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  1. - Top - End - #1
    Pixie in the Playground
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    Default AIs in RPGs: Where are they?

    I find myself able to only find a single RPG that let's a character play as an AI, and that is Eclipse Phase. Are there any others out their?

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    Titan in the Playground
     
    The Rose Dragon's Avatar

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    Default Re: AIs in RPGs: Where are they?

    As an explicit option, or do generic point-buy systems count?

    For the former, there is Unisystem (in All Tomorrow's Zombies), d20 Modern (in d20 Future and d20 Cyberscape), True20 (in the third-party setting Interface Zero), BADASS, Mecha RPG and Maid, and that's just systems I own.

    Though an important question is whether you count sapient robots as AIs or only disembodied ones. All of the above, except Interface Zero, are embodied AIs (All Tomorrow Zombies does have rules for disembodied, virtual characters, but they are uploaded people, not real AIs).
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    Bugbear in the Playground
     
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    Default Re: AIs in RPGs: Where are they?

    In Star Wars: Saga Edition I am pretty sure you can play as a Droid and they're sort of AI-like aren't they?

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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by Lorsa View Post
    In Star Wars: Saga Edition I am pretty sure you can play as a Droid and they're sort of AI-like aren't they?
    Just a bit.
    A more fantastic example is the warforged of D&D. It's magic rather then mundane tech, but they are explicitly an artificial intelligence.
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    Bugbear in the Playground
     
    Delta's Avatar

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    Default Re: AIs in RPGs: Where are they?

    4th Edition Shadowrun lets you play as an AI, too

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    Kobold

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    Default Re: AIs in RPGs: Where are they?

    I haven't actually checked, but I feel certain that Mutants and Masterminds allows it.
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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by shadow_archmagi View Post
    I haven't actually checked, but I feel certain that Mutants and Masterminds allows it.
    Along with GURPS, Hero, Tri-Stat dX and Wild Talents, but since those are either point-buy superhero systems or point-buy generic systems, I didn't really feel the need to mention those.
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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by shadow_archmagi View Post
    I haven't actually checked, but I feel certain that Mutants and Masterminds allows it.
    It does indeed and because the fluff is so darn mutable, the 'AI' could be anything from a nanomachine swarm, a Jewish golem, a Robby the Robot rip-off, or even some form of undead.
    Dang, now I want to play a golem in the next M&M game I play.
    Palladium's Heroes Unlimited also allows you to play a robot, with some intense customization options.
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    The Rose Dragon's Avatar

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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by Ravens_cry View Post
    It does indeed and because the fluff is so darn mutable, the 'AI' could be anything from a nanomachine swarm, a Jewish golem, a Robby the Robot rip-off, or even some form of undead.
    Dang, now I want to play a golem in the next M&M game I play.
    My favorite PC of all the games I've run was Pandora's box, reforged into a golem and given sapience. She was pretty cool, with shapeshifting powers allowing her to turn into various evils. Shame the game ended so quickly.
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    Troll in the Playground
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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by Aramyth View Post
    I find myself able to only find a single RPG that let's a character play as an AI, and that is Eclipse Phase. Are there any others out their?
    GURPS's awesome Transhuman Space setting explicitly calls out AIs as a character type, riding "shells" (cybernetic or biomechanical bodies). The implications are, obviously, pretty staggering.

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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by The Rose Dragon View Post
    My favorite PC of all the games I've run was Pandora's box, reforged into a golem and given sapience. She was pretty cool, with shapeshifting powers allowing her to turn into various evils. Shame the game ended so quickly.
    Too bad, because that does sound awesome.
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    Default Re: AIs in RPGs: Where are they?

    Basically any generic can handle AIs (I've used Fudge for this before), and I want to say that Freemarket can, though I'm not sure.
    I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.

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    Default Re: AIs in RPGs: Where are they?

    Even in D&D, it's possible to refluff things to be an "AI."

    My personal favorite way in 3.5 is by taking Ghost or Fiend of Possession and hanging out in a specific item (or animated object/golem in the case of the Ghost).

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    Troll in the Playground
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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by Knaight View Post
    Basically any generic can handle AIs (I've used Fudge for this before), and I want to say that Freemarket can, though I'm not sure.
    IIRC, you must explicitly have a human brain in Freemarket. It can be synthetically created and modified to all hell until it relies on tech more than meat, and run around in a robot body, or be sealed in a capsule somewhere and interact with the outside world only through electronic communication. But, I think, technically, you must still have a human brain in your character somewhere.

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    Ogre in the Playground
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    Default Re: AIs in RPGs: Where are they?

    If you just mean a robot, basically every sci-fi (or sci-fi-supporting) RPG ever written allows this.

    If you mean a disembodied, omnipresent mind like HAL, that's much rarer.

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    GnomePirate

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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by Delta View Post
    4th Edition Shadowrun lets you play as an AI, too
    It wouldn't be that hard to homebrew some AI rules for 5th edition. It's not all that different from a decker that lives remotely all the time--admittedly kind of hard to actually find a use for such a character though.

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    Bugbear in the Playground
     
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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by CombatOwl View Post
    It wouldn't be that hard to homebrew some AI rules for 5th edition. It's not all that different from a decker that lives remotely all the time--admittedly kind of hard to actually find a use for such a character though.
    Since I haven't read 5th edition yet I didn't want to say anything about that. But since AIs as playable characters were added with the Companion for 4th edition I could imagine the same happening in 5th.

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    Default Re: AIs in RPGs: Where are they?

    Rifts (and Heroes Unlimited, and a few other Palladium games) allows it, in that you can play a robot.

    Soemone already mentioned Shadowrun.

    It's also possible in many Marvel games, playing either created Robot heroes or characters like Jocasta or Vision.

    You can do it in Savage Worlds.
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    Barbarian in the Playground
     
    GnomePirate

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    Default Re: AIs in RPGs: Where are they?

    Needless to say, FATE as well.

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    Ogre in the Playground
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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by Aramyth View Post
    I find myself able to only find a single RPG that let's a character play as an AI, and that is Eclipse Phase. Are there any others out their?
    Well it depends a bit on the setting... but actually any system where the races where created by deities or similar will be AIs. The only difference would be the method of creation and the materials its stored in... which is pretty irrelevant really.

  21. - Top - End - #21
    Ogre in the Playground
     
    BlueKnightGuy

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    Default Re: AIs in RPGs: Where are they?

    Alpha Omega has rules for AI characters. Shadowrun 4e has already been mentioned, but I think it's worth pointing out that you don't play a robot, but a sentient computer program.
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    Default Re: AIs in RPGs: Where are they?

    Iron Kingdoms, Ironically, wont let you play as a 'Jack specifically. But they do exist.
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  23. - Top - End - #23
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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by Toy Killer View Post
    Iron Kingdoms, Ironically, wont let you play as a 'Jack specifically. But they do exist.
    Well, for the most part, with rare to the point of uniqueness exceptions, that would be almost like playing an unmodified skeleton or zombie, as you really don't have much control of your actions.
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    Flumph

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    Default Re: AIs in RPGs: Where are they?

    Spacestation 13 (specifically Baystation 12) isn't a tabletop game but I think it deserves a mention here.

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    Troll in the Playground
     
    Kobold

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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by Mark Hall View Post
    Rifts (and Heroes Unlimited, and a few other Palladium games) allows it, in that you can play a robot.

    Soemone already mentioned Shadowrun.

    It's also possible in many Marvel games, playing either created Robot heroes or characters like Jocasta or Vision.

    You can do it in Savage Worlds.
    ...dang it, you got all my good ones.
    ANY super-hero game can support AIs. AIs (usually as Androids) are a standard super hero character type. Heroes Unlimited had character types that were specifically built as AIs (robots) or very close to (Alien with a robotic "species"). You could play a Robot Alien that super-heroes around in/with a self-aware Alien Robot.

    Star Wars has allowed Droid PCs as far back as the WEG (d6) edition.

    Some versions of Gamma World (and some GW clones) have them.

    The only game Sci Fi game I've seen of late that specifically forbids AIs is Sufficiently Advanced. One type noted are so weird that their motivations are completely unworkable (and given what the "humans" are like, that's saying something). The other main type boot-strapped themselves into awareness via trans-temporal processing, and is your boss.

    I suppose Paranoia is another 'No AIs ever" type of game, but I don't have security clearance for that question. Have a Nice Day.
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    Barbarian in the Playground
     
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    Default Re: AIs in RPGs: Where are they?

    The Mekton ZZ supplement had rules for making custom mecha, including sentient ones. Jovian Chronicles had similar mecha building rules. So not only can you play an AI, but you can play an AI controlling a cool giant robot!
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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by Joe the Rat View Post
    The only game Sci Fi game I've seen of late that specifically forbids AIs is Sufficiently Advanced. One type noted are so weird that their motivations are completely unworkable (and given what the "humans" are like, that's saying something). The other main type boot-strapped themselves into awareness via trans-temporal processing, and is your boss.

    I suppose Paranoia is another 'No AIs ever" type of game, but I don't have security clearance for that question. Have a Nice Day.
    The Warhammer 40k tabletop games don't really allow you to play AI (aka Abominable Intelligence) unless you play as a heretek (Of course even then you still don't have much in the way of "Men of Iron", androids with their own intellect.)
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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by Joe the Rat View Post
    I suppose Paranoia is another 'No AIs ever" type of game, but I don't have security clearance for that question. Have a Nice Day.
    I don't know about the current version of the game but there was a 'Bot expansion which allowed you to play one in an early version of the game.

    Unsurprisingly it was a tad wacky, but I had great fun once playing a sentient hover dentist's chair which R&D bolted a plate stacker/launcher on the side of.

    It also had a version of Asimov's Laws too, though obviously you were supposed to protect The Computer rather than humans.

    The mission debrief was hilarious since 'bots can't lie. Suggesting otherwise is, of course, treasonous.
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  29. - Top - End - #29
    Firbolg in the Playground
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    Default Re: AIs in RPGs: Where are they?

    Quote Originally Posted by TroubleBrewing View Post
    Shadowrun 4e has already been mentioned, but I think it's worth pointing out that you don't play a robot, but a sentient computer program.
    Which isn't to say that a Shadowrun AI can't be a robot if you want. Just get an anthroform drone and remotely control it.
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    Orc in the Playground
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    Default Re: AIs in RPGs: Where are they?

    Hero system will allow you to.

    West End's Star Wars allowed you to play a droid.

    Spacemaster has rules for Androids.

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