New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 1 of 1
  1. - Top - End - #1
    Library Lovers Contest Winner
     
    Duke of URL's Avatar

    Join Date
    Dec 2006
    Location
    Maryland, USA
    Gender
    Male

    eek [Monster] Inspired by OotS #397 (someone has to do it...)

    Dire Moppet

    Small Aberration
    Hit Dice: 6 (27 HP)
    Initiative: +10
    Speed: 30'
    Armor Class: 17 [10 + 1(size) +6(DEX)]
    Base Attack/Grapple: +3/+0
    Attack: Bite (1d6)
    Full attack: Bite (1d6)
    Space/Reach: 2.5'/2.5'
    Special Attacks: Horrific Cuteness
    Special Qualities: N/a
    Saves: Fort +2, Ref +11, Will +3
    Abilities: Str 8, Dex 22, Con 10, Int 6, Wis 6, Cha 20
    Skills: Perform(children's theater) +6
    Feats: Weapon Finesse, Improved Initiative, Spell-like Ability Focus (Horrific Cuteness)
    Environment: Cities, Towns
    Organization: Small group (avg. 4)
    Challenge Rating: ?
    Treasure: None
    Alignment: Chaotic Evil
    Advancement: None
    Level Adjustment: N/a

    These evil creatures disguise themselves as innocent perfomers, specializing in supposedly entertaining small children. In truth, they attempt to brainwash young minds to turn them into slaves of evil. Those who recognize them for what they are are subjected to their devastating special attack, which can drive a sentient being to madness in record time.

    Horrific Cuteness (su): Use: 3x/day. Once uncovered as the evil creature it is, the Moppet lets loose a wave of infintile cuteness so horrific that it quickly leads to insanity. Any intelligent creature in visual range must save vs. DC 20 (CHA-based); on success the victim is shaken for 1 round, on failure, roll 1d100:

    01-20 Victim is shaken for 1d4 rounds
    21-35 Victim is frightened for 1d4 rounds
    36-45 Victim is panicked for 1d4 rounds
    46-70 Victim is confused for 1d4 rounds
    71-85 Victim is sickened for 1d4 rounds
    86-95 Victim is nauseated for 1d4 rounds
    96-99 *Roll twice, once first effect ends, apply second effect (can stack indefinitely)
    00 *Roll twice, once first effect ends, apply second effect, then third effect (can stack indefinitely)

    * - Second and greater effects each offer new saving throws to reduce the effect to shaken for 1 round

    All effects stack sequentially. Dire Moppets are immune to their own and each others' Horrific Cuteness.

    Combat:

    Dire Moppets will immediately start with Horrific Cuteness, and then follow up with bite attacks once victims are helpless or near helpless.
    Last edited by Duke of URL; 2007-01-05 at 10:26 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •