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  1. - Top - End - #1
    Troll in the Playground
    Join Date
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    Hobart, Australia
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    Default New E6 Prestige and Template feats [WIP]

    Templates as Savage Species Progressions as E6 Feats (very loosely..):

    Reborn of the Darkness [DARKNESS]
    Prerequisites: Must be level 6.
    Benefit: Hide in Plain Sight (Ex): Use the Hide skill even while being observed (except in natural daylight, the area of a daylight spell, or a similar effect). +2 to Hide and +2 move silently.
    Restriction: Can take no other feat until after At one with the Darkness.

    At one with the Darkness [DARKNESS]
    Prerequisites:Reborn of the Darkness
    Benefit: +2 to Hide and Move Silently checks. +10 base movement speed. Lowlight Vision

    Tread the Shadow [SHADOW]
    Prerequisites: At one with the Darkness
    Benefit: Darkvision out to 60 feet (or +30' to existing Darkvision), Evasion (or Improved Evasion if already have Evasion)
    Restriction: Once taken can take no other feats except Shadow feats until after Master of the Shadows
    Special: Gain +1 to hide, and +1 to move silently checks for every 2 SHADOW and SHADE feats you possess.

    Follow the Shadow [SHADOW]
    Prerequisites: Tread the Shadow
    Benefit: Shadow Blend (full concealment if any shadows present), Superior Low-light vision.

    Grow the Shadow [SHADOW]
    Prerequisites: Follow the Shadow
    Benefit: +10 base movement speed. +2 Move Silently checks. Fast Healing 1.

    Become the Shadow [SHADOW]
    Prerequisites: Grow the Shadow
    Benefit: Resistance to Cold 10

    Master of the Shadow [SHADOW]
    Prerequisites: Grow the Shadow
    Benefit: Cause Fear 1/day CL6, DR 5/magic

    New Shade [SHADE]
    Prerequisites: Master of the Shadow, Non-undead.
    Benefit: +2 CON and CHA while standing in shadows. +2 to hit for all attacks while in shade or shadow.
    Restriction: Once taken can take no other feats except SHADE feats until after Master Shade.
    Special: Gain SR 12. This increases by 1 for each SHADE feat you possess.
    Alignment becomes Evil.

    Advanced Shade [SHADE]
    Prerequisites: New Shade
    Benefit: +1 Luck bonus to all saves. +1 Deflection bonus to AC. Control Light (as Shade FRCP page 314).

    Experienced Shade [SHADE]
    Prerequisites: Advanced Shade
    Benefit: +1 Luck bonus to all saves. +1 Deflection bonus to AC. Fast Healing +2. 2/day SLA Mirror Image CL6.

    Veteran Shade [SHADE]
    Prerequisites: Experienced Shade
    Benefit: +1 Luck bonus to all saves. +1 Deflection bonus to AC. Fast Healing +1. Shadow Stride (as Shade FRCP page 315). +1 1/day use of Mirror image.

    Master Shade [SHADE]
    Prerequisites: Veteran Shade
    Benefit: +1 Luck bonus to all saves. +1 Deflection bonus to AC. Fast Healing +1. Invisibility at will SLA. CL6.

    Evolved Shade [SHADE]
    Prerequisites: Master Shade.
    Benefit: +1 Deflection bonus to AC, Fast Healing +2
    Special: This feat can be taken multiple times. If taken two or more times gain a daily use Spell-like-ability as listed in Libris Mortis page 100 for Evolved Undead HD+number of times you have taken Evolved Undead to determine HD level. +1 to DR for every two instances of this. If taken 5 or more times DR gains MAGIC AND SILVER.

    Great Wraith
    Prerequisites: Evolved Shade x 5, Master of Shrouds 6
    Benefit: Become Undead (immunities, HD change etc. as well), Incorporeal (no STR or CON score). Gain Fly speed = base movementx2 Perfect. Increase deflection bonus to AC by CHA. 1D8+CHA CON Drain touch attack, Fort Save DC 15+CHA. Create Spawn (as Dread Wraith). Turn Resistance +8. Unnatural Aura (as Wraith). Sunlight Penalised (As Wraith with Daylight Adaptation feat). +6 Dex, +4 INT, +4 Wis, +8 CHA. +5 to DR. Lifesense 60 ft. +60' Darkvision. +6 Spot and Listen.
    Special: +3 Summon shadow. +4 SR. Cause Fear +2 daily uses.
    reference

    Prestige Class Feats

    Master of Shrouds 1 [PRESTIGE]
    Prerequisites: 5+HD, Augment Summoning, Spell Focus (conjuration). Will +5. Cannot take this feat if taken any other [PRESTIGE] feats other than Master of shrouds feats.
    Benefit: +4 Daily Rebuke attempts
    Special: Gain 1 CL to existing divine spellcasting for every 2 Master of Shrouds [PRESTIGE] feats. +1 "cleric" level for Rebuking Undead for every 2 Master of Shrouds [PRESTIGE] feats.

    Master of Shrouds 2 [PRESTIGE]
    Prerequisites: Level 1 Master of Shrouds or Master of Shrouds 1 [PRESTIGE] feat. Cannot take this feat if taken any other [PRESTIGE] feats other than Master of shrouds feats.
    Benefit: Summon Shadow , summon shadow by using 1 shadows.
    Special: Gain 1 CL to existing divine spellcasting for every 2 Master of Shrouds [PRESTIGE] feats. +1 "cleric" level for Rebuking Undead for every 2 Master of Shrouds [PRESTIGE] feats. Gain +1 maximum shadows per Master of Shrouds [PRESTIGE] feat

    Master of Shrouds 3 [PRESTIGE]
    Prerequisites: Master of Shrouds 2. Cannot take this feat if taken any other [PRESTIGE] feats other than Master of shrouds feats.
    Benefit: Summon Wraith, summon 1 Wraith by using 2 shadows.

    Master of Shrouds 4 [PRESTIGE]
    Prerequisites: Master of Shrouds 3. Cannot take this feat if taken any other [PRESTIGE] feats other than Master of shrouds feats.
    Benefit: Summon Spectre, summon 1 Spectre by using 3 shadows.

    Master of Shrouds 5 [PRESTIGE]
    Prerequisites: Master of Shrouds 4. Cannot take this feat if taken any other [PRESTIGE] feats other than Master of shrouds feats.
    Benefit: Summon Greater Shadow, summon 1 Greater Shadow by using 4 shadows.

    Master of Shrouds 6 [PRESTIGE]
    Prerequisites: Master of Shrouds 5. Cannot take this feat if taken any other [PRESTIGE] feats other than Master of shrouds feats.
    Benefit: Summon Dread Wraith, summon 1 Dread Wraith by using 5 shadows. Summoned Undead gain +2 Enhancement bonus on attack and damage rolls for summoned Undead.
    Last edited by Gaiyamato; 2013-10-20 at 11:58 PM.
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    Quote Originally Posted by Chilingsworth View Post
    We took a thread that was supposed to be a diplomatic negotiation and first contact, and turned it into Darth Ghaeris' rampage...

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  2. - Top - End - #2
    Troll in the Playground
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    Default Re: New E6 Prestige and Template feats [WIP]

    Done. What do you think dude? (assuming you are subscribed to this?)
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    Quote Originally Posted by Chilingsworth View Post
    We took a thread that was supposed to be a diplomatic negotiation and first contact, and turned it into Darth Ghaeris' rampage...

    Extended Homebrewer's Signature

  3. - Top - End - #3
    Bugbear in the Playground
     
    DawnRaven's Avatar

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    Default Re: New E6 Prestige and Template feats [WIP]

    Subbed and think they're great. Although I wonder what the interaction between the MoS feats and actual MoS levels are. Eril has 3 levels of MoS already :D.

    Edit: Maybe give evolved shade the [Shade] tag too and improve the Hide/Move silently bonuses here and there? The HiPS one might be switched with the +movement speed and increase the Hide/MS bonus so you need some investment before picking up HiPS.
    Last edited by DawnRaven; 2013-10-20 at 12:05 PM.
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  4. - Top - End - #4
    Troll in the Playground
    Join Date
    May 2009
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    Hobart, Australia
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    Default Re: New E6 Prestige and Template feats [WIP]

    Sounds good reading the evolved shade tag. You do get a lot of move silently and hide bonuses and with the abilties you can stand in the open in plain sight and instantly hide without penalty with huge bonuses in fact....
    Very awesome.
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    Quote Originally Posted by Chilingsworth View Post
    We took a thread that was supposed to be a diplomatic negotiation and first contact, and turned it into Darth Ghaeris' rampage...

    Extended Homebrewer's Signature

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