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  1. - Top - End - #181
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    inuyasha's Avatar

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    Default Re: We need more Halloween! (3.X)

    hey, even though its halloween today can wee keep this thread going? Like as a creepy homebrew thread?
    Come post a magic item to show that not all unique items are immensely powerful tools of the gods!
    Jester of The Rudisplorkers Guild!!

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    My homebrew

    Quote Originally Posted by Xuldarinar View Post
    ..What have I done..? What have you done? That poor lantern archon..

    trophies
    The photo got removed, but I'm a silver trophy winner of Pathfinder Grab Bag XII: of Dungeons and Dragons

  2. - Top - End - #182
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    Default Re: We need more Halloween! (3.X)

    Since it's Halloween and all, I decided to dig these guys up from the old WotC forums.


    Gourdlings
    These nasty creatures are, unsurprisingly, a variety of plants that closely resemble mundane pumpkins when at rest. Although they come in several shapes and sizes, all gourdlings are vicious predators that instinctively attack anything that comes within reach.

    Gourdling, Pumpkin Head
    Small Plant
    Hit Dice: 3d8+6 (19 hp)
    Initiative: +1
    Speed: 20 ft. (4 squares)
    Armor Class: 14 (+1 size, +1 Dex, +2 natural), touch 12, flat-footed 13
    Base Attack/Grapple: +2/–2
    Attack: Vine +4 melee (1d3+1) or slam +4 melee (1d4+1)
    Full Attack: 2 vines +4 melee (1d3+1) and slam +4 melee (1d4+1)
    Space/Reach: 5 ft./5 ft. (10 ft. with vines)
    Special Attacks: Trip
    Special Qualities: Low-light vision, plant traits, sweeping vines
    Saves: Fort +5, Ref +2, Will +2
    Abilities: Str 12, Dex 12, Con 15, Int 3, Wis 13, Cha 11
    Skills: Hide +8*, Listen +3, Spot +2
    Feats: Combat Expertise, Improved Trip
    Environment: Temperate plains
    Organization: Solitary, pair, vine (2–7), or harvest (11–20)
    Challenge Rating: 2
    Treasure: None
    Alignment: Always neutral
    Advancement: 4–6 HD (Small)
    Level Adjustment:

    A patch of pumpkins lies before you. Suddenly, a vine lashes out and knocks you to the ground, as one of the pumpkins rises towards you.

    The pumpkin head is the weakest of the gourdlings. It appears as a vaguely humanoid-shaped collection of vines, topped with a small pumpkin that gives the impression of a head. While relatively weak on their own, pumpkin heads often hide together in patches, tripping foes that walk near and bludgeoning them to death with their tentacle-like vines.

    A typical pumpkin head stands about 3 feet tall and weighs around 20 pounds. They do not speak.

    Combat
    If possible, a pumpkin head prefers to attack from hiding and trip the nearest opponent. If a foe proves difficult to trip, they will usually resort to their slam attack instead.

    Sweeping Vines (Ex): A pumpkin head’s vines are well-suited to knocking creatures off their feet. When making a trip attack, a pumpkin head is treated as being one size category larger for the purpose of determining its total check modifier.

    Trip (Ex): A pumpkin head that hits with a vine attack can attempt to trip the opponent (+5 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the pumpkin head.

    Skills: *A pumpkin head’s appearance gives it a +10 racial bonus on Hide checks made in pumpkin patches.

    Pumpkin Head Familiars
    A pumpkin head is an appropriate familiar for a 5th-level or higher arcane spellcaster with the Improved Familiar feat.

    Summoning Pumpkin Heads
    A pumpkin head can be summoned with summon nature's ally II or a higher-level summon nature's ally spell. Treat the pumpkin head as being on the 2nd-level list on the Summon Nature's Ally table (page 288 of the Player's Handbook).



    Gourdling, Jack-o’-Lantern
    Medium Plant
    Hit Dice: 7d8+21 (52 hp)
    Initiative: +2
    Speed: 30 ft. (6 squares)
    Armor Class: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14
    Base Attack/Grapple: +5/+7
    Attack: Vine +6 melee (1d6+2) or slam +6 melee (1d8+2)
    Full Attack: 2 vines +6 melee (1d6+2) and slam +6 melee (1d8+2)
    Space/Reach: 5 ft./5 ft. (10 ft. with vines)
    Special Attacks: Disturbing appearance, trip
    Special Qualities: Illumination, low-light vision, plant traits, sweeping vines
    Saves: Fort +8, Ref +4, Will +3
    Abilities: Str 15, Dex 14, Con 16, Int 3, Wis 13, Cha 15
    Skills: Hide +7*, Listen +4, Spot +3
    Feats: Combat Expertise, Combat Reflexes, Improved Trip
    Environment: Temperate plains
    Organization: Solitary, pair, vine (2–5), or harvest (4–10)
    Challenge Rating: 5
    Treasure: None
    Alignment: Always neutral
    Advancement: 8–14 HD (Medium)
    Level Adjustment:

    A large pumpkin with a demonic face carved into lies on the ground. As you stand transfixed by it, the pumpkin rises on a mass of vines.

    A jack-o’-lantern appears to be a large pumpkin head, with one noticeable difference: its “head” has been hollowed out and carved with a terrifying face. No two jack-o’-lanterns have exactly the same face; some resemble dragons, while others are carved to look like demons. They are all horrible to behold, having been enchanted to appear eerily lifelike.

    Unlike pumpkin heads, which are naturally occurring creatures, jack-o'-lanterns are purposefully created, usually by druids or clerics whose deity holds some dominion over plants. Their creators typically don jack-o’-lanterns with clothing meant to make it appear more intimidating, such as pointed hats, black capes and robes, or even the remains of previous victims.

    Jack-o’-lanterns stand 6 feet tall and weigh around 100 pounds. They do not speak.

    Combat
    A jack-o’-lantern usually attacks at night, when it can frighten foes more effectively. It attempts to trip as many foes as possible before closing into melee.

    Disturbing Appearance (Ex): A jack-o’-lantern’s face is disturbing to behold. Anyone within 30 feet of a jack-o’-lantern must succeed on a DC 15 Will save or take a –2 penalty on all attack rolls and skill checks made against the creature for 1 minute. Creatures that successfully save against this effect cannot be affected by the same jack-o’-lantern’s disturbing appearance for 24 hours. The save DC is Charisma-based.
    *At night, the disturbing appearance has a save DC of 17, thanks to the jack-o’-lantern’s illumination ability (see below).

    Illumination (Ex): A candle is typically placed inside of a jack-o'-lantern's head, providing shadowy illumination out to 5 feet. A jack-o’-lantern can end or resume this effect as a free action.

    Sweeping Vines (Ex): A jack-o’-lantern’s vines are well-suited to knocking creatures off their feet. When making a trip attack, a jack-o’-lantern is treated as being one size category larger for the purpose of determining its total check modifier.

    Trip (Ex): A jack-o’-lantern that hits with a vine attack can attempt to trip the opponent (+10 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the jack-o’-lantern.

    Skills: *A jack-o’-lantern’s appearance gives it a +10 racial bonus on Hide checks made in pumpkin patches.

    Summoning Jack-o'-Lanterns
    A jack-o'-lantern can be summoned with summon nature's ally V or a higher-level summon nature's ally spell. Treat the jack-o'-lantern as being on the 5th-level list on the Summon Nature's Ally table (page 288 of the Player's Handbook).
    Sincerest thanks to Qwernt for the amazing avatar.

  3. - Top - End - #183
    Bugbear in the Playground
     
    HalfOrcPirate

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    Default Re: We need more Halloween! (3.X)

    Quote Originally Posted by inuyasha View Post
    hey, even though its halloween today can wee keep this thread going? Like as a creepy homebrew thread?
    Yeah, that'd be fine with me I'll rename the title of the thread to something more appropriate tonight when Halloween's over for my timezone

    ~~
    Ooh, those gourdlings look quite nice! Thanks for posting them
    Last edited by gurgleflep; 2013-10-31 at 07:50 PM.

  4. - Top - End - #184
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    Default Re: We need more Halloween! (3.X)

    ...

    Halloween's over...





    ...

    We Need More All Saint's Day!
    May the gods watch over your battles, friend.

  5. - Top - End - #185
    Ogre in the Playground
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    Default Re: We need more Halloween! (3.X)

    Yea. Then thanksgiving,then Christmas.
    Washed up Gm in the Playground

    Quote Originally Posted by BrokenChord View Post
    This seems like a level of crazy-talk only you could accomplish.
    Quote Originally Posted by T-Mick View Post
    ... I've played a few games with D20ragon as GM in the past, and I have to vouch for his skill - he's an excellent writer, his world-building is top-notch ... and his games are, while sometimes too ambitious, some of the most fun to be had on these boards.
    avatar by the marvelous asdflove


  6. - Top - End - #186
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    Default Re: We need more Halloween! (3.X)

    Why not just change it to 'we need more holiday' ?
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  7. - Top - End - #187
    Ogre in the Playground
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    Default Re: We need more Halloween! (3.X)

    Smart man,Kreen is.
    Washed up Gm in the Playground

    Quote Originally Posted by BrokenChord View Post
    This seems like a level of crazy-talk only you could accomplish.
    Quote Originally Posted by T-Mick View Post
    ... I've played a few games with D20ragon as GM in the past, and I have to vouch for his skill - he's an excellent writer, his world-building is top-notch ... and his games are, while sometimes too ambitious, some of the most fun to be had on these boards.
    avatar by the marvelous asdflove


  8. - Top - End - #188
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    Default Re: We need more Halloween! (3.X)

    In that spirit I'm going to make three monsters:

    The Ghosts of Christmas Past, Present, and Future

    And when you add them together you get a Christmas Carol (or maybe an ebenezer...)
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  9. - Top - End - #189
    Ogre in the Playground
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    Default Re: We need more Halloween! (3.X)

    Ebenezer could be their master and a BBEG
    Washed up Gm in the Playground

    Quote Originally Posted by BrokenChord View Post
    This seems like a level of crazy-talk only you could accomplish.
    Quote Originally Posted by T-Mick View Post
    ... I've played a few games with D20ragon as GM in the past, and I have to vouch for his skill - he's an excellent writer, his world-building is top-notch ... and his games are, while sometimes too ambitious, some of the most fun to be had on these boards.
    avatar by the marvelous asdflove


  10. - Top - End - #190
    Bugbear in the Playground
     
    HalfOrcPirate

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    Default Re: We need more holiday! (3.X)

    I like the ghosts idea, it's pretty cool

    How about a curmudgeon/humbug template? I know many people of all walks of life who despise the holiday season
    Oh, a dreidel golem! I think I've seen that one...

    Oh, and name changed
    Thanks for the name suggestion, Kreenlover
    Last edited by gurgleflep; 2013-11-01 at 03:28 PM.

  11. - Top - End - #191
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    kreenlover's Avatar

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    Default Re: We need more Halloween! (3.X)

    Don't mention it!

    Lots of work to do tonight, so may not get to the template/ghosts tonight (or for the rest of the weekend) but I will get to them!
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  12. - Top - End - #192
    Bugbear in the Playground
     
    HalfOrcPirate

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    Default Re: We need more Halloween! (3.X)

    Name didn't appear to change, I don't know if it's my phone, computer, or I did something wrong but it didn't save.

    Take all the time you need with the brew, there isn't a rush :)
    Last edited by gurgleflep; 2013-11-01 at 08:08 PM.

  13. - Top - End - #193
    Barbarian in the Playground
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    Default Re: We need more Halloween! (3.X)

    You changed the name in one post. You should've edited your first post and changed the name there.
    Quote Originally Posted by Razanir View Post
    "I am a human sixtyfourthling! Fear my minimal halfling ancestry!")
    Quote Originally Posted by Zweisteine View Post
    So the real question is, what is a Ling?

  14. - Top - End - #194
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    Default Re: We need more Halloween! (3.X)

    Hopefully no one has posted this yet:
    http://www.giantitp.com/forums/showthread.php?t=173098

  15. - Top - End - #195
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    Default Re: We need more Halloween! (3.X)

    Quote Originally Posted by gurgleflep View Post
    Name didn't appear to change, I don't know if it's my phone, computer, or I did something wrong but it didn't save.
    Pretty sure you need to change it on the very first post. If you already did that, then its time to ask a mod

    As for the brew I've got some here right now

    Spoiler: Humbug
    Show

    The humbug is one who hates the christmas season so much that their hate transforms them to a Humbug, and immortal undead that haunts Christmas lovers everywhere.


    Type: Change type to undead
    Hit Dice: Increase to d12.

    Attacks:
    Frosty Touch The Humbug hates everything to do with Christmas, yet the season infuses its soul. It can, at will, make a ranged touch attack (range 50 ft) to deal cold damage equal to its HD.

    Special Qualities:
    Immune to Christmas Cheer The humbug s immune to any turn undead or rebuke undead abilities.
    Miserly Whenever the Humbug its an enemy with its touch attack one of the targets magic items teleports onto the Humbug's person. A will save (DC = 10+1/2 HD+cha mod) negates
    Epiphany A Humbug has a very obvious weakness. If someone can assemble three items; one from the humbug's past before the humbug became a humbug, one from someone whose christmas the humbug has negatively affected, and one from a humbug that was destroyed, or something that represents the future of the humbug and present these three items to the Humbug on Christmas Eve the humbug is transformed. It is saved from its horrid fate, and loses the template.
    Rejeuvenation As ghost special ability

    Abilities Same as base creature, but no con score, and +4 cha


    PEACH, as always. This is still a work in progress, and thrown together really quickly

    EDIT: Qazz, you are just too late

    EDIT EDIT: Swordsage'd
    Last edited by kreenlover; 2013-11-01 at 08:43 PM.
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  16. - Top - End - #196
    Bugbear in the Playground
     
    HalfOrcPirate

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    Default Re: We need more Halloween! (3.X)

    I did change it in the initial post and nothing happened so I attempted to change my most recent comments header - again, nothing :/ I'll check it out tomorrow when I get back on the computer... After a last check, I'll ask a mod.

    And sorry if I sound rude the way I phrased that, it sounds rude to me and it wasn't my intention.

    Also, the humbug looks splendid :)

  17. - Top - End - #197
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    kreenlover's Avatar

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    Default Re: We need more Holiday! (3.X)

    doesn't sound rude, just mildly frustrated.
    I think after it hits a certain length you can't change the title anymore -_-

    thanks!
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  18. - Top - End - #198
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    Zaydos's Avatar

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    Default Re: We need more Halloween! (3.X)

    Double click the name of the thread from the forum board. If you are the OP and a certain amount of time has not passed you can change the name. Once enough time has passed it cannot be changed.
    Peanut Half-Dragon Necromancer by Kurien.

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  19. - Top - End - #199
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    Thunderfist12's Avatar

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    Default Re: We need more Halloween! (3.X)

    It's the computer. It changed on the school computers and the ones at the library, but then I came back to my old laptop and it was the old title.

    May the gods watch over your battles, friend.

  20. - Top - End - #200
    Bugbear in the Playground
     
    HalfOrcPirate

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    Default Re: We need more Halloween! (3.X)

    That's a tad upsetting. Not a big deal though, it is still active and people are still posting in it :)

  21. - Top - End - #201
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    kreenlover's Avatar

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    Default Re: We need more Halloween! (3.X)

    so what is the next big holiday? I'm canadian with christian parents, so for my its Christmas.

    Anything we should be working on before then? I'd do something hannukah, but I know next to nothing about the holiday and don't want to accidentally offend anyone.
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  22. - Top - End - #202
    Bugbear in the Playground
     
    HalfOrcPirate

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    Default Re: We need more Halloween! (3.X)

    The only things I can think of are Thanksgiving, Hanukkah, Christmas, and Kwanzaa. There's likely more, but these are the only ones I'm aware of. There's probably a few more holidays but these are some of the more acknowledged ones.

    Oh, I know Debihuman has a turducken, but you can never have enough of those! It's a turkey filled with a duck filled with a hen, each layer has stuffing between the two of them and I've seen variations on the recipes...
    AQWorlds has the... Turdragon? I don't remember much about it, it's been ages since I last played the game.
    Last edited by gurgleflep; 2013-11-02 at 07:57 PM.

  23. - Top - End - #203
    Ogre in the Playground
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    Default Re: We need more Halloween! (3.X)

    The Romans had a variant on the turducken involving oxen,hogs,fowl,with a songbird in the center.
    Then again,they also supposedly ate roast leopard fetus,so thats not saying much.
    Washed up Gm in the Playground

    Quote Originally Posted by BrokenChord View Post
    This seems like a level of crazy-talk only you could accomplish.
    Quote Originally Posted by T-Mick View Post
    ... I've played a few games with D20ragon as GM in the past, and I have to vouch for his skill - he's an excellent writer, his world-building is top-notch ... and his games are, while sometimes too ambitious, some of the most fun to be had on these boards.
    avatar by the marvelous asdflove


  24. - Top - End - #204
    Ogre in the Playground
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    Default Re: We need more Halloween! (3.X)

    You know,RPGs really need a holiday devoted to them. We have Pi day,why not D&D? Any ideas?
    Washed up Gm in the Playground

    Quote Originally Posted by BrokenChord View Post
    This seems like a level of crazy-talk only you could accomplish.
    Quote Originally Posted by T-Mick View Post
    ... I've played a few games with D20ragon as GM in the past, and I have to vouch for his skill - he's an excellent writer, his world-building is top-notch ... and his games are, while sometimes too ambitious, some of the most fun to be had on these boards.
    avatar by the marvelous asdflove


  25. - Top - End - #205
    Ogre in the Playground
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    Default Re: We need more Halloween! (3.X)

    On that note: Hymn of the D20.
    O great D20,thou who critical most successfully and who smites thine foes with thy natural one,hear my prayer. May my dice be infused with thy spirit. May all gamers who respect thy name be blessed,that they may know the glory that you bring to the charecters that thou hast favored. May they gain XP rapidly. May the random treasure tables shower them with items of great power. May their DM's house rules treat all equally,and may the bane of the Dm-pc never overshadow their table.
    And,above all else,when they perish,let the clerics supply of diamond dust be sufficient.
    Washed up Gm in the Playground

    Quote Originally Posted by BrokenChord View Post
    This seems like a level of crazy-talk only you could accomplish.
    Quote Originally Posted by T-Mick View Post
    ... I've played a few games with D20ragon as GM in the past, and I have to vouch for his skill - he's an excellent writer, his world-building is top-notch ... and his games are, while sometimes too ambitious, some of the most fun to be had on these boards.
    avatar by the marvelous asdflove


  26. - Top - End - #206
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    kreenlover's Avatar

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    Default Re: We need more Halloween! (3.X)

    Nice hymn.

    we have free rpg day, but thats not really the same, is it?
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  27. - Top - End - #207
    Ogre in the Playground
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    Default Re: We need more Halloween! (3.X)

    Not really...
    Washed up Gm in the Playground

    Quote Originally Posted by BrokenChord View Post
    This seems like a level of crazy-talk only you could accomplish.
    Quote Originally Posted by T-Mick View Post
    ... I've played a few games with D20ragon as GM in the past, and I have to vouch for his skill - he's an excellent writer, his world-building is top-notch ... and his games are, while sometimes too ambitious, some of the most fun to be had on these boards.
    avatar by the marvelous asdflove


  28. - Top - End - #208
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    HalfOrcPirate

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    Default Re: We need more Halloween! (3.X)

    A D&D/nerd/geek based holiday? I like the sound of that but I believe we just call that life

  29. - Top - End - #209
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    Default Re: We need more Halloween! (3.X)

    True nuff. Somehow though,I will make this holiday...bwahahahaha!
    Washed up Gm in the Playground

    Quote Originally Posted by BrokenChord View Post
    This seems like a level of crazy-talk only you could accomplish.
    Quote Originally Posted by T-Mick View Post
    ... I've played a few games with D20ragon as GM in the past, and I have to vouch for his skill - he's an excellent writer, his world-building is top-notch ... and his games are, while sometimes too ambitious, some of the most fun to be had on these boards.
    avatar by the marvelous asdflove


  30. - Top - End - #210
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    PirateGirl

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    Default Re: We need more Halloween! (3.X)

    I recommend you start a new holiday thread. BTW, I've already made a turducken creature for Thanksgiving, a dreidel golem for Chanukah and a Christmas goose; they are all in my signature--just click on my creations.

    Debby
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