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    Ogre in the Playground
     
    Xuldarinar's Avatar

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    Default [D&D 3.5] Falling into Shadow: Hollows [PEACH]

    FALLING INTO SHADOW: HOLLOWS
    Ever since I laid my hands upon a copy of the Tome of Magic, I've had a strong fascination for shadow magic in D&D. Since that time I have made and seen a fair amount of homebrew involving it. To this day, by far my favorite has been Realms of Chaos's Descent of Shadows. As of late I've become fascinated with one of the classes introduced by the project, the Hollow. After looking for a while, I took notice that it seemed, well, a bit empty. Most of the content, understandably, seemed devoted to the Shadowcaster and the Cultist, another class from that same project. Given the urge to make another homebrew project, and my recent interest in the class, I've decided to see about giving them some more content to work with. So, without much further delay, I give you a homebrew for a homebrew.

    First off, you'll need access to the Hollow class. Rather than making you search for it, I'll simply put a link to the post right here. ( )

    FROM SHADOW TO SHADOW
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    While it is a rare occurrence, from time to time shadowcasters themselves become hollows, the plane of shadow beginning to tug back upon it's would be wielder. Such beings find their descent into shadow faster than other hollows as their relationship with shadow shifts.
    When a multiclass shadowcaster gains a new hollow level, he can choose to sacrifice a preexisting level of shadowcaster, in exchange for an additional level of hollow. A character can exchange only one such level at a time.
    When "swapping" levels, make the following changes:
    • Add 2 hit points, to represent the average difference between the shadowcaster's d6 Hit Die and the hollow's d10.
    • When exchanging shadowcaster levels, you must remove a mystery from the shadowcaster's list of mysteries known for each level exchanged.
    • Should you lose a mystery that, as a shadowcaster, granted you a bonus feat, you lose access to the feat gained with that bonus feat.
    • You can't lose a feat or class feature that would make you ineligible for any other feat or prestige class you already have, even if this means you can no longer take advantage of From Shadow to Shadow.



    VARIANTS AND ALTERNATE CLASS FEATURES
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    HOLLOW VARIANT: CEREBROPATHIC HOLLOW


    Class Features
    Plunged into Insanity: In place of using your wisdom modifier for your class features, you use a special modifier based on your sanity score. Consult the table below to determine your insanity modifier:


    HOLLOW VARIANT: TAINTED HOLLOW

    Note: Given there are two sets of taint rules, that I'm familiar with, this variant will reflect both of them. Entries with (UA) relate to the Unearthed Arcana taint rules. Entries with (HoH) relate to the Heroes of Horror taint rules.

    Class Features
    Growing Taint:
    (UA); At each hollow level gained, your taint score increases by 1 point. Should your taint score be reduced below your hollow level, you gain a number of negative levels equal to your hollow level minus your taint score. These negative levels remain until your taint score is raised again. These negative levels never result in actual level loss. You gain an extra daily use of all apprentice mysteries known. When you acquire moderate taint, you gain an extra daily use of all initiate mysteries known. All fundamentals and mysteries you cast gain the evil descriptor.
    (HoH); At each hollow level gained, your corruption and depravity scores increase by 1 point. Should your corruption or depravity score be reduced below your hollow level, you gain a number of negative levels equal to your hollow level minus your corruption or depravity score, which ever is lower. These negative levels remain until your corruption and depravity scores are raised again. These negative levels never result in actual level loss. Furthermore. You gain an extra daily use of all apprentice mysteries known. When you acquire moderate taint, you gain an extra daily use of all initiate mysteries known. All fundamentals and mysteries you cast gain the evil descriptor.

    Plunged into Darkness (Ex): This behaves identically to the standard hollow's class feature of the same name except as follows:
    (UA); Increase the DC required to take a level in a class other than hollow by your taint score.
    (HoH): Increase the DC required to take a level in a class other than hollow by your depravity modifier (1/2 your depravity score).


    FEATS
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    Past Life Feats
    While some hollows started their adventuring career as hollows, others started along other paths. Past life feats are essentially theurgic feats for hollows, allowing them to continue on some part of their former paths, regardless of how little they may remember. To take a past life feat, a hollow must have had levels in another class at sometime prior to becoming a hollow.

    Table 1-1: Feats

    ASCETIC HOLLOW [PAST LIFE]
    Prerequisites: Plunge into darkness, monk
    Benefits Your hollow and monk levels stack for the purpose of determining your unarmed strike damage.
    Furthermore your hollow and monk levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    BOUND HOLLOW [PAST LIFE]
    Prerequisites: Plunge into darkness, Binder
    Benefits Your hollow and binder levels stack for the purpose of determining effective binder level towards DCs and Pact Augmentation.
    Furthermore your hollow and binder levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    CONSUMING ARCANA
    Prerequisites: Hollow 6th
    Benefits: You may treat the mysteries you possess by virtue of the Hollow class as either mysteries or arcane spells (even if they are cast as spell-like abilities or supernatural abilities) for the purposes of meeting the prerequisites of prestige classes or feats, as well as for the purpose of caster levels granted by prestige classes.

    DARING HOLLOW [PAST LIFE]
    Prerequisites: Plunge into darkness, Swashbuckler
    Benefits Your hollow and swashbuckler levels stack for the purpose of determining your competence bonus on Reflex saves from the grace class feature and the swashbuckler's dodge bonus to AC.
    Furthermore your hollow and swashbuckler levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    DARKENED BLOW
    Prerequisites: Extrude Darkness
    Benefits Prior to making an attack, you may choose take nonlethal damage equal to your character level to shroud your weapon in darkness for 1 round. For the duration of this ability, your attacks with your weapon also deal additional non-lethal damage equal to your hollow level.
    Special: If you are immune to non-lethal damage, the damage you receive by using this ability is lethal instead.

    DEATHLY HOLLOW [PAST LIFE]
    Prerequisites: Plunge into darkness, Dread necromancer
    Benefits Your hollow and dread necromancer levels stack for the purpose of advancement towards becoming a lich (Lich body, Touches, Fortification, and Lich transformation)
    Furthermore your hollow and dread necromancer levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTINESS INCARNATE [PAST LIFE]
    Prerequisites: Plunge into darkness, Incarnate
    Benefits Your hollow and incarnate levels stack for the purpose of determining your effective incarnate level for Incarnum radiance. This feat, however, does not grant additional uses of incarnum radiance.
    Furthermore your hollow and incarnate levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY BERSERKER [PAST LIFE]
    Prerequisites: Plunge into darkness, Barbarian
    Benefits Your hollow and barbarian levels stack for the purpose of determining the advancement of rage.
    Furthermore your hollow and barbarian levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY BLADE [PAST LIFE]
    Prerequisites: Plunge into darkness, Hexblade
    Benefits Your hollow and hexblade levels stack for the purpose of determining your effective hexblade level for your hexblade's curse.
    Furthermore your hollow and hexblade levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY DANCER[PAST LIFE]
    Prerequisites: Plunge into darkness, battle dancer
    Benefits Your hollow and battle dancer levels stack for the purpose of determining your unarmed strike damage.
    Furthermore your hollow and battle dancer levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY DECEIVER[PAST LIFE]
    Prerequisites: Plunge into darkness, mountebank
    Benefits Your hollow and mountebank levels stack for the purpose of determining your deceptive attack damage and the DC of your Beguiling Stare.
    Furthermore your hollow and mountebank levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY DRAGON [PAST LIFE]
    Prerequisites: Plunge into darkness, Dragonfire adept
    Benefits Your hollow and dragonfire adept levels stack for the purpose of determining the natural armor bonus provided by scales.
    Furthermore your hollow and dragonfire adept levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY DRUID [PAST LIFE]
    Prerequisites: Plunge into darkness, Druid
    Benefits Your hollow and druid levels stack strictly for the purpose of determining effective druid level for your wild shape. While your hollow levels will not grant you additional forms, any creature you assume the form of with wild shape gains the dark template.
    Furthermore your hollow and druid levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.
    Special: You may take this feat to stack urban druid levels instead of druid levels with your hollow levels. In this case, simply replace all mentions of wild shape with urban shape.

    EMPTY ELEMENTALIST [PAST LIFE]
    Prerequisites: Plunge into darkness, Shugenja
    Benefits Your hollow and shugenja levels stack for the purpose of determining the maximum radius and number of uses per day of your sense elements ability.
    Furthermore your hollow and shugenja levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY HUNTER [PAST LIFE]
    Prerequisites: Plunge into darkness, Ranger
    Benefits Your hollow and ranger levels stack for the purpose of determining the bonuses gained from favored enemy. Your hollow levels, however, cannot grant you additional favored enemies.
    Furthermore your hollow and ranger levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY KNIGHT [PAST LIFE]
    Prerequisites: Plunge into darkness, Paladin
    Benefits Your hollow and paladin levels stack for the purpose of determining the extra damage dealt by your smite evil ability.
    Furthermore your hollow and paladin levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY MASTER[PAST LIFE]
    Prerequisites: Plunge into darkness, Paladin
    Benefits Your hollow and death master levels stack for the purpose of advancing your undead minion.
    Furthermore your hollow and death master levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY OUTLAW [PAST LIFE]
    Prerequisites: Plunge into darkness, Rogue
    Benefits Your hollow and rogue levels stack for the purpose of determining your sneak attack bonus damage.
    Furthermore your hollow and rogue levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY PACT [PAST LIFE]
    Prerequisites: Plunge into darkness, Warlock
    Benefits Your hollow and warlock levels stack for the purpose of advancing your damage reduction to cold iron as well as your energy resistance.
    Furthermore your hollow and warlock levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY PERFORMER [PAST LIFE]
    Prerequisites: Plunge into darkness, Bard
    Benefits Your bard and hollow levels stack for the purpose of determining the number of times per day you can use your bardic music (although this does not affect which bardic music abilities you can use).
    Furthermore your hollow and bard levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY PRAYERS [PAST LIFE]
    Prerequisites: Plunge into darkness, Cleric
    Benefits Your hollow and cleric levels stack for the purpose of determining effective cleric level for your turning/rebuking.
    Furthermore your hollow and cleric levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY RESEARCHER [PAST LIFE]
    Prerequisites: Plunge into darkness, Archivist
    Benefits Your hollow and archivist levels stack for the purpose of advancing dark knowledge.
    Furthermore your hollow and archivist levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY SAVANT [PAST LIFE]
    Prerequisites: Plunge into darkness, Savant
    Benefits Your hollow and savant levels stack for the purpose of determining the advancement of all savant class features you currently possess, adding half of your hollow level to your savant level for this purpose.
    Furthermore your hollow and savant levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY SOUL [PAST LIFE]
    Prerequisites: Plunge into darkness, Soulborn
    Benefits Your hollow and soulborn levels stack for the purpose of determining the extra damage dealt by your smite opposition ability.
    Furthermore your hollow and soulborn levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY SPELLTHIEF [PAST LIFE]
    Prerequisites: Plunge into darkness, Spellthief
    Benefits Your hollow and spellthief levels stack for the purpose of determining the highest level spell you are capable of stealing.
    Furthermore your hollow and spellthief levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY STALKER [PAST LIFE]
    Prerequisites: Plunge into darkness, Ninja
    Benefits Your hollow and ninja levels stack for the purpose of determining the size of your ki pool.
    Furthermore your hollow and ninja levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    EMPTY WARRIOR [PAST LIFE]
    Prerequisites: Plunge into darkness, Fighter
    Benefits Your hollow and fighter levels stack for the purpose of determining your effective fighter level for the purposes of meeting feat and prestige class prerequisites. For this purpose, treat every hollow level as effectively 1/2 levels of fighter.
    Furthermore your hollow and fighter levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    HOLLOWED JESTER [PAST LIFE]
    Prerequisites: Plunge into darkness, Jester
    Benefits Your hollow and jester levels stack for the purpose of determining the number of times per day you can use your jester's performance (although this does not affect which jester's performance abilities you can use).
    Furthermore your hollow and jester levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    HOLLOWED KNIFE [PAST LIFE]
    Prerequisites: Plunge into darkness, Soulknife
    Benefits Your hollow and soulknife levels stack for the purpose of advancing your psychic strike damage.
    Furthermore your hollow and soulknife levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    LETHAL DARKNESS
    Prerequisites: Extrude Darkness
    Benefits Whenever you use your extrude darkness class feature, you may choose to take lethal damage instead of nonlethal damage. Damage you deal using extrude darkness is dealt as lethal damage instead.
    Special: Creatures immune to nonlethal damage who take this feat, instead take damage equal to twice their character level in order to convert damage dealt to lethal.

    SWIFT HOLLOW [PAST LIFE]
    Prerequisites: Plunge into darkness, Scout
    Benefits Your hollow and scout levels stack for the purpose of determining the extra damage and bonus to Armor Class granted when skirmishing.
    Furthermore your hollow and scout levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.

    WALKER OF MANY PATHS
    Prerequisites: Levels in more than one mystery-using class
    Benefits All levels in each of your classes that grant the ability to cast mysteries stack with each other to determine their caster levels, to a maximum of your Hit Die.

    WAR HOLLOW [PAST LIFE]
    Prerequisites: Plunge into darkness, Warmage
    Benefits Your hollow and warmage levels stack for the purpose of advancing armored mage. You may apply your armored mage and warmage edge class features to your hollow mysteries.
    Furthermore your hollow and warmage levels stack for the purpose of determining your effective hollow level for the purpose of using extrude darkness.


    EPIC HOLLOW
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    Hit Die: d10
    Skill Points at Each Additional Level: 2 + Int modifier
    Mysteries: The hollow's caster level is equal to his class level minus 4. When a new hollow level is gained, a hollow learns a new mystery, gaining the usual number of daily uses. The hollow must still pick mysteries using the same restrictions
    Shadowstriding: The epic hollow's shadowstriding continues to advance past 20th, increasing by 10 feet every 3 levels past 20th.
    Bonus Feats: The epic hollow gains a bonus feat (selected from the list of epic hollow feats) every three levels after 20th.
    Epic Hollow Feats: (Yet to be determined)

    Table 2-1: The Epic Hollow

    Table 2-2: Epic Feats

    Last edited by Xuldarinar; 2013-12-01 at 12:08 PM.

  2. - Top - End - #2
    Barbarian in the Playground
     
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    Default Re: [D&D 3.5] Falling into Shadow: Hollows [PEACH, WiP]

    I think that in particular Empty Warrior is a problem as Fighter 1/Hollow X is strictly better than taking more levels in fighter.

    At a glance the other ones don't seem problematic, though I would worry a little about Wildshape being a reasonably powerful ability but it's not going to be game-breaking to give that out.
    Having trouble writing up hard stat blocks but I'm doing a lot of sharing ideas and soft mechanics lately.

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    Ogre in the Playground
     
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    Default Re: [D&D 3.5] Falling into Shadow: Hollows [PEACH, WiP]

    Quote Originally Posted by The Mentalist View Post
    I think that in particular Empty Warrior is a problem as Fighter 1/Hollow X is strictly better than taking more levels in fighter.

    At a glance the other ones don't seem problematic, though I would worry a little about Wildshape being a reasonably powerful ability but it's not going to be game-breaking to give that out.
    Well, where the primary ability is that much, perhaps i should reduce the contribution. For instance. Each hollow level could count for 1/2 or 1/3 effective fighter levels. I will note that Fighter 1/Hollow X will only give you the 1st bonus feat, though will give you access later on to weapon specialization.. What do you think?

    With Wildshape. I could do something similar, though I simply have it count for the power of the shape, not uses (which I'm not explicit on admittedly), nor form (which i am explicit on). The dark template simply fits in the context. I can adjust any of these as needed.

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    Ogre in the Playground
     
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    Default Re: [D&D 3.5] Falling into Shadow: Hollows [PEACH, WiP]

    In addition to more feats, I've altered Empty Warrior so that only half of a character's hollow class levels count towards fighter levels.

    I've added, since my last post, two (or three pending on your point of view) class variants. One based on taint rules, with descriptions for two different versions of it, and one that is based on sanity rules. I considered adding a prestige class section, but there are a few problems with that. I have none to add currently, and the class's design discourages multi-classing. Thats not to say I won't attempt it later, just not now.

    I'll continue adding content as I think of things. If anyone else wants to say, contribute or suggest anything, they are certainly more than welcome to do so.

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    Default Re: [D&D 3.5] Falling into Shadow: Hollows [PEACH, WiP]

    Update: I've added several additional feats, all but one being past life feats.

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