

    Critical confirm

    (1d20+21)[7](28)
    (1d20+21)[20](41)
    (1d20+16)[18](34)
    (1d20+11)[11](22)

    Last edited by Yas392; 2013-08-20 at 10:02 PM.
    "Everything in creation is flawed. Humans don't need to be mentioned. Air, intent, and even time. My eyes can see the death of things. They're special, like yours. So I can kill anything that lives. Even if that thing is God."

  23. - Top - End - #23
    Barbarian in the Playground
     
    HalflingRogueGuy

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    Default Re: [IC] The Apocalyptic Core

    While checking out the device suddenly a sword passes his head. Whaa..
    whats this. Too late now i guess.


    Cade also grabs his sword and hopes for the best.

    Spoiler
    Show
    Vs AC
    (1d20+21)[38]
    (1d20+21)[23]
    (1d20+16)[24]
    (1d20+11)[15]

    Damage to hardness

    (1d4+4)[6]
    (1d4+4)[6]
    (1d4+4)[7]
    (1d4+4)[6]

    Critical confirm

    (1d20+21)[40]
    (1d20+21)[28]
    (1d20+16)[35]
    (1d20+11)[13]
    Last edited by Phyzor; 2013-08-23 at 06:44 AM.

  24. - Top - End - #24
    Ogre in the Playground
     
    blackwind1kaze's Avatar

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    Exclamation Re: [IC] The Apocalyptic Core

    The device is now completely smashed.

    You hear a chime in to the voice. You are expecting good new but are only met with the ugly truth as you hear, "Launching Now" from the voice. As the building begins to rumble and shake, you take notice that Mr. H wasn't lying on the ground anymore as the missle launches.

  25. - Top - End - #25
    Barbarian in the Playground
     
    flagisthief's Avatar

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    Default Re: [IC] The Apocalyptic Core

    "He tricked us, this console probably had nothing to do with his plans other than being a distraction. We have to get out of here and warn anyone we can." Alton slammed his fist into the counsel and proceeded to run for the exit, trying to think of a way to stop the missiles.

  26. - Top - End - #26
    Ogre in the Playground
     
    blackwind1kaze's Avatar

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    Default Re: [IC] The Apocalyptic Core

    And so the group tried to find another way to stop the launch but to no avail. Sadly, they were too late and the magical residue from this launch left the world in what has now been come to be known as radiation.

    Though the group failed in their attempt to stop the launch, they did get enough warning to allow the world to hide underground in well bit caves and tunnels to survive most of the radiation.

    Unfortunately, not all of the caves and tunnels survived the blast either trapping those inside under rubble or leaking radiation and/or water changing or killing the people inside.

    --------------------

    ((You are now officially using your characters now.))

    It's been a year since the initial blast of radiation but slowly, the world is going topside again. You've been sent to find out the truth about the radiation, find possible clean food and water, and see if most of the radiation is gone and if not, see where it is the worst to stay away from and visit some of the new settlements.

    Your group isn't the first of those to travel the wastes and find places with a place to thrive in making food and cleanish water.

    each member of the group has been given a watch that measures the level of radiation where they are at.

    ((You've just left the cave so your options are North, East, or West. South gets you back into the cave.))

  27. - Top - End - #27
    Barbarian in the Playground
     
    Tris's Avatar

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    Default Re: [IC] The Apocalyptic Core

    After emerging from the cave, Erdrin takes a moment to breath in the air. Then, a sadness passes over his face as he gazes over the landscape. He stands silently with his wolf companion, Sandra beside him.

  28. - Top - End - #28
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: [IC] The Apocalyptic Core

    The magistrate association...should be no more or have they shift their headquarters underground? Boris did save some animals, sheltering them until the radiation had come to pass and the conditions are suitable for them to roam freely.

    Trevor. C'mon, old chap. It's time to go.

    *Ribbit*
    "Everything in creation is flawed. Humans don't need to be mentioned. Air, intent, and even time. My eyes can see the death of things. They're special, like yours. So I can kill anything that lives. Even if that thing is God."

  29. - Top - End - #29
    Barbarian in the Playground
     
    HalflingRogueGuy

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    Default Re: [IC] The Apocalyptic Core

    When the ranger knew he was finally leaving the cave he felt a sense of joy. Finally he got the chance to venture above ground. He knew these parts and was sad to see the state it was in now. On the other hand, he couldnt wait to see some of the old places he knew.

    Spoiler
    Show

    Seeing if Errol knows a place where there could be fresh water and which way the should go
    knowledge nature - (1d20+7)[27]
    knowledge geography - (1d20+7)[17]

  30. - Top - End - #30
    Ogre in the Playground
     
    blackwind1kaze's Avatar

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    Default Re: [IC] The Apocalyptic Core

    Errol heard about a possible water source near a supposed settlement near the north-west but that report was from a couple of months ago.

    ((btw, people had started venturing out of the caves about 4 months ago))

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